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Metal Gear Solid 3 (POST PROCESSING)
#1
Hi
Is there any way to turn on the post processing effects in hardware mode? :>
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#2
Compiling a custom GSdx without skipdraw fixes for this game(or using older GSdx which didn't had them)Tongue, but you can expect lots of glitches which will happen and were fixed by "disabling" those post processing effects.Tongue
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#3
Ok, thx Smile
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#4
Playing in software mode (F9 while playing) will have all the post-processing effects, will be slower tho.
In hardware mode some of the effects are removed cause they have a huge slowdown and big glitches as well as very slow and broken codec conversations and most of the effects won't be present anyway.
Core i5 3570k -- Geforce GTX 670  --  Windows 7 x64
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#5
Not to get off topic; but is that the same problem plauging Irem's games?
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#6
No. Also not the same as snowblind games in case you're wondering.
Core i5 3570k -- Geforce GTX 670  --  Windows 7 x64
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#7
(08-20-2011, 01:47 PM)Shadow Lady Wrote: Playing in software mode (F9 while playing) will have all the post-processing effects, will be slower tho.
I know, I'm playing in software mode, but I prefer games in higher resolutions. Anyway, thanks for your answer Smile
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