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Midnight Club 3 Dub Edition Remix Crashing
#1
When i played mc3der for the first time, it worked but it was extremely slow.
Then i tried many version of pcsx2 (0.8.1, 0.9.2, 0.9.4, 0.9.5, 0.9.6, 0.9.7, 0.9.8, 0.9.9 and 1.0.0) And 0.9.6 was the fastest. Later, it crashed after the wheel appears in the 1st rockstar logo at the beginning. I tried with 0.9.5, 0.9.6, 0.9.7, 0.9.8, 0.9.9 and 1.0.0 but it still crashes! Ohmy WHY???[/size][/font]
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#2
Not a bug report, moved to support forum.
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#3
Please post the emulog.txt after a crash.
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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#4
try the latest SVN build, if that doesnt work, enable the "skipmpeg" gamefix and try it again. Apparently the game works fine, just the videos aren't working properly, however we have changed something to do with videos which may have fixed it since 1.0.0 was released.
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#5
(12-31-2012, 10:48 PM)jesalvein Wrote: Please post the emulog.txt after a crash.

Actually... I'm Using 0.9.6, So This Is The Log I Can See While I'm Playing:

************
erom NOT FOUND
************


Framelimiter rate updated (UpdateVSyncRate): 59.94 fps
detected blocksize = 2048
isoOpen: K:\PCSX2 0.9.6\Iso\mc3der.iso
ok
offset = 0
blockofs = 24
blocksize = 2048
blocks = 2279744
type = 2
MTGS > Thread Started, Opening GS Plugin...
MTGS > GSopen Finished, return code: 0x0
* PCSX2 *: ExecuteBios
# Initialize memory (rev:3.70, ctm:393Mhz, cpuclk:295Mhz detected)
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DEC12 Manager version 0.06 Feb 6 2003 08:38:48
CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M

# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
* PCSX2 *: ExecuteBios Complete
loadElfFile: cdrom0:\SLUS_213.55;1
loadElfFile: 5264872
loadElfFile: cdrom0:\SLUS_213.55;1; CRC = 4434AFDA

DecSet Write: 00
Unknown Vif1 write to 10003c80
liblgdev version 1.11.036, built on Sep 15 2004 at 16:27:15
EZ Wheel Wrapper v3.02
devices changed - re-enumerating
Destroying all Logitech Devices !
Total opened Logitech wheels: 0

(And Then It Crashes Here)

Plugins Used:
GSdx 5464 (MSVC 16.00, SSSE3) 0.1.16:
Adapter: ATI Radeon HD 4300/4500 Series
Resolution:640x480 60Hz
Renderer: Direct3D 10 (Hardware)
Interlacing: Bob tff (For Gran Turismo 4)
Aspect Ratio: 16:9
Native Resolution
Shade Boost Enabled:
Saturation:52
Brightness:50
Contrast:45
Texture Filtering Fully Checked
Allow 8-bit Textures Checked

SPU2-X r2120 1.3.0:
Interpolation: 1-Linear
Module: 1-XAudio 2

LilyPad 0.9.9
Linuz Iso CDVD 0.9.0

DEV9null Driver 0.4.0
USBnull Driver 0.6.0
FWnull Driver 0.5.0

Bios: USA v02.00(14/06/2004) Console

Others:
CPU:
EERec Checked
VU0rec Checked
VU1rec Checked
MTGS Checked
FL: Limit

SH:
2X Cycle Rate
INTC Sync Hack Checked
IOP 2X Cycle Rate Checked
Escape Hack Checked

Advanced:
EE Rec:
Chop/Zero
None
Flush To Zero
Denormals Are Zero

VU Recs:
Chop/Zero
Extra (For Gran Turismo 4)
Flush To Zero
Denormals Are Zero
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#6
(01-01-2013, 05:52 PM)refraction Wrote: try the latest SVN build, if that doesnt work, enable the "skipmpeg" gamefix and try it again. Apparently the game works fine, just the videos aren't working properly, however we have changed something to do with videos which may have fixed it since 1.0.0 was released.
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