Posts: 21.718
Threads: 401
Joined: Sep 2013
Reputation:
476
Location: 私の夢の中
06-08-2014, 10:08 PM
(This post was last modified: 06-08-2014, 10:08 PM by Blyss Sarania.)
^ Yes but who does that before asking 20 questions here?
Anyway like I said, I am brainstorming on it, so all this feedback is good.
I really don't know what kind of CPU benchmark to write. What would simulate a recompiler without being one?
Gaming Rig: Intel i7 6700k @ 4.8Ghz | GTX 1070 TI | 32GB RAM | 960GB(480GB+480GB RAID0) SSD | 2x 1TB HDD
Posts: 377
Threads: 0
Joined: Oct 2012
Reputation:
15
(06-08-2014, 07:34 PM)||dav1de|| Wrote: [CUT] otherwise you could make an extremely simple software that takes the CPU architecture, frequency, and number of cores and makes an estimation based on that, for too old and too new CPUs it could just say "unsupported CPU" until you update it's simple database.
[CUT]
(06-08-2014, 10:02 PM)Blyss Sarania Wrote: I just had an idea. It might be easier and more accurate to compile a list of CPUs that will work well with PCSX2, using Passmark and other data. Then just write a program to detect the CPU, compare it to that list, and make a suggestion.
Yeah, you had that idea
Ryzen 7 3800X | Noctua NH-D14| Gigabyte X570 Aorus Pro| RX Vega 64| 2*8GB Patriot Viper 3733MHz C17@3733MHz C16| Samsung 840EVO 250GB + 970EVO 512GB NVMe| 4TB Hard Drive| Samsung C25FG7 + Samsung S24D300 + Samsung S24F250| NZXT Phantom 410| Enermax Revo'Xt 730W| Gigabyte M6900
Posts: 377
Threads: 0
Joined: Oct 2012
Reputation:
15
(06-08-2014, 10:59 PM)Blyss Sarania Wrote: Yeah, I did
How I read your post was like using a CPU detection routine to detect a cpu, and using a formula to estimate based on frequency, cores, etc.
What I was saying is to manually compile a list of CPUs and manually sort them into Poor, okay, good, better, best type category. Then running a detection algorithm and comparing to the list.
That's basically the same thing, you just don't consider OC but instead you add different datas for almost identical CPUs that differs just for the frequency.
Ryzen 7 3800X | Noctua NH-D14| Gigabyte X570 Aorus Pro| RX Vega 64| 2*8GB Patriot Viper 3733MHz C17@3733MHz C16| Samsung 840EVO 250GB + 970EVO 512GB NVMe| 4TB Hard Drive| Samsung C25FG7 + Samsung S24D300 + Samsung S24F250| NZXT Phantom 410| Enermax Revo'Xt 730W| Gigabyte M6900
Posts: 21.718
Threads: 401
Joined: Sep 2013
Reputation:
476
Location: 私の夢の中
Well anyway the point was I honestly wasn't trying to rip off your idea -.-
Gaming Rig: Intel i7 6700k @ 4.8Ghz | GTX 1070 TI | 32GB RAM | 960GB(480GB+480GB RAID0) SSD | 2x 1TB HDD
Posts: 14
Threads: 0
Joined: Feb 2009
Reputation:
0
I've been thinking.
To do something like this, it needs to use PCSX2's code. And the best way to do that, is write a small program that runs on PCSX2 directly that pushes the emulated VU's and CPU.
I've been thinking of a small raytracer that is written in PS2/VU asm. Or possibly something cross compiled using the PS2 SDK. Dolphin used a special port of POVRay. I don't see why not something similar can be done.
Posts: 21.718
Threads: 401
Joined: Sep 2013
Reputation:
476
Location: 私の夢の中
According to refraction, fps2bios only got far enough to register as a real BIOS in PCSX2. But it's not useful for anything at all.
Gaming Rig: Intel i7 6700k @ 4.8Ghz | GTX 1070 TI | 32GB RAM | 960GB(480GB+480GB RAID0) SSD | 2x 1TB HDD
Posts: 8.598
Threads: 105
Joined: May 2014
Reputation:
168
Location: 127.0.0.1
a benchmark for pcsx2 that will be helpful for most newbies on pcsx2
We're supposed to be working as a team, if we aren't helping and suggesting things to each other, we aren't working as a team.
- Refraction