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My Performance Test Game List for Version 1.0.0
#1
Hello to the forum community, first of all, a belated congratulations for
releasing the 1.0.0 version, after a year and 3 months it's all worth the wait almost all the games I played
have improved a lot! (even on a 2.6 dual core with 1 GB ram) so this is actually an update for my performance test thread, this time for 1.0
This is much more detailed compared from the last one which is located here: http://forums.pcsx2.net/Thread-My-24-hou...with-0-9-8

The results may vary from computer specifications, so this performance test list results are not entirely accurate
it may only serve as a guide or reference for speed performance (especially for Intel Integrated Graphics Users)

Anyway here are my specs and configurations where I did the performance test.

Loptop Systems Specifications:

Processor: Intel Core i3 running under 2.6 ghz
Video Card: Intel HD Graphics Adapter
System Memory: 4 GB
Motherboard: Sony Corporation VAIO
Operating System: Windows 7 Professional 64 Bit Service Pack 1


PCSX2 Configuration

Emulation Settings

Emotion Engine: Recompiler
IOP: Recompiler

EE/FPU Advanced Recompiler Options:Chop/Zero
Clamping Mode: Normal

VU0: micro VU Recompiler
VU1: micro VU Recompiler

VU0/VU1 Advanced Recompiler Options:Chop/Zero
Clamping Mode: Normal

GS Emulation Settings: Default

GS Window: not important

Speedhacks Enabled:

EE Cyclerate - set at 2
VU Cycle Stealing - set at 1-Mild VU Cycle Stealing,Lower Compatibility but some speedups for some games

Other Hacks:

Enable INTC Spin Detection - Checked
Enable Wait Loop Detection - Checked
MvU Flag Hack - Checked
MTVU - Checked

Gamefixes: Automatic


Plugins:

Video: Gsdx 5334 (MSVC 16.00, SSSE3) 0.1.16 {gsdx32-ssse3-r5350]
Hardware Rendering Settings:
Renderer: Direct3D9 (Hardware)
Interlacing: Auto
Original PS2 Resolution: Native Box Checked
Enable Shade Boost: Disabled
Hardware Mode Settings:

Texture Filtering: Semi Checked
Logarithmic Z: Checked
Alpha Correction FBA: Checked
Allow 8 Bit Textures:Not Checked
Enable HW Hacks: Not checked (I only use it when I play Wild Arms)

Software Rendering Settings:

Extra Rendering Threads:4
Edge Anti Aliasing:Checked

SPU2-X Settings

Interpolation:2-Artificial Highs
Disable Effects Processing:Checked
Module:XAudio 2
Latency:50 ms
Synchronizing Mode:Time Stretch

Loptop Battery: Set to High Performance


And here's a list of performance results using the described spec and configuration
the list is veeeeeeeeeeryyy long because it describes performance diffrerence for both hardware and software rendering for each game as well as problems encountered descriptions
if there is a possible fix for games with problems, please share it in order to help other emulator users to enjoy their games even more (especially intel grahic card users)
the main goal of this thread is to let users view game speed in different game sections before testing them (though it might only benefit intel grahic card users since this is the graphics adapter I used for the testing.
and I used Direct 3D9 instead of Direct 3D10 because I read at the readMe file it states that "GSdx DX9 Hardware mode lacks various features that DX10 mode has" so I'm more curious testing it, and could this issue be solved, it
would also benefit Windows XP users to know the updates in terms of performance and speed.

Well enough of my crappy comment, it's just what's in my mind while making this post, on to the performance list, enjoy reading ^_^

1.ELEMENTAL GERAD

Hardware Render Speed - Opening Movie 40 fps, Gameplay 7 fps
Software Render Speed - Opening Movie 60 fps, Menus 60 fps,Gameplay Screen 30 to 40 fps
Disabled Framelimiter Speed - Opening Movie 60 fps Menus 150 - 180 fps,Gameplay Screen 30 to 40 fps
Encountered Problem: In Hardware Rendering mode, the game only shows black screen while running under 7 fps
and the log shows this message: WARNING: WaitEventFlag KE_CAN_NOT_WAIT


2.ARCANA HEART

Hardware Render Speed - Everything except in-fighting screen runs 60 fps smooth , in fighting screen 30 fps
Software Render Speed - Full Speed (Fully Emulated)
Disabled Framelimiter Speed - 90 to 112 fps
Encountered Problem: None

3.BREATH OF FIRE DRAGON QUARTER

Hardware Render Speed - Opening Movie 60 fps, In Game 26 - 35 fps depending on the areas entered during game
Software Render Speed - Opening Movie 60 fps, In Game 40 - 60 fps depending on the areas entered during game
Disabled Framelimiter Speed - Opening Movie 87-120 fps, Title Screen 291 - 300 fps In Game 44 - 65 fps depending on areas
Encountered Problem - In Hardware Rendering Mode, when naming character in the beginning the game only shows black screen


4.CASTLEVANIA - LAMENT OF INNOCENCE

Hardware Render Speed - Cutscenes 60 fps, During Gameplay 60 fps
Software Render Speed - Cutscenes 60 fps, During Gameplay 40 to 42 fps
Disabled Framelimter Speed - Title Screen 142 fps, Cutscenes 76 fps, Gameplay 30 to 45 fps
Encountered Problem - None

5.D N ANGEL - KURENAI NO TSUBASA

Hardware Render Speed - Opening Movie 60 fps Gameplay 60 fps
Software Render Speed - Opening Movie 60 fps Gameplay 60 fps
Disabled Framelimiter Speed - Opening Movie 82 fps, Title Screen 171 fps, Gameplay 279 fps
Encountered Problems: None

6.ECHO NIGHT BEYOND

Hardware Render Speed - Opening Movie 60 fps, Gameplay 21-27 fps, Status Menu 60 fps
Software Render Speed - Opening Movie 60 fps, Gameplay 27 to 42 fps , Status Menu 60 fps
Disabled Framelimiter Speed - Opening Movie 71 to 79 fps , Status Menu 174 fps, Gameplay 26 to 29 fps (fake)
Encountered Problems: Sometimes displays fake fps that's all

7.FATE UNLIMITED CODES

Hardware Render Speed - Opening Movie 54 to 60 fps,Menus 60 fps, Gameplay 16 to 18 fps
Software Render Speed - Opening Movie 60 fps, Menus 60 fps, Gameplay 21 to 29 fps
Disabled Framelimiter Speed - Opening Movie 70-79 fps, Menus 104 fps, Gameplay 21 to 27 fps
Encountered Problems: None

8.FRONT MISSION 4

Hardware Render Speed - Opening Movie 60 fps, Other FMV's 20 fps Gameplay 33 to 57 fps
Software Render Speed - Opening Movie 60 fps, other FMV's 60 fps Gameplay 47 to 60 fps
Disabled Framelimiter Speed - Opening Movie 75 to 76 fps, Title Screen 191 to 204, Gameplay 51 to 97 fps
Encountered Problems: Sometimes when starting on Hardware Rendering Mode the opening movie flickers, the solution is to switch between rendering modes by pressing F9 to remove the flickering


9.FULL METAL ALCHEMIST 2 - CURSE OF THE CRIMSON ELIXIR

Hardware Render Speed - Opening Movie 19-20fps, Gameplay 33-60 fps
Software Render Speed - Opening Movie 60 fps, Gameplay 38-60 fps
Disabled Framelimiter Speed - Opening Movie 77 fps- 122fps, Gameplay 33-52 fps
Encountered Problems: The cutscene movies plays very slowly in Hardware Rendering Mode

10.GUNSLINGER GIRL VOL.1

Hardware Render Speed - Title Screen 60 fps, Gameplay 60 fps
Software Render Speed - Title Screen 60 fps, Gameplay 60 fps
Disabled Framelimiter Speed - Gameplay 177 fps, Title Screen and Menus 119 fps
Encountered Problems: None , It's perfect!! two thumbs up!

11.IKKITOUSEN SHINING DRAGON

Hardware Render Speed - Opening Movie 60 fps, Gameplay 60 fps
Software Render Speed - Opening Movie 60 fps, Gameplay 27 - 29 fps
Disabled Framelimiter Speed - Opening Movie 63-77 fps, Gameplay 70 - 83 fps
Problems Encountered: It seems that auto interlacing is not set for this game yet but no big deal,

12.LEGAIA 2 - DUEL SAGA

Hardware Render Speed - Opening Movie 50 - 55 fps, Gameplay 23-60 fps depending on the area of the game being played
Software Render Speed - Opening Movie 40 - 43 fps , Gameplay 39 - 60 fps depending on the area of the game being played
Disabled Framelimiter Speed - Opening Movie 40 - 50 fps , Gameplay 40 - 61 fps
Problems Encountered: None

13.LITTLE BUSTERS - CONVERTED EDITION

Hardware Render Speed - Title Screen 60 fps, Gameplay 60 fps
Software Render Speed - Title Screen 60 fps, Gameplay 60 fps
Disabled Framelimiter Speed - Title Screen 66 - 189 fps, Gameplay 165-194 fps
Encountered Problems: None (It's perfectly emulated for me at least)

14. MAGNA CARTA - TEARS OF BLOOD

Hardware Render - Opening Movie 60 fps,Gameplay 39-60 fps
Software Render - Opening Movie 60 fps,Gameplay 27-39 fps
Disabled Framelimiter Speed - Opening Movie 60-68 fps,Gameplay 41-60 fps
Problems Encountered: The graphics becomes glitchy when toggling between hardware and software rendering when pressing f9 at some point

15. MAI OTOME - OTOME BUTOHSHI

Hardware Render Speed - Opening Movie 60 fps, Gameplay 60 fps, Menus 60 fps
Software Render Speed - Opening Movie 47- 50 fps, Gameplay 27-43 fps, Menus 51-53 fps
Disabled Framelimiter Speed - Opening Movie 53-55 fps, Menus 69-79 fps, Gameplay 50-56 fps
Problems Encountered: None

16.MAR HEAVEN - ARM FIGHT DREAM

Hardware Render Speed - Opening Movie 51-57 fps, Menus 51-53 fps, gameplay 33 - 37 fps
Software Render Speed - Opening Movie 49-53 fps, Menus 60 fps, gameplay 26 - 30 fps
Disabled Framelimiter Speed - Opening Movie 50-54 fps, Menus 57- 60 fps, gameplay 33 - 42 fps
Problems Encountered: None

17. MEGAMAN X - COMMAND MISSION

Hardware Render Speed - Opening Movie 60 fps,Gameplay 57-60 fps
Software Render Speed - Opening Movie 60 fps, Gameplay 43-45 fps
Disabled Framelimiter Speed - Opening Movie 58-65fps, Gameplay 59-61 fps
Problems Encountered: None

18. MEGAMAN X7

Hardware Render Speed - Opening Movie 60 fps, gameplay 58-60 fps
Software Render Speed - Opening Movie 60 fps, gameplay 51-60 fps
Disabled Framelimiter Speed - Opening Movie 59 - 61 fps, gameplay 69-73 fps
Problems Encountered: there's some shadow glitches in hardware rendering mode it's kinda annoying

19. NAMCO X CAPCOM

Hardware Rendering Speed - Opening Movie 49-51 fps,Intermissions 39-43 fps same with map areas, during vs screen 60 fps
Software Rendering Speed - Opening Movie 47-53 fps,Intermissions 39-40 fps same with map areas, during vs screen 60 fps
Disabled Framelimiter Speed - Opening Movie 48-53 fps, Intermissions 40-117 fps , Map Areas 33-40 fps, during vs screen 43-80 fps
Problems Encountered: None
My Comment - For some reason this game runs faster in 0.9.8 but I hope I'm wrong on this speculation cuz I've run this last time on a crappy dualcore now I'm playing it on an i3
if anyone knows any good configuration for this game to run in full speed with an integrated intel graphics adapter, please share it

20. NARUTO ULTIMATE NINJA

Hardware Rendering Speed - Opening Movie 60 fps, Menus 60 fps, Gameplay 57-60 fps
Software Rendering Speed - Opening Movie 60 fps, Menus 59-69 fps, Gameplay 47 - 60 fps
Disabled Framelimiter Speed - Opening Movie 53-62 fps, Menus 131 - 208 fps, Gameplay 47 - 75 fps
Problems Encountered: None

21. NEO GEO BATTLE COLISEUM

Hardware Rendering Speed - Opening Movie 37-60 fps, Menus 60 fps, Gameplay 60 fps
Software Rendering Speed - Opening Movie 60 fps, Menus 60 fps, Gameplay 60 fps
Disabled Framelimiter Speed - Opening Movie 71-256 fps, Menus 108-115 fps, Gameplay 109-135
Problems Encountered: None, Perfect in Software Rendering Mode ^_^ another two thumbs up

22. NEON GENESIS EVANGELION KOUTETSU NO GIRLFRIEND 2ND

Hardware Rendering Speed - Full Speed All Parts
Software Rendering Speed - Full Speed All Parts
Disabled Framelimiter Speed - 82-115 fps In Game
Problems Encountered - None - It's Perfect! Fully Playable! Two Thumbs up, make it four including my fingertoes!

23. ONIMUSHA 2 - SAMURAI DESTINY

Hardware Rendering Speed - Opening Movie 57-60 fps, Gameplay 13-26 fps
Software Rendering Speed - Opening Movie 58-60 fps, Gameplay 47-60 fps
Disabled Framelimiter Speed - Opening Movie 79-86 fps, Gameplay 54-112 fps
Problems Encountered: None, it's just slow in hardware rendering mode.

24. ORPHEN - SCION OF SORCERY

Hardware Rendering Speed - Title Screen 26-28 fps, Opening Movie 60 fps,Gameplay 12
Software Rendering Speed - Opening Movie 60 fps, Title Screen 32-37 fps,Gameplay 37-60 fps
Disabled Framelimiter Speed - Gameplay 48 - 69 fps 26-27 fps, Opening Movie 81-101 fps
Problems Encountered: Sometimes some voices loops during cutscenes

25. PHANTOM BRAVE

Hardware Rendering Speed - the whole game is full speed
Software Rendering Speed - the whole game is full speed
Disabled Frame Limiter Speed - 114 - 257 fps in game
Problems Encountered: None

26. PRINCESS LOVER! ETERNAL LOVE FOR MY LADY

Hardware Rendering Speed - the whole game is full speed
Software Rendering Speed - the whole game is full speed
Disabled Framelimiter Speed - 118-255 fps during the whole game
Problems Encountered: None, the game is fully playable!

27. RECCA NO HONOO FINAL BURNING ANIME BATTLE

Hardware Rendering Speed - Title and Option Screen 60 fps,Opening Movie 60 fps, Gameplay 60 fps
Software Rendering Speed - Title and Option Screen 60 fps, Opening Movie 60 fps,Gameplay 60 fps
Disabled Framelimiter Speed - Title and Options 83-175 fps,Opening Movie 88-97 fps, Gameplay 72-95 fps
Encountered Problems: Finally, the game can go in-game without that IPU hang menu fix PNACH File!
but the battle animations are still broken ~_~ saaad....each time the battle animation breaks the logs shows this message, IPU Invalid Intra DC Precision, switching to 9 bits
I've tried disabling the speedhacks before playing the game, it fixes the battle animation but after a minute or two the animation still messes up.

28. RESIDENT EVIL - DEAD AIM

Hardware Rendering Speed - Opening Movie 60 fps, Gameplay 35-60 fps depending on the game area
Software Rendering Speed - Opening Movie 60 fps, Gameplay 29-51 fps depending on the game area
Disabled Framelimiter Speed - Opening Movie 76-95 fps, Gameplay 49-112 fps
Encountered Problem: None

29. RUMBLE ROSES

Hardware Rendering Speed - Opening Movie 47-54 fps Options and Menus 60 fps, Gameplay 43-56 fps
Software Rendering Speed - Opening Movie 51-56 fps Options and Menus 60 fps, Gameplay 30-49 fps
Disabled Framelimiter Speed - Opening Movie 47-57 fps Options and Menus 75-155 fps, Gameplay 50-66 fps hardware rendering
Encountered Problems: None

30.SHINKON GATTAI GODANNAR

Hardware Rendering Speed - Opening Movie 37-52 fps, Title Screen Menu and Options 54-60 fps, Gameplay 20-25 fps
Software Rendering Speed - Opening Movie 25-40 fps, Title Screen Menu and Options 59-60 fps, Gameplay 19-25 fps
Disabled Framelimiter Speed - 53-62 fps, Title Screen Menu and Options 59-68 fps, Gameplay 24-27 fps
Encountered Problems: None (Fully Playable but slow)

31. TALES OF FANDOM VOL.2 - LUKE VERSION

Hardware Rendering Speed - Intro 60 fps, Options and Menus 40-44 fps, Gameplay 6-10 fps
Software Rendering Speed - Intro 60 fps, Options and Menus 41-45 fps, Gameplay 29-30 fps
Disabled Framelimiter Speed - Intro 68-105 fps, Options and Menus 35-43 fps, Gameplay 29-36 fps (Software Rendering Mode)
Encountered Problems: None (Playable but slow)

32. BLOODY ROAR 3 (NTSC J)

Hardware Rendering Speed - Opening Movie 57-60 fps, Options and Character Select Screen 60 fps, Gameplay 37-41 fps
Software Rendering Speed - Opening Movie 50-53 fps, Options and Character Select Screen 60 fps, Gameplay 36-38 fps
Disabled Framelimiter Speed - Opening Movie 57-62 fps, Options and Character Select Screen 121-169 fps (Option Screen Only), Gameplay 38-41 fps
Encountered Problems: The opening movie in hardware rendering mode shows only black screen and a graphical glitch in versus screen in hardware rendering

33. BLOODY ROAR 4 (NTSC J)

Hardware Rendering Speed - Opening Movie 60 fps, Character Select Screen and Menus 60 fps, Gameplay 35-41 fps
Software Rendering Speed - Opening Movie 54-60 fps Character Select Screen and Menus 57-60 fps, Gameplay 28-30 fps
Disabled Framelimiter Speed - Opening Movie 57-62 fps, Character Select Screen and Menus 69-123 fps, Gameplay 39-42 fps
Encountered Problems: None

34. SOUL CALIBUR II (NTSC J)

Hardware Rendering Speed - Opening Movie 53-60 fps, Menus and Character Select Screen 29-31 fps Gameplay 14-17 fps
Software Rendering Speed - Opening Movie 49-56 fps, Menus and Character Select Screen 51-53 and 30-31 fps fps, Gameplay 17-20 fps
Disabled Framelimiter Speed - Opening Movie 55-60 fps, Menus 50-52 fps, Gameplay 18-20 fps
Encountered Problems: Auto Interlacing does not take effect

35. VIRTUA FIGHTER 4 EVOLUTION (NTSC J)

Hardware Render Speed - Opening 41-43 fps, Menus and Character Select Screen 49-56 fps, Gameplay 21-24 fps
Software Render Speed - Opening 38-42 fps, Menus and Character Select Screen 42-49 fps, Gameplay 17-23 fps
Disabled Framelimiter Speed - Opening 40-43 fps, Menus and Character Select Screen 49-57 fps, Gameplay 21-24 fps
Encountered Problems: When I switch between rendering modes the hardware rendering modes interlacing messes up

36. DARK CLOUD 2

Hardware Render Speed - Opening Demo 60 fps, Gameplay 16-54 fps
Software Render Speed - Opening Demo 60 fps, Gameplay 16-31 fps
Disabled Framelimiter Speed - Opening Demo 60-66 fps, Gameplay 16-53 fps
Encountered Problem: None

37. INU YASHA - THE SECRET OF THE CURSED MASK

Hardware Rendering Speed - Opening Movie and other movie cutscenes 60 fps, Gameplay 57 - 60 fps drops occasionally when there are other graphical effects like fog etc. to 44 fps
Software Rendering Speed - Opening Movie and other movie cutscenes 60 fps, Gameplay 57 - 60 fps drops occasionally when there are other graphical effects
Disabled Framelimiter Speed - Opening Movie and other movie cutscenes 58- 62 fps, Gameplay 71 - 112 fps
Encountered Problems: None

38. MS SAGA A NEW DAWN

Hardware Rendering Speed - Opening Movie 60 fps, Gameplay 40 - 60 fps (Only drops to 40 when there are special graphical effects like fog)
Software Rendering Speed - Opening Movie 60 fps, Gameplay 57 - 60 fps
Disabled Framelimiter Speed - Opening Movie 73 - 93 fps, Gameplay 113 - 144 fps
Encountered Problems: None

39. SHADOW HEARTS II COVENANT

Hardware Rendering Speed - Opening Movie 60 fps, Title Screen 40-45 fps, Options Menu 60 fps, Gameplay 60 fps
Software Rendering Speed - Opening Movie 60 fps, Title Screen 39-42 fps, Options Menu 60 fps, Gameplay 39-60 fps
Disabled Framelimiter Speed - Opening Movie 71-95 fps, Title Screen 40-45 fps, Options Menu 127-203 fps, Gameplay 68-125 fps
Encountered Problems: In Hardware Rendering Mode, each time the judgment ring appears to enter commands, the graphics are messed up

40. VALKYRIE PROFILE 2 - SILMERIA

Hardware Rendering Speed - Opening Movie 60 fps, Title Screen and Settings Menu 60 fps, Gameplay 29-50 fps
Software Rendering Speed - Opening Movie 60 fps, Title Screen and Settings Menu 42-43 fps and 60 fps, Gameplay 17-21 fps
Disabled Framelimiter Speed - Opening Movie 69-88 fps, Title Screen and Settings Menu 64-89 fps, Gameplay 29-51 fps
Encountered Problems: there's some slight visible lines in hardware rendering mode on some cutscenes, and the graphics messes up in Lost Forest (Hardware Render Mode)

41. MISTER MOSQUITO

Hardware Rendering Speed - Gameplay 60 fps, Menus 60 fps
Software Rendering Speed - Gameplay 60 fps, Menus 60 fps
Disabled Framelimiter Speed - Gameplay 96-141 fps
Encountered Problems: When the speedhack is enabled the framerate severely skips and the controls are kinda delayed sometimes
and there's a few graphical glitches in hardware rendering mode, disabling the speedhacks and playing in software rendering mode fixes the problems though.

42. PHANTASY STAR UNIVERSE

Hardware Rendering Speed - Opening Movie 60 fps, Gameplay 33-57 fps (Full fps when the camera is in overhead view), Planet Selection Screen 15-17 fps
Software Rendering Speed - Opening Movie 60 fps, Gameplay 44-60 fps (Full fps when the camera is in overhead view), Planet Selection Screen 37-41 fps
Disabled Framelimiter Speed - Opening Movie 87-121 fps, Gameplay 68-74 fps depending on the place, Planet Selection Screen 38-41
Encountered Problems: None

43. THE RUMBLE FISH

Hardware Rendering Speed - Auto Load Screen 9 fps, Opening Movie 60 fps, Title and Menu Screens 60 fps, Gameplay 32-36 fps
Software Rendering Speed - Auto Load Screen 19-20 fps, Opening Movie 60 fps, Title and Menu Screens 60 fps, Gameplay 53-60 fps
Disabled Framelimiter Speed - Auto Load Screen 21-22 fps , Opening Movie 68-76 fps,Title and Menu Screens 88-143 fps , Gameplay 51-61 fps
Encountered Problems: None

44. SAMURAI SPIRITS 6

Hardware Rendering Speed - Opening Demo 60 fps, Option Menu Screen Character Select Screen 60 fps, Gameplay 45-53 fps
Software Rendering Speed - Opening Demo 60 fps, Option Menu and Character Select Screen 60 fps, Gameplay 57-60 fps
Disabled Framelimiter Speed - Opening Demo 88-239 fps, Options Menu and Character Select Screen 108-137 fps, Gameplay 82-115 fps
Encountered Problems: None

45. FIGHTING FOR ONE PIECE

Hardware Rendering Speed - Opening Movie 60-63 fps,Menus 60 fps,Gameplay 60 fps (fake)
Software Rendering Speed - Opening Movie 60 fps, Menus 60 fps, Gameplay 37-48 fps
Disabled Framelimiter Speed - Opening Movie 71-88 fps , Menus 60-98 fps, 29-32 fps
Encountered Problems: The Opening Movie flickers in Hardware Rendering Mode, by switching to software then revert back to hardware again removes the flickering, but in software it's not flickering

46. ZATCHBELL - MAMODO BATTLES

Hardware Rendering Speed - Opening Movie 57-60 fps, Title Screen and Menus 53-60 fps, Gameplay 38-42 fps
Software Rendering Speed - Opening Movie 60 fps, Title Screen and Menus 50-56 fps, Gameplay 38-44 fps
Disabled Framelimiter Speed - Opening Movie 66-75 fps,Title Screen and Menus 59-163 fps, Gameplay 38-41 fps
Encountered Problems: None

47. SUPER DRAGON BALL Z

Hardware Rendering Speed - Title Screen and Menus 60 fps, Gameplay 13-14 fps
Software Rendering Speed - Title Screen and Menus 60 fps, Gameplay 48-60 fps
Disabled Framelimiter Speed - Title Screen and menus 73-92 fps, Gameplay 48-67 fps
Encountered Problems:None

48. GUILTY GEAR X

Hardware Rendering Speed - Title Screen 41-44 fps, Option Menu 56-59 fps, Gameplay 21-26 fps
Software Rendering Speed - Title Screen 60 fps, Option Menu 60 fps, Gameplay 59-60 fps
Disabled Framelimiter Speed - Title Screen 102-125 fps, Options Menu 130-152 fps, Gameplay 58-77 fps
Encountered Problems: None

49. SPECTRAL VS GENERATION

Hardware Rendering Speed - Opening Movie 60 fps, Options Menu and Character Select Screen 60 fps, gameplay 47-52 fps
Software Rendering Speed - Opening Movie 60 fps, Options Menu and Character Select Screen 60 fps, gameplay 60 fps
Disabled Framelimiter Speed - Opening Movie 75-95 fps, Menu and Character Select Screen 88-99 fps , gameplay 75-93 fps
Encountered Problems: The Opening Movie flickers in hardware rendering mode

50. MARVEL VS CAPCOM 2 - NEW AGE OF HEROES

Hardware Rendering Speed - Opening 60 fps, Menus 60 fps, Gameplay 60 fps
Software Rendering Speed - Opening 60 fps, Menus 60 fps, Gameplay 60 fps
Disabled Framelimiter Speed - Opening 119-169 fps,Menus 119-155 fps, Gameplay 69-87 fps
Encountered Problems: None

51. CAPCOM VS SNK 2 - MARK OF THE MILLENIUM 2001

Hardware Rendering Speed - Opening 60 fps, Options and Menus 60 fps,Gameplay 60 fps
Software Rendering Speed - Opening 60 fps, Options and Menus 60 fps,Gameplay 60 fps
Disabled Framelimiter Speed - Opening 121-166 fps , Options and Menus 1-140 fps, Gameplay 62-89 fps
Encountered Problems: None

52. sUGOI! ARCANA HEART 2

Hardware Rendering Speed - Opening Movie 60 fps, Options and Menus 60 fps, Gameplay 60 fps
Software Rendering Speed - Opening Movie 60 fps, Options and Menus 60 fps, Gameplay 60 fps
Disabled Framelimiter Speed - Opening Movie 81 -106 fps, Options and Menus 219-245 fps, Gameplay 102-157 fps
Encountered Problems: None, Software Rendering has a much better look than hardware rendering

53. BEAT DOWN - FIST OF VENGEANCE

Hardware Rendering Speed - Opening Movie 60 fps, Options and Menus 60 fps, Gameplay 34-60 pfs
Software Rendering Speed - Opening Movie 60 fps, Options and Menus 60 fps, Gameplay 44-60 fps
Disabled Framelimiter Speed - Opening Movie 55-60 fps, Options and Menus 74-92 fps, 48-60 fps 93-112 fps during loading times
Encountered Problems: None, graphical glitches have been fixed that's broken in 0.9.8

54. CLOCK TOWER 3

Hardware Rendering Speed - Opening Movie 54-57 fps, Title Screen and Options Menu 60 fps, Gameplay 41-60 fps
Software Rendering Speed - Opening Movie 50-54 fps, Title Screen and Options Menu 60 fps, Gameplay 41-60 fps
Disabled Framelimiter Speed - Opening Movie 49-54 fps, Title Screen and Options Menu 63-136 fps, Gameplay 48-74 fps
Encountered Problems: None, the speed between renderers are the same but the game looks much better in software rendering mode ^_^

55. FATAL FRAME II - CRIMSON BUTTERFLY

Hardware Rendering Speed - Title Screen and Menus 60 fps, FMV Movies 60 fps, Gameplay 36-60 fps
Software Rendering Speed - Title Screen and Menus 60 fps, FMV Movies 47-53 fps, Gameplay 36-50 fps
Disabled Framelimiter Speed - Title Screen and Menus 127-167 fps, FMV Movies, Gameplay 43-64 fps (not all the time)
Encountered Problems: None

56. FATAL FRAME III - THE TORMENTED

Hardware Rendering Speed - Title Screen and Options Menu 60 fps, FMV's 60 fps, Gameplay 29-60 fps
Software Rendering Speed - Title Screen and Options Menu 60 fps, FMV,s 60 fps, Gameplay 44-60 fps
Disabled Framelimiter Speed - Title Screen and Options Menu 128-156 fps, FMV,s 62-73 fps, Gameplay 49-64 fps
Problems Encountered:None

57. SUPER ROBOT TAISEN ORIGINAL GENERATION GAIDEN

Hardware Rendering Speed - Title Screen 60 fps Free Battle Menu and Options Menu 17-20 fps, Battle Animations 50-60 fps
Software Rendering Speed - Title Screen 49-54 fps Free Battle Menu and Options Menu 55 - 60 fps, Battle Animations 22-60 fps
Disabled Framelimiter Speed -Title Screen 48-55 fps, Free Battle Menu and Options Menu 44-67 fps, Battle Animations 51-77 fps
Problems Encountered: None

58. APPLESEED EX

Hardware Rendering Speed - Title Screen 60 fps, Gameplay 60 fps,
Software Rendering Speed - Title Screen 60 fps, Gameplay 38-42 fps,
Disabled Framelimiter Speed - Title Screen 205-294 fps, Gameplay 69-96 fps
Problems Encountered: None

59. SHINSEIKI YUUSHA TAISEN

Hardware Rendering speed - Opening Movie 60 fps, Title Screen and Option Menus 60 fps, Gameplay 60 fps
Software Rendering Speed - Opening Movie 60 fps, Title Screen and Option Menus 60 fps, Gameplay 60 fps
Disabled Framelimiter Speed - Opening Movie 83-194 fps, Title Screen and Option Menus 92-134 fps, Gameplay 73-116 fps
Problems Encountered:None

60. GLASS ROSE (No Speedhack)

Hardware Rendering Speed - FMV's 60 fps, Title Screen and Menus 60 fps, Gameplay 29-40 fps
Software Rendering Speed - FMV's 60 fps, Title Screen and Menus 46-51 fps, Gameplay 52-60 fps
Disabled Framelimiter Speed - FMV's 81-94 fps, Title Screen and Menus 50-136 fps, Gameplay 58-82 fps
Problems Encountered: When Speedhacks are enabled, the FMV cutscene produces a "TLB miss error" which causes it to freeze disable the speedhacks first before playing the game to avoid the TLB miss error. Even without the speedhacks the game is already fast even with a dual core CPU running under 2.6 Ghz and 1 GB RAM
another note: boot it using full boot, if played using fast boot the FMV's produces errors even with speedhacks disabled.


61. GRANDIA II

Hardware Rendering Speed - Title Screen 60 fps, Opening Movie 60 fps, Gameplay 60 fps
Software Rendering Speed - Title Screen 60 fps , Opening movie 60 fps, Gameplay 60 fps
Disabled Framelimiter Speed - Title Screen 104-146 fps, Opening Movie 79-96 fps, Gameplay 72-192 fps
Problems Encountered: None

62. GRANDIA XTREME

Hardware Rendering Speed - FMV's 60 fps, Gameplay 41-60 fps but it rarely happens that it drops to 40+, Menus 60 fps
Software Rendering Speed - FMV's 60 fps, Gameplay 33-60 fps, same as hardware rendering rarely drops speed, Menus 60 fps
Disabled Framelimiter Speed - FMV's 62-88 fps, Gameplay 66-101 fps, Menus 65-72 fps
Problems Encountered: The video flickering is still present in FMV cutscenes in hardware rendering mode.

63. HAUNTING GROUND (PAL)

Hardware Rendering Speed - FMV's 50 fps, Gameplay 50 fps, Menus 50 fps
Software Rendering Speed - FMV's 50 fps, Gameplay 29-40 fps , Menus 50 fps
Disabled Framelimiter Speed - FMV's 59-90 fps,Gameplay 73-92 fps, Menus 231-273 fps
Problems Encountered: Shadow effects are not present or buggy in hardware rendering mode and during panic mode the screen doesn't turn monochrome, but what the heck the game looks much better without it anyway ^_^
in software rendering mode the game is blurry in some parts. Anyway,excellent job on this one! it improved a lot better since 0.9.8!

64. LEISURE SUIT LARRY - MAGNA CUM LAUDE

Hardware Rendering Speed - Cutscenes 60 fps, Gameplay 49-60 fps
Software Rendering Speed - Cutscenes 60 fps, Gameplay 30-50 fps
Disabled Framelimiter Speed - Cutscenes 66-108 fps, Gameplay 65-91 fps (Hardware Rendering Mode)
Problems Encountered: None

65. MELTY BLOOD - ACTRESS AGAIN

Hardware Rendering Speed - Opening Movie 60 fps, Menus 60 fps, Gameplay 60 fps
Software Rendering Speed - Opening Movie 60 fps, Menus 60 fps, Gameplay 60 fps
Disabled Framelimiter Speed - Opening Movie 59-71 fps, Menus 194-276 fps, Gameplay 110-206 fps
Problems Encountered: None

66. ONIMUSHA - WARLORDS

Hardware Rendering Speed - Opening Movie 60 fps, Menus 60 fps, Gameplay 49-60 fps (rarely drops speed)
Software Rendering Speed - Opening Movie 47-52 fps, Menus 60 fps, Gameplay 36-60 fps
Disabled Framelimiter Speed - Opening Movie 50-65 fps, Menus 70-111 fps, Gameplay 62-93 fps
Problems Encountered:None

67. RESIDENT EVIL 4

Hardware Rendering Speed - Title Screen and Options 60 fps, Movie Cutscenes 60 fps, Gameplay 48-60 fps
Software Rendering Speed - Title Screen and Options 60 fps, Movie Cutscenes 60 fps, Gameplay 22-33 fps
Disabled Framelimiter Speed - Title Screen and Options 174-240 fps, Movie Cutscenes 99-182 fps, Gameplay 57-86 fps (Hardware Rendering Mode)
Problems Encountered: None
Comment: Thank You for making this playable at reasonable speeds! I also have the PC version, but I prefer this one because of the save states ^_^

68. RULE OF ROSE

Hardware Rendering Speed - FMV Movies 60 fps, Menus 60 fps, Gameplay 57-60 fps
Software Rendering Speed - FMV Movies 60 fps, Menus 60 fps, Gameplay 55-60 fps
Disabled Framelimiter Speed - FMV Movies 67-99 fps, Menus , Gameplay 65-93 fps
Encountered Problems: FMV Movies only shows black screen in hardware rendering mode.other than that....great job!

69. SD GUNDAM G GENERATION SPIRITS

Hardware Rendering Speed - Opening Movie 60 fps, Title Screen and Menus 53-60 fps, Gameplay 55-60 fps
Software Rendering Speed - Opening Movie 60 fps, Title Screen and Menus 46-60 fps, Gameplay 53-60 fps
Disabled Framelimiter Speed - Opening Movie 67-80 fps, Title Screen and Menus 53-66 fps, Gameplay 74-135 fps
Problems Encountered: None
Comment: Just finished this game and it's fully playable!

70. SHADOW HEARTS - FROM THE NEW WORLD

Hardware Rendering Speed - FMV Movies 60 fps,Gameplay Cutscenes 60 fps,Menus 60 fps,Gameplay 64-95 fps
Software Rendering Speed - FMV Movies 60 fps,Gameplay Cutscenes 57-60 fps,Menus 60 fps,Gameplay 51-60 fps
Disabled Framelimiter Speed - FMV Movies 62-83 fps,Gameplay Cutscenes 84-109 fps,Menus 102-157 fps,Gameplay 57-76 fps
Problems Encountered: Just like in Shadow Hearts Covenant, the graphics messes up during when the judgment ring appears in hardware rendering mode.

71. SILENT HILL 3

Hardware Rendering Speed - Opening Movie 60 fps, Title Screen and Menus 60 fps, Gameplay 45-60 fps
Software Rendering Speed - Opening Movie 41-49 fps, Title Screen and Menus 60 fps, Gameplay 33-47 fps
Disabled Framelimiter Speed - Opening Movie 68-74 fps, Title Screen and Menus 219-235 fps, Gameplay 42-139 fps
Problems Encountered: Opening Movie only shows black screen in hardware rendering mode and flickers in software rendering mode
and the flashlight effect in software rendering mode is going in different directions.

72. SILENT HILL 4 - THE ROOM (NTSC J)

Hardware Rendering Speed - Opening Movie 60 fps, Menus 60 fps, Gameplay 50-60 fps
Software Rendering Speed - Opening Movie 60 fps, Menus 60 fps, Gameplay 30-60 fps
Disabled Framelimiter Speed - Opening Movie 70-101 fps, Menus 76-134 fps, Gameplay 57-78 fps (Hardware Rendering Mode)
Problems Encountered: None

73. SUIKODEN III

Hardware Rendering Speed - Opening Movie 60 fps,Menus 35-38 fps,Gameplay 55-60 fps,In Battle 42-60 fps
Software Rendering Speed - Opening Movie 60 fps,Menus 31-46 fps,Gameplay 54-57 fps,In Battle 44-47 fps
Disabled Framelimiter Speed - Opening Movie 77-97 fps,Menus 37-46 fps,Gameplay 62-75 fps,In Battle 46-48 fps
Problems Encountered:None

74. SUIKODEN V

Hardware Rendering Speed - Opening Movie 60 fps, Cutscenes 48-60 fps, Gameplay 57-60 fps
Software Rendering Speed - Opening Movie 60 fps, Cutscenes 43-60 fps, Gameplay 56- 60 fps
Disabled Framelimiter Speed - Opening Movie 67-78 fps, Cutscenes 67-104 fps, Gameplay 71-105 fps
Problems Encountered: None

75. SUPER ROBOT TAISEN ALPHA 3

Hardware Rendering Speed - Opening Movie 60 fps, Title and Option Screen 60 fps, Maps and Battle animations 55-60 fps,Scenario Chats 60 fps
Software Rendering Speed - Opening Movie 60 fps, Title and Option Screen 60 fps, Maps and Battle Animations 56-60 fps,Scenario Chats 60 fps
Disabled Framelimiter Speed - Opening Movie 62-84 fps, Title and Option Screen 108-170 fps,Maps and Battle Animations 72-107 fps,Scenario Chats 130-185 fps
Problems Encountered: None


76. SUPER ROBOT TAISEN Z

Hardware Rendering Speed - Opening Movie 60 fps, Title Screen and Options 51-53 fps, Sound Select Options 55-60 fps, Maps and Battle Animations 44-60 fps
Software Rendering Speed - Opening Movie 51-54 fps, Title Screen and Options 57-60 fps, Sound Select Options 42-44 fps,Maps and Batle Animations 45-60 fps
Disabled Framelimiter Speed - Opening Movie 54-59 fps, Title Screen and Options 59-61 fps,Maps and Battle Animations 72-105 fps
Problems Encountered:None

77. FUSHIGI YUUGI KUROTAKE GAIDEN - KAGAMI NO FUJO

Hardware Rendering Speed - Title and Option Screen 60 fps, Gameplay 60 fps
Software Rendering Speed - Title and Option Screen 60 fps, Gameplay 60 fps
Disabled Framelimiter Speed - Title and Option Screen 70-92 fps, Gameplay 233-263
Problems Encountered:None

78. TRAPT

Hardware Rendering Speed - Main Menu and Options Menu - 60 fps, Cutscenes 34-60 fps, Gameplay 40-60 fps
Software Rendering Speed - Main Menu and Options Menu - 60 fps, Cutscenes 36-44 fps, Gameplay 41-45 fps
Disabled Framelimiter Speed - Main Menu anad Options Menu - 88-96 fps, Cutscenes 36-70fps, Gameplay no change in speed
Problems Encountered:None

79. YAKUZA

Hardware Rendering Speed - Opening Movie 60 fps,Title and Options Screen 60 fps, Gameplay 43-60 fps
Software Rendering Speed - OPening Movie 43-47 fps,Title and Options Screen 60 fps, Gameplay 29-40 fps
Disabled Framelimiter Speed - Opening Movie 62-88 fps,Title and Options Screen 128-177 fps,Gameplay 44-72 fps (Hardware Rendering Mode)
Problems Encountered:None
Comment: based on my experience running this game, do not enable HW hacks because it causes buggy graphics I just forgot what settings I enabled back then that caused the glitch.

80. GRANDIA III

Hardware Rendering Speed - Opening Movie and other FMV's 60 fps, Title Screen and Options 60 fps, Gameplay 60 fps during field navigation and 40-60 fps during some events,battles 47-60 fps
Software Rendering Speed - Opening Movie and other FMV's 60 fps, Title Screen 45-47 fps and Options 60 fps, Gameplay 57-60 fps during field navigation and 23-33 fps during some event cutscenes, battles 30-51 fps
Disabled Framelimiter Speed - Opening Movie and other FMV's 89-112 fps, Title Screen 72-78 fps Options 123-149 fps, Gameplay 84-116 fps during field navigation, event cutscenes 37- 60 fps, battles 52-60 fps
Problems Encountered: During slow cutscenes the audio and the video are not synchronized, when the event is slow, the sound finishes up before the video. (It seems that not all the cutscenes have smooth framerate they have different speeds)

81. STAR OCEAN III - TILL THE END OF TIME

Hardware Rendering Speed - Opening Movie 57-60 fps, Gameplay 47-60 fps, Status Menus 60 fps
Software Rendering Speed - Opening Movie 55-60 fps, Gameplay 30-44 fps, Status Menus 60 fps
Disabled Framelimiter Speed - Opening Movie 57-65 fps, Gameplay 57-69 fps, Status Menus 98-117 fps
Problems Encountered:None

82. XENOSAGA EPISODE I (No Speed Hacks Activated)

Hardware Rendering Speed - Movie Cutscenes 60 fps, CG Cutscenes 7-60 fps, Battles 30-60 fps, Menus 60 fps
Software Rendering Speed - Movie Cutscenes 60 fps, CG Cutscenes 11-28 fps, Battles 30-40 fps, Menus 60 fps
Disabled Framelimiter Speed - Movie Cutscenes 76-91 fps, CG Cutscenes not exceeding 60 fps since the fps fluctuates in random values, Battles Not exceeding 60 fps, Menus 66-74 fps
Problems Encountered: Since the speed in cutscenes randomly changes, the audio and the video does'nt synchronize most of the times (when speedhacks are enabled) and results in fake fps reading

83. XENOSAGA EPISODE III - ALSO SPRACH ZARATHUSTRA

Hardware Rendering Speed - Title Screen 60 fps, Setting Menu 12-14 fps, Cutscenes 38-60 fps, Gameplay 8-34 fps
Software Rendering Speed - Title Screen 60 fps, Setting Menu 38-43 fps, Cutscenes 16-60 fps, Gameplay 30-60 fps
Disabled Framelimiter Speed - Title Screen 66-84 fps, Seting Menu 38-42 fps, Cutscenes 42-88 fps, Gameplay 42-71 fps
Problems Encountered: Subtitles are not visible, the texts are also buggy in hardware rendering mode

84. SUIKODEN IV

Hardware Rendering Speed - Opening Movie 57-60 fps, Gameplay 54-60 fps, Menus 60 fps
Software Rendering Speed - Opening Movie 53-60 fps, Gameplay 44-60 fps, Menus 60 fps
Disabled Framelimiter Speed - Opening Movie 60-72 fps, Gameplay 65-106 fps (Hardware Rendering Mode), Menus 93-178 fps
Problems Encountered:None

85. SUPER ROBOT TAISEN IMPACT (No Speedhacks Enabled)

Hardware Rendering Speed - Opening Movie 51-57 fps, Title and Option Screen 60 fps, Scenario Chats 60 fps, Maps and Battle Animations 44-47 fps and 60 fps
Software Rendering Speed - Opening Movie 47-56 fps, Title and Option Screen 60 fps, Scenario Chats 60 fps, Maps and Battle Animations 36-41 fps and 60 fps (With speed hacks enabled, everything is at 60 fps but causes occassional game freezes even at maps)
Disabled Framelimiter Speed - Opening Movie doesn't exceed 60 fps, Title and Option Screen 70-105 fps, Scenario Chats 93-113 fps, Maps and Battle Animations 37-40 fps and 73-116 fps
Problems Encountered: When the speedhacks are enabled, the game freezes at certain points and even with the speedhacks disabled the battle animation just stops playing making it impossible to play.
If you want to play this, you'll have a sure chance using the 0.9.9 SVN's (dang it broke again) I remembered it's working fine on the 0.9.9 SVN version of June 23 2012 or June 7 2012 but enabling the speedhacks will cause it to freeze.

86. SUPER ROBOT TAISEN MX

Hardware Rendering Speed - Opening Movie 60 fps, Title and Option Screen 60 fps, Scenario Chats 51-56 fps, Maps and Battle Animations 60 fps and 60 fps, when picking commands the speed slows down to 33-42 fps
Software Rendering Speed - Opening Movie 60 fps, Title and Option Screen 60 fps, Scenario Chats 51-60 fps, Maps and Battle Animations 42-51 fps and 60 fps, when picking commands the speed slows down to 34-48 fps
Disabled Framelimiter Speed - Opening Movie 61-74 fps, Title and Option Screen 117-188 fps, Scenario Chats doesn't exceed 60 fps, Maps and Battle Animations 60-70 fps and 58-86 fps
Problems Encountered: None

87. SUPER ROBOT TAISEN ALPHA 2

Hardware Rendering Speed - Opening Movie 60 fps,Title and Option Screen both at 60 fps , Scenario Chats 60 fps, Maps and Battle Animations 60 fps and 60 fps
Software Rendering Speed - Opening Movie 60 fps ,Title and Option Screen both at 60 fps , Scenario Chats 60 fps, Maps and Battle Animations 55-60 fps and 60 fps
Disabled Framelimiter Speed - Opening Movie 61-93 fps, Title and Option Screen 179-248 fps, Scenario Chats 158-227 fps, Maps and Battle Animations 62-70 fps and 85-154 fps
Problems Encountered: In Hardware Rendering Mode the opening movie is flickering and some of the maps have some graphical glitches when observing the move panels.

88. TALES OF LEGENDIA

Hardware Rendering Speed - Opening Movie 60 fps, Gameplay during field navigation 44-60 fps, during battle 17-39 fps, Status Screen 23-24 fps
Software Rendering Speed - Opening Movie 60 fps, Gameplay during field navigation 43-50 fps, during battle 10-17 fps, Status Screen 30-37 fps
Disabled Framelimiter Speed - Opening Movie 60-75 fps, Gameplay during field navigation doesn't exceed 60 fps, during battle doesn't exceed 60 fps, Status Screen same as the rest.
Problems Encountered: Some areas in the game has vertical lines present in software rendering mode (sometimes the speed drops below 20 fps if there are effects like fog or explosions)
the log also shows this message: "Gsdx out-of-memory, texturing temporarily disabled" during the slowdowns

89. REAL ROBOT REGIMENT

Hardware Rendering Speed - Title Screen and Option Menu 60 fps,Scenario Chats 60 fps, Gameplay 60 fps
Software Rendering Speed - Title Screen and Option Menu 60 fps,Scenario Chats 60 fps, Gameplay 58-60 fps
Disabled Framelimiter Speed - Title Screen and Option Menu 72-90 fps,Scenario Chats 60-81 fps, Gameplay 64-73 fps
Problems Encountered:None

90. MIRAI SHOUNEN CONAN

Hardware Rendering Speed - Menus 60 fps, Gameplay some stages have full speed but in the industrian tower area stages sometimes only hits 26-34 fps, regular speed 34-60 fps.
Software Rendering Speed - Menus 60 fps, Gameplay same as hardware rendering mode but with better visuals (the game looks better in this mode)
Disabled Framelimiter Speed - Menus 71-104 fps, Gameplay 62-68 fps (In software rendering mode)
Problems Encountered: Hardware Rendering Mode is kinda graphically buggy and slow. play this game in software rendering mode
Comment: If you haven't watched the anime of this game, try it,it may be old but it's one of the best of all time.

91. GALERIANS ASH

Hardware Rendering Speed - Opening Movie & other FMV's 44-49 fps, Title and Option Screens 60 fps, Gameplay 39-45 fps.
Software Rendering Speed - Opening Movie & other FMV's 41-49 fps, Title and Option Screens 60 fps, Gameplay 33-40 fps.
Disabled Framelimiter Speed - Opening Movie & other FMV's doesn't exceed 60 fps, Title and Option Screens 101-188 fps, Gameplay doesn't exceed 60 fps
Problems Encountered: The video and sound are not synchronized during cutscenes, and hardware rendering mode causes a lot of buggy graphics like missing texts and cg's
Software rendering mode also doesn't show any texts during item examination etc. This game runs much better in 0.9.8 in terms of speed but the graphical glitches are still present.

Comment: The game's speed slowed down on this version unlike in 0.9.8 that even my old dual core CPU can play it in 60 fps in software rendering with speedhacks on.

92. THE NIGHTMARE OF DRUAGA - FUSHIGI NO DUNGEON (NTSC J)

Hardware Rendering Speed - Title Screen and Main Menu 60 fps, Gameplay 60 fps
Software Rendering Speed - Title Screen and Main Menu 60 fps, Gameplay 60 fps
Disabled Framelimiter Speed - Title Screen and Main Menu 66-10 fps, Gameplay 57-66 fps
Problems Encountered:None

93. SILENT HILL - ORIGINS

Hardware Rendering Speed - Cutscenes 60 fps, Gameplay 57-60 fps,
Software Rendering Speed - Cutscenes 60 fps, Gameplay 33-45 fps,
Disabled Framelimiter Speed - Cutscenes 64-97 fps, Gameplay 65-114 fps (Hardware Rendering Mode)
Problems Encountered: the flashlight effect is buggy

94. SILENT HILL - SHATTERED MEMORIES

Hardware Rendering Speed - Opening Clip and Options Menu 60 fps,FMV's 60 fps, Gameplay 57-60 fps
Software Rendering Speed - Opening Clip and Options Menu 60 fps,FMV's 60 fps, Gameplay 36-51 fps
Disabled Framelimiter Speed - Opening Clip and Options Menu 67-89 fps, FMV's 68-93 fps, Gameplay
Problems Encountered: has Very glitchy graphics, both hardware and software rendering

95. WILD ARMS 4

Hardware Rendering Speed - Title Screen 54-60 fps, Gameplay 45-57 fps,Status Menu 46-52 fps
Software Rendering Speed - Title Screen 29-33 fps, Gameplay 39-44 fps,Status Menu 43-47 fps
Disabled Framelimiter Speed - Title Screen not exceeding 60 fps but sometimes hits 62 fps, Gameplay doesn't exceed 60 fps
Problems Encountered: Some graphical and text glitch in hardware rendering mode (seen in battles)

96. WRESTLE ANGELS SURVIVOR

Hardware Rendering Speed - Opening Movie 60 fps, Title and Option Screen 60 fps, Gameplay 60 fps
Software Rendering Speed - Opening Movie 60 fps, Title and Option Screen 60 fps, Gameplay 60 fps
Disabled Framelimiter Speed - Opening Movie 386-407 fps, Title and Option Screen 140-209 fps, Gameplay 74-109 fps
Problems Encountered: The Opening Movie always freezes, it's been like this since 0.9.8 , it plays well back in 0.9.7

97. WRESTLE ANGELS SURVIVOR 2

Hardware Rendering Speed - Opening Movie 60 fps, Title and Option Screen 60 fps, Gameplay 60 fps
Software Rendering Speed - Opening Movie 60 fps, Title and Option Screen 60 fps, Gameplay 60 fps
Disabled Framelimiter Speed - Opening Movie 64-76 fps, Title and Option Screen 101-133 fps, Gameplay 75-144 fps
Problems Encountered:None

98. SUPER ROBOT TAISEN ORIGINAL GENERATIONS

Hardware Rendering Speed - Opening Movie 60 fps, Title and Option Screen both at 60 fps, Scenario Chats 60 fps, Maps and Battle Animation 60 fps and (game slows down during action command window to 35 fps)
Software Rendering Speed - Opening Movie 55-58 fps, Title and Option Screen 49-52 fps and 60 fps, Scenario Chats 32-35 fps, Maps and Battle Animations 38-55 fps and 48-60 fps (game slows down during action command window display to 23-28 fps)
Disabled Framelimiter Speed - Opening Movie 60-67 fps, Title and Option Screen 60-73 fps and 92-113 fps,Scenario Chats 70-92 fps, Maps and Battle Animations 108-136 fps (as long as no other special effects present) and 66-77 fps
Problems Encountered:None

99. SOUL EATER - BATTLE RESONANCE

Hardware Rendering Speed - Title Screen and Main Menus 60 fps,Gameplay 60 fps
Software Rendering Speed - Title Screen and Main Menus 60 fps,Gameplay 60 fps
Disabled Framelimiter Speed - Title Screen and Main Menus 89-114 fps,Gameplay 79-83 fps
Problems Encountered:None

100. FINAL FANTASY XII

Hardware Rendering Speed - Opening Movie 60 fps, Gameplay 48-60 fps most of the time rarely drops below 30 fps,FMV's 60 fps, Status Menus 40-60 fps.
Software Rendering Speed - Opening Movie 60 fps, Gameplay 44-60 fps most of the time ,FMV's 60 fps, Status Menus 31-53 fps.
Disabled Framelimiter Speed - Opening Movie 79-93 fps, Gameplay 60-64 fps, FMV's 80-99 fps
Problems Encountered: There are some slight noticables geometric lines on characters and NPC's but doesn't affect the game.

101. SOUL CALIBUR III

Hardware Rendering Speed - Opening Movie 50-55 fps,Menus 33-60 fps,Gameplay 15-35 fps
Software Rendering Speed - Opening Movie 40-47 fps,Menus 26-35 fps,Gameplay 20-36 fps
Disabled Framelimiter Speed - Opening Movie 66-77 fps, Menus 33-68 fps, Gameplay 29-36 fps
Problems Encountered: Even though it's slow, the gameplay's framerate is kinda skippy

102. FINAL FANTASY X INTERNATIONAL (NTSC-J)

Hardware Rendering Speed - Opening Demo 57-60 fps, Gameplay 60 fps (fps only drops when summoning aeons at times), Menus 38-48 fps.
Software Rendering Speed - Opening Demo 53-60 fps, Gameplay 55-60 fps (fps only drops when summoning aeons and other special effects like fog,smoke appears), Menus 60 fps
Disabled Framelimiter Speed - Opening Demo 83-122 fps, Gameplay 126-144 fps, Menus 91-134 fps
Problems EncounteredWackoome of the boss battles, the players and the enemy faces in opposite direction, I've read the fix for this somewhere, but what was it again?
sorry for asking this even though it's been asked here countless times already.

103. FINAL FANTASY X-2 (No Speedhacks Enabled in FMV'S only)

Hardware Rendering Speed - FMV's 41-45 fps, Gameplay 60 fps (rarely drops speed), Status Window 60 fps
Software Rendering Speed - FMV's 30-34 fps, Gameplay 52-60 fps, Status Window 60 fps
Disabled Framelimiter Speed - FMV's doesn't exceed 60 fps, Gameplay 62-77 fps, Status Window 67-90 fps
Problems Encountered: I disabled the speedhacks in th FMV's because it displays fake fps readings
when the FMV plays in hardware rendering in the first run it only displays half of the screen but switching to software then back to hardware fixes the display.

104. CRIMSON TEARS

Hardware Rendering Speed - Title and Options Screen both at 60 fps, Gameplay 60 fps (but some places only hits at 35-37 fps), Status Screen 44-50 fps
Software Rendering Speed - Title and Options Screen both at 60 fps, Gameplay 47-52 fps (some places only hits up to 27-32 fps), Status Screen 37-41 fps
Disabled Framelimiter Speed - Title and Options Screen 137-174 fps, Gameplay not exceeding 60 fps, Status Screen not exceeding 60 fps
Problems Encountered:None

105. STREET FIGHTER EX3

Hardware Rendering Speed - Opening Demo 55-60 fps, Title Screen Main Menu and Option Screen all at 60 fps, Gameplay 29-43 fps
Software Rendering Speed - Opening Demo 44-49 fps, Title Screen Main Menu and Option Screen al at 60 fps, Gameplay 30-31 fps
Disabled Framelimiter Speed - Opennig Demo doesn't exceed 60 fps, Title Screen Main Menu and Option Screen 71-95 fps, Gameplay doesn't exceed 60 fps
Problems Encountered: As said from some post on this forum regarding this game, the graphical physics like the female fighter skirts is still present in this version.

106. PROJECT MINERVA

Hardware Rendering Speed - Title and Option Screen 20-41 fps, Gameplay 37-41 fps
Software Rendering Speed - Title and Option Screen 60 fps, Gameplay 57-60 fps
Disabled Framelimiter Speed - Title and Option Screen 68-82 fps, Gameplay doesn't exceed 60 fps
Problems Encountered:None

107. GANTZ - THE GAME

Hardware Rendering Speed - Title Screen and Option Menu 60 fps, Gameplay 44-60 fps
Software Rendering Speed - Title Screen and Option Menu 46-49 fps and 60 fps, Gameplay 60 fps
Disabled Framelimiter Speed - Title Screen and Option Menu 74-80 fps, Gameplay 60-84 fps (Software Rendering Mode)
Problems Encountered:None

108. TALES OF THE ABYSS

Hardware Rendering Speed - Opening Movie 60 fps, Title Screen and Option Screen 59-60 fps and 19-22 fps, During navigation 25-36 fps (in some towns),World Map 55-60 fps,During Battles 54-60 fps
Software Rendering Speed - Opening Movie 60 fps, Title Screen and Option Screen 40-43 fps and 54-56 fps, During navigation 31-45 fps (in some towns),World Map 50-53 fps,During Battles 33-40 fps
Disabled Framelimiter Speed - Opening Movie 62-70 fps fps, Title Screen and Option Screen , doesn't exceed 60 fps, During Navigation not exceeding 60 fps,World Map Not Exceeding 60 fps, During Battles 60-65 fps (Hardware Rendering Mode)
Problems Encountered: Some areas in the game are not fast for my PC, example in Chesadonia Desert which is only 18-29 fps and Ketterburg Village which only plays 22-29 fps

109. TENCHU - WRATH OF HEAVEN

Hardware Rendering Speed - Opening Movie 43-47 fps, Title and Option Screen 60 fps, Gameplay 21-44 fps (sometimes hits 60 fps)
Software Rendering Speed - Opening Movie 40-43 fps, Title and Option Screen 60 fps, Gameplay 21-36 fps
Disabled Framelimiter Speed - Opening Movie doesn't exceed 60 fps, Title and Option Screen 75-127 fps,Gameplay doesn't exceed 60 fps
Problems Encountered:None

110. TENCHU - FATAL SHADOWS

Hardware Rendering Speed - Opening Movie 60 fps, Title and Option Screen 60 fps, Gameplay 29-60 fps (hits 60 if there are no effects in the background like water splashing and fog effects etc.)
Software Rendering Speed - Opening Movie 60 fps, Title and Option Screen 60 fps, Gameplay 27-33 fps
Disabled Framelimiter Speed - Opening Movie 60-67 fps, Title and Option Screen 240-271 fps, Gameplay doesn't exceed 60 fps
Problems Encountered:None


EXTRAS

OFFICIAL US PLAYSTATION MAGAZINE DEMO DISC ISSUE 85 - Full Speed Anywhere except the game demos
OFFICIAL US PLAYSTATION MAGAZINE DEMO DISC ISSUE 94 - Full Speed Anywhere except the game demos like God of War etc.
OFFICIAL US PLAYSTATION MAGAZINE DEMO DISC ISSUE 112 - Full Speed Anywhere except the game demos
DEAD OR ALIVE 2 - Still Not Yet Booting
LUPIN THE 3RD - TREASURE OF THE SORCERRER KING - even though it's full speed in both rendering modes with speedhacks enabled, the game's display is
very buggy in both rendering modes, like unreadable texts and a lot of missing textures especially in hardware rendering mode.



THE EMULATOR ITSELF:
Problems Encountered:

1. Sometimes when I toggle between framelimiter enable/disable (F4), games tends to freeze at certain times
2. When I switch between ISO's, Plugin and No Disc in CDVD Options the emulator crashes especially when I manage my saves in the BIOS then switch back to ISO's then the emulator crashes.
3. When I drag the Program log somewhere on the screen and exit the emulator and open the program again, the log window always returns to it's original spot is there a way to maintain it's position on the screen?
I'm also looking at the logs while playing but it's kinda bothersome to move it again each time I open the emulator.
4. Sometimes when I toggle between hardware and software rendering mode the graphics messes up (experienced it in Suikoden IV and Magna Carta)


I still have at least 140 more untested games (total of 250 games), I haven't been able to add them because I don't have enough hard disk space to store my ISO files
and I don't want to run the risk damaging my DVD Drive lens to test the physical discs one by one, I'll just update the list some other time after I bought another external drive to store my ISO'S

despite all the ups and downs of the emulator, the performance of games improves every version, so I can say it's an excellent work! it's far better than 0.9.8
Thanks for reading, and a BIG THANK YOU for keeping this project active and still improving! More power to you guys!
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#2
I hate to be that guy, but MTVU probably caused slowdowns because you enabled it on a dual-core CPU (it is meant for 3+ cores).
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#3
MTVU is good to Dual cores when it's not the GPU ( GS ) That is bottlenecking you !

when you fell that the game slow due to insufficient GPU power or using SW mode disable it

AND SINCE YOU'RE USING AN INTEL HD2400 that's the problem Glare

because the whole idea of MTVU is to give EE more resources if we need to give GS more resources then it's useless ...

and it would NEVER cause slowdowns if your CPU ( EE ) That is bottlenecking you ! ( unless it have a compatibility issue with that game )

because EE would just have a full single physical core

however HT also give 2-5% increase in MTVU rather than it's off Smile

this Information is based on my experience with an I3 550
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#4
Quite a collection you have got. What exactly i3 model do you have? The clock speed is so high (2.6Ghz) for a mobile proccessor. Also, we don't know which model of Intel HD you have 1000, 3000, or 4000?
Intel Core 2 Quad Q9400 | nVidia GeForce GTX 750 | 4 GiB DDR3 @ 533 Mhz | MSI G41M-P28 | Cooler Master RS-390-PMSR-A3 | Xigmatek TYR SD962 | LG Flatron W1943SE | HP KB-0316 | MotoSpeed F60
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#5
Wouldn't it better to test these on a desktop? (and with better system specs?)

At least make a recommended standard for system specs. The standard (or middle ground) for PCs is probably around the intel i3 series, 2-4GBs or RAM, and as for GPUs maybe something a bit recent (at least those around for the past 3-4 years?). I'm not very tech heavy, so someone should be able to come up with something better than me.
CPU: Intel Core i5-3470 Quad Core @ 3.6GHz
RAM: 8GB
GPU: Nvidia GeForce GTX 660 Ti
OS: Windows 7 Ultimate x64
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#6
Since you've done all this testing, would be nice if you would contribute to our compatibility list:
http://forums.pcsx2.net/Thread-Sticky-Ho...ng-results
[Image: newsig.jpg]
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#7
(08-16-2012, 09:17 AM)PyroBunta Wrote: Wouldn't it better to test these on a desktop? (and with better system specs?)

At least make a recommended standard for system specs. The standard (or middle ground) for PCs is probably around the intel i3 series, 2-4GBs or RAM, and as for GPUs maybe something a bit recent (at least those around for the past 3-4 years?). I'm not very tech heavy, so someone should be able to come up with something better than me.

you can't just tell someone who got a ~2years Old Laptop to upgrade ... Tongue

unless he is a billionaire Laugh

i got the same Laptop for non Gaming stuffs and a PC for gaming Wink
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#8
(08-16-2012, 07:54 AM)abdo123 Wrote: MTVU is good to Dual cores when it's not the GPU ( GS ) That is bottlenecking you !

when you fell that the game slow due to insufficient GPU power or using SW mode disable it

AND SINCE YOU'RE USING AN INTEL HD2400 that's the problem Glare

because the whole idea of MTVU is to give EE more resources if we need to give GS more resources then it's useless ...

and it would NEVER cause slowdowns if your CPU ( EE ) That is bottlenecking you ! ( unless it have a compatibility issue with that game )

because EE would just have a full single physical core

however HT also give 2-5% increase in MTVU rather than it's off Smile

this Information is based on my experience with an I3 550


Ah, thanks for clearing this up, at first I didn't understand the behavior
by activating the MTVU speedhack, now it seems that not all games supports the hack, like in Phantasy Star Universe, when I played it in the 0.9.9 SVN June 23, 2012 I was amazed by the speed improvement, but when I played it in 1.0 version it lagged a lot and displaying fake fps but when I turned off the MTVU hack, it ran much smoother. but some games
also speed up to full 60 fps using this hack like Suikoden V and Mai Otome
so right now whenever my game lags but displaying full FPS, i disable the MTVU hack first.
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#9
hmm that's a very weird behavior MTVU never created False FPS reading for me ...


however high levels of VU cycling will do that a lot !
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#10
Finally, I was able to finish Phantasy Star Universe in this version! and it seems the flashlight problems in Silent Hill Origins has been finally fixed! I just set the skipdraw into 2 in the SW hacks in hardware mode setting and played it using software rendering mode and the problem was solved! great job on this one guys!
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