User(s) browsing this thread: 1 Guest(s)

Thread Closed 
 
Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
NTSC vs PAL
Author Message
theway Offline
Newbie

Posts: 22
Joined: Apr 2009
Location:
Reputation: 0
Post: #1
NTSC vs PAL
Which one run better on PCSX2 ? For example which one will run faster Final Fantasy X PAL version or the NTSC version ?

Thanks in advance
06-02-2009 10:48 AM
Find all posts by this user

Sponsored links

Sythedragon Offline
Senior Member
***

Posts: 563
Joined: Apr 2009
Location:
Reputation: 0
Post: #2
RE: NTSC vs PAL
Just use whatever you've got on the disc.

AMD Phenom II 940 @ 3.6GHZ, 4GB PC8500 @ 1100MHZ, 4870x2 @ Stock.
06-02-2009 11:01 AM
Find all posts by this user
jesalvein Offline
Registered IT crowd
*******

Posts: 14.360
Joined: Dec 2008
Location: 127.0.0.1
Reputation: 272
Post: #3
RE: NTSC vs PAL
in terms of emulation, you'll have better chances to make ffx Pal run at full speed due to its native fps limitation (50hz)

CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce 560 GTX
RAM : 6 Go
06-02-2009 04:39 PM
Find all posts by this user
Sythedragon Offline
Senior Member
***

Posts: 563
Joined: Apr 2009
Location:
Reputation: 0
Post: #4
RE: NTSC vs PAL
(06-02-2009 04:39 PM)jesalvein Wrote:  in terms of emulation, you'll have better chances to make ffx Pal run at full speed due to its native fps limitation (50hz)
Correct me if I'm wrong.. but wouldn't an NTSC game at 50 FPS play as good as PAL at 50?

AMD Phenom II 940 @ 3.6GHZ, 4GB PC8500 @ 1100MHZ, 4870x2 @ Stock.
06-02-2009 04:57 PM
Find all posts by this user
jesalvein Offline
Registered IT crowd
*******

Posts: 14.360
Joined: Dec 2008
Location: 127.0.0.1
Reputation: 272
Post: #5
RE: NTSC vs PAL
don't think so, as an NTSC game is designed to run at 60fps. Means 50fps is below its normal speed.

CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce 560 GTX
RAM : 6 Go
06-02-2009 05:24 PM
Find all posts by this user
redlof Offline
Little Angel
***

Posts: 354
Joined: Jan 2009
Location:
Reputation: 0
Post: #6
RE: NTSC vs PAL
There is not difference between PAL and NTSC fps in terms of performance. If you get 40fps from PAL50 then you will get 50fps from NTSC60 and there will be no difference in speed between the two.
the Pal version of FFX had slight graphical problems earlier but I think they were fixed in the latest builds. So you can use any version that is at your disposal.

[Image: misc113small.gif]
06-02-2009 05:44 PM
Find all posts by this user
Dr.J Offline
Member
**

Posts: 60
Joined: Dec 2008
Location:
Reputation: 0
Post: #7
RE: NTSC vs PAL
Someone should use search. It was discussed millions times before. By the way do you have any choice? People don't usually buy import games.
Back to the topic. I have a PAL version of GoW2, but I tested NTSC version of my friend recently. There is no any performance boost in PAL. GoW2 runs on 80%-95% of fullspeed in both cases on my PC. So if the game runs on 51 fps in NTSC it runs on 43 fps in PAL.
06-02-2009 05:53 PM
Find all posts by this user
tiku Offline
Member
**

Posts: 66
Joined: Dec 2008
Location:
Reputation: 0
Post: #8
RE: NTSC vs PAL
(06-02-2009 05:44 PM)redlof Wrote:  There is not difference between PAL and NTSC fps in terms of performance. If you get 40fps from PAL50 then you will get 50fps from NTSC60 and there will be no difference in speed between the two.
the Pal version of FFX had slight graphical problems earlier but I think they were fixed in the latest builds. So you can use any version that is at your disposal.

That's not exact as I've been testing different versions of the same game...

There are PAL versions that will have a worse emulation due to the crappy conversion that the companies offers us, but in the other hand, when that conversion is decent (without any strange code or trick in it), pcsx2 can run it as well as it was NTSC, and less forced because it only has to reach the 50 FPS limit.
06-02-2009 05:59 PM
Find all posts by this user
Air Offline
PCSX2 Programmer
******

Posts: 1.452
Joined: Nov 2008
Location: Meshoppen, PA
Reputation: 16
Post: #9
RE: NTSC vs PAL
(06-02-2009 05:59 PM)tiku Wrote:  There are PAL versions that will have a worse emulation due to the crappy conversion that the companies offers us, [...]

To be fair to the conversions, the cause of the PAL versions being slower to emulate usually has little or nothing to do with conversion quality. Typically PAL games are slower because the games "fill in" the new found idle time with things that Pcsx2 struggles with: short and tight idle loops. The INTC_STAT hack likely fixes some of those cases, but there are other types of spin loops that Pcsx2 doesn't have the ability to detect yet. In any case, using spins like that aren't bad in PS2 terms, only in Pcsx2 terms. Wink

In any case, I'm sort of tired of the PAL vs. NTSC questions too. If someone's a games collector (and I know a few), and want to shop around for some imports on e-bay, fine. And in that case you probably want to favor NTSC versions unless the PAL version has specific features you're after; such as translations (Multi5) or special features. But if you're a games collector you probably already know that stuff anyway.

Closed.

Jake Stine (Air) - Programmer - PCSX2 Dev Team
(This post was last modified: 06-02-2009 08:37 PM by Air.)
06-02-2009 08:35 PM
Find all posts by this user
Thread Closed 





Current time: 11-23-2014, 06:27 AM