04-29-2014, 11:22 AM
(This post was last modified: 04-29-2014, 12:28 PM by axlffx2forever.)
I compiled the program and tested on Persona 3 FES, Persona 4 and i noticed some improvements in emulation speed (with the hi-speed ram @ 2400 Mhz) respect normal .iso files! Great Work,Avih!!!!
Btw: in my version i have modified the size of memory cache (from 200 MB to 400) and changed index filename from .tmp to .axl
Edit: The new update here: https://github.com/PCSX2/pcsx2/commit/49...f1e1e96bd5 cause a strange problem in a line:
/* if list is empty, create it (start with eight points) */
if (index == NULL) {
index = (Access*)malloc(sizeof(struct access)); <--- THIS LINE
if (index == NULL) return NULL;
index->list = (Point*)malloc(sizeof(struct point) << 3);
if (index->list == NULL) {
free(index);
return NULL;
}
index->size = 8;
index->have = 0;
}
The red line cause this error: "impossible to assign a value of type "Access *" to an entity of type "access *"
The compiler permit me to make pcsx2.exe but when i start play the game,PCSX2 say in the log window: "(IsoFS) Invalid partition descriptor encountered at block 0x10: '' and
File not found.
Path: IsoFileSystem
(pxActionEvent) IsoFS could not find the root directory on the ISO image.(thread:EE Core)
the iso image compressed of Persona 3 FES yesterday worked well today,after the compiling,no.
Btw: in my version i have modified the size of memory cache (from 200 MB to 400) and changed index filename from .tmp to .axl
Edit: The new update here: https://github.com/PCSX2/pcsx2/commit/49...f1e1e96bd5 cause a strange problem in a line:
/* if list is empty, create it (start with eight points) */
if (index == NULL) {
index = (Access*)malloc(sizeof(struct access)); <--- THIS LINE
if (index == NULL) return NULL;
index->list = (Point*)malloc(sizeof(struct point) << 3);
if (index->list == NULL) {
free(index);
return NULL;
}
index->size = 8;
index->have = 0;
}
The red line cause this error: "impossible to assign a value of type "Access *" to an entity of type "access *"
The compiler permit me to make pcsx2.exe but when i start play the game,PCSX2 say in the log window: "(IsoFS) Invalid partition descriptor encountered at block 0x10: '' and
File not found.
Path: IsoFileSystem
(pxActionEvent) IsoFS could not find the root directory on the ISO image.(thread:EE Core)
the iso image compressed of Persona 3 FES yesterday worked well today,after the compiling,no.