No Shadows In God of War Using OpenGL Or DX11 Hardware Mode
#1
I love Pcsx2 It's a great emulator. I am playing God Of War 1 on PCSX2 v1.3.1 and I am not getting any shadows with either opengl or dx11 hardware mode. Is this a limitation of the hardware , or is their a way to fix it. Any help would be greatly appreciated.
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#2
OpenGL hardware should have shadows if you tick the HW OGL Depth option i think (could be one of the others), have a play around, cos i can't remember Tongue Remember to enable hw hacks and set your CRC level to none
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#3
I think he's probably using a older version of PCSX2, please update to the latest development build.
We're supposed to be working as a team, if we aren't helping and suggesting things to each other, we aren't working as a team.
- Refraction
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#4
I just updated 3 days ago.
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#5
did you try what refraction suggested earlier ?
We're supposed to be working as a team, if we aren't helping and suggesting things to each other, we aren't working as a team.
- Refraction
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#6
yes i did no luck
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#7
please provide your emulog. maybe your GPU lacks the support of the latest Opengl features ?
We're supposed to be working as a team, if we aren't helping and suggesting things to each other, we aren't working as a team.
- Refraction
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#8
Gow1 need acurate colclip
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#9
Here is my emulation log. And I am having a problem setting accuracy settings. I have tried running PCSX2 in administrator mode, and their is not a PCSX2 folder in either of my computers program folders, yet whenever I Turn them on and hit OK they're turned off again whenever I go back into the plugin settings window.

Emulation Log
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#10
Quote:Error GL_ARB_texture_barrier is not supported by your driver. Accurate options will be disabled! Sorry!

It seems that your drivers don't support the latest functions, try updating your drivers.
We're supposed to be working as a team, if we aren't helping and suggesting things to each other, we aren't working as a team.
- Refraction
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