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Odd graphical errors in Hulk: Ultimate Destruction
#1
I've been coming across a slew of graphical bugs in Hulk: Ultimate Destruction, with no clue as to what's causing them.

(From first to last,)

There's an odd texture that seems to even stick to the hud later on, that's midway loading.
[Image: PBQV1fBh.png]

From a certain draw-distance textures seem to deload, causing the pink, checkered textures to take place.
[Image: nIwcXyYh.jpg]

The odd texture is back, that's only a portion of the default hud and Hulk's shadow is stretched/bugged.
[Image: BybDB9dh.jpg]

That awful thing with the black lines is caused when an explosion occurs.
[Image: F69I4zMh.png]

Showing the draw-distance error and shadow again.
[Image: fQKCKGEh.jpg]

Any help is appreciated.
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#2
press F9 ?
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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#3
Well, that seems to have fixed it. What exactly was done for future reference?
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#4
it switches to software mode
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
Reply
#5
(05-29-2013, 09:22 PM)SutoLi Wrote: Well, that seems to have fixed it. What exactly was done for future reference?

F9 turns on software mode which has no graphical issues usually but loses the nice resolution of hardware mode
CPU: Core i7 3610QM 2.30GHz (Turbo up to 3.10GHz)
GPU: Nvidia GeForce GTX 670m 3gb
RAM: 16gb ddr3
[Image: images.jpg]
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#6
The only issue now happens to be heavy framedrops. However, that's likely because of it being in Software mode now, yes? Think there's any way for me to get more frames out it via settings?
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#7
what are your PC specs ?
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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#8
CPU: Intel Core i7 2670QM @ 2.20GHz
RAM: 8.00 GB DDR3
GPU: 2047MB GeForce GTX 560M
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#9
(05-29-2013, 09:35 PM)SutoLi Wrote: CPU: Intel Core i7 2670QM @ 2.20GHz
RAM: 8.00 GB
GPU: 2047MB GeForce GTX 560M

Try 3-5 extra rendering threads
CPU: Core i7 3610QM 2.30GHz (Turbo up to 3.10GHz)
GPU: Nvidia GeForce GTX 670m 3gb
RAM: 16gb ddr3
[Image: images.jpg]
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#10
(05-29-2013, 09:36 PM)Fayt756 Wrote: Try 3-5 extra rendering threads

3 will be enough Tongue2
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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