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/ [Official Comment Thread] Pcsx2 svn snapshots and user-compiled svn revs



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[Official Comment Thread] Pcsx2 svn snapshots and user-compiled svn revs
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Krakatos Offline
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Post: #1
[Official Comment Thread] Pcsx2 svn snapshots and user-compiled svn revs
Ok people, all your comments on Pcsx2 official svn snapshots or svn revisions you compiled on your own go in here Smile New thread after the merge Tongue

Note this is not for bug reports, but for things like : considerations on speed, improvements, the like.... Anything you feel the team should know Smile
02-12-2009 08:37 PM
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1mbw124 Offline
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Post: #2
RE: [Official Comment Thread] Pcsx2 svn snapshots and user-compiled svn revs
svn snapshots bug in The Getaway Black Monday raport
in older version textures are normal

and one thing black monday work the best on first version of the playground (or last version of pcsx2 0.9.5 )
nothing improved all the time of rev version sad Sad


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(This post was last modified: 02-14-2009 02:44 AM by Krakatos.)
02-13-2009 11:47 PM
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refraction Offline
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Post: #3
RE: [Official Comment Thread] Pcsx2 svn snapshots and user-compiled svn revs
i know exactly what that is. But i get images of a "barge pole" when thinking about it Tongue

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02-14-2009 12:15 AM
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Summoner Offline
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Post: #4
RE: [Official Comment Thread] Pcsx2 svn snapshots and user-compiled svn revs
Gauntlet seven sorrows.
Pcsx2 console say that this is not PS2 disk, then crashed.
Tryed with rev. 655-vtlb and rev. 464 with different settings and plugins.
With rev. 563-vm i can reach to ingame.

Phenom 1055T x6 3.5GHz ; nVidia GTS 250; 6Gb RAM; Windows 7 x64
02-14-2009 12:14 PM
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tiku Offline
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Post: #5
RE: [Official Comment Thread] Pcsx2 svn snapshots and user-compiled svn revs
Well, i know it's an issue from many revs ago, but...

Somewhere between rev 455 and 477, FFXII CG's perfomance dropped about 5 fps.
Same config with both rev, same plugins, and with 455 i get about 40 fps (from 50, PAL version) and 35 fps with 477.

Maybe it's due to a better emulation of some part, but i think it's a noticeable drop to write a post about it Wink

Bye!
02-18-2009 05:55 PM
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GSSoares Offline
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Post: #6
RE: [Official Comment Thread] Pcsx2 svn snapshots and user-compiled svn revs
pcsx2-r528 get some awesome speed up!

=D

C2D E8400 | P5N-E SLI |2x1024 DDR2 800Mhz Corsair XMS2 4-4-4-12 | XFX 9600GT | Seagate SATA2 250 GB | Thermaltake Purepower 500W
02-18-2009 08:58 PM
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Grzeslav Offline
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Post: #7
RE: [Official Comment Thread] Pcsx2 svn snapshots and user-compiled svn revs
No more slowdowns in Persona 4! (at least in south Shopping District, will check battles later Tongue )
02-18-2009 10:38 PM
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1mbw124 Offline
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Post: #8
RE: [Official Comment Thread] Pcsx2 svn snapshots and user-compiled svn revs
ahhh......

still that same bug and fps less than 0.9.5 version

THE GETAWAY BLACK MONDAY isn't playable

sad Sad
02-18-2009 11:57 PM
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Typhox Offline
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Post: #9
RE: [Official Comment Thread] Pcsx2 svn snapshots and user-compiled svn revs
As I wrote before, Godzilla - Save The Earth [pal] doesn't go to the intro anymore since between r478 and r491^^
I just would like to know why...
02-19-2009 06:57 PM
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kvachu Offline
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Post: #10
RE: [Official Comment Thread] Pcsx2 svn snapshots and user-compiled svn revs
Can someone upload r532 please? I'm not in position to download 4gb visula studio with my mobile connection. Would like to check it with some games.
02-19-2009 09:49 PM
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