First time posting on the PCSX2 forums (I'm also on the dolphin emu ngemu forums) and I've had, I guess you could say, a curious thing happen lol.
With the latest SVN's, basically anything after the official PG SVN 563 pinned on the beta thread, Devil May Cry [NTSC] will crash on "Stage 4: Black Knight" after walking a few steps, having the phantom re-appear, and walking into the first door on Dante's right (gamers left). This will happen irregardless of speed hacks, advanced options, plugins, and cpu options.
Another interesting note on this bug is that if you avoid the first door and walk all the way back to the puppet room with the airplane, or the room with the time-god statue and then walk back to the door that causes the crashes, the emu will render a bar going across the screen at the top about an inch in width and then
I know a lot of changes are going on with the core right now as well as the TLB version of the emu, but this was seen with both the VM and the TLB. My specs for my pc are below if anyones interested; I searched the forums as well as google and I'm assuming no one else has encountered this hence why I posted it here
. Feel free to yell if I've posted in the wrong thread / format.
E8400 Intel Core2Duo @ 3.6GHZ
4GB G-skill PC6400 5-5-5-15
2x8800 GT 512 MB SLI stock
Windows Vista 64-bit Ultimate SP1
PS: I know it's a bug, but I'm assuming the General Discussion page is only for the official beta and the bug report thread is again only for the beta pinned, so.. heh.