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Over the Hedge [SLUS 21300] (U)
#1
status=5;
version=1.5.0;
console=PS2;
crc=E328D848;
img_t=empty;
img_f=empty;
wikiurl=Link;
Code:
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Official betatester of PCSX2
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#2
PC Specs:

CPU: AMD Athlon II X3 440 @ 3.0 Ghz
GPU: Nvidia GeForce GTS 450 1024MB

Build Description: PCSX2 1.0.0 (r5320) Release Pack - Windows

BIOS Used: USA v01.60(07/02/2002) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:

None

Gamefixes Used:

Automatic Game Fixes

Amount of testing done (little/medium/much/completed-game): little

Comments:

Nothing but black screen after launching the game. Tried switching to Software mode and disabling speedhacks - didn't help.
These are the last suspicious strings in the console:
Quote:microVU1: Cached Prog = [004] [PC=00c8] [List=01] (Cache=0.068%) [0.0mb]
microVU1: 1 cycle stall on branch instruction [00e0]
microVU1: T-bit set!
You can make the game launch by setting VU1 mode to Interpreter and get to glitchy "Press Start" screen with the console spamming "Gif Unit - GS packet size exceeded VU memory size!" but the game freezes with black screen after you press Start.

Bugs:

Glitched title screen, crash after title screen.

Status:
Intro
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#3
PC Specs:

CPU: Intel Core i7 @ 3.4Ghz
GPU: Nvidia GTX 285 768MB

Build Description: PCSX2 24 02 2013 1.1.0 r5576 - Windows
GSdx 5570 SSE41 [23 02 2013]
LilyPad 0.11.0 [13 01 2013]
cdvdGigaherz 0.8.0 [13 01 2013]
USBnull Driver 0.7.0 [13 01 2013]
SPU2-X 2.0.0 [24 02 2013]
DEV9null Driver 0.5.0 [13 01 2013]
FWnull Driver 0.7.0 [13 01 2013]
USA v02.00(14/06/2004) Console
DC and MTGS | VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:

N/A

Gamefixes Used:

N/A

Amount of testing done (little/medium/much/completed-game): medium

Comments:

Status is unchanged.

Bugs:

VU1 must be in interpreter mode or game will not load. Hangs after start screen (which is broken).

Status
Intro
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Intel Core i7 920 @ 3.4 Ghz | 6 GB DDR3 RAM in Triple Channel | GeForce GTX 285
2.5 TB Hard Drive Space | Windows 7 Ultimate x64

Official betatester of PCSX2
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#4
fixed in r5583 in both interpreted and recompiled vu.
[Image: ref_sig_anim.gif]
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#5
(03-09-2013, 01:04 PM)refraction Wrote: fixed in r5583 in both interpreted and recompiled vu.

Huh, thank you. I will try it again and see if anything else is broken.
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#6
Alright, found a few more bugs. Firstly, the game freezes when FMV movies end with the console spamming "IPU1 Normal Error" (the workaround is to skip them before they end). Secondly, night skybox is rendered incorrectly (see the attachment). And if MTVU is enabled the game crashes in the main menu (you can just enable it after passing the main menu, it gives a good speedup).


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#7
I presume the skybox is fine in software mode?

As for the MTVU problem, that's just a downside of MTVU, it's a speedhack, so will be problematic. Movie thing sucks though Sad
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#8
(03-09-2013, 05:08 PM)refraction Wrote: I presume the skybox is fine in software mode?
Yes, I was going to write about that. Oh, and you should put "Playable" status on it, I guess.
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#9
yeah i think so, going to get plot to double check things first Smile
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#10
I've got through 11 out of 35 missions currently, no crashes or game-breaking glitches. I think it's safe to slap "Playable" status on it.
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