Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
PCSX not detecting SSSE4?
#1
I belive my chip has SSE4, its a intel core 2 duo e8500 @ 3.16 (Stock)

When i use the SSSE 4 plugin, i get no options to change, and cant use pixel shader 3.0, where using SSE3 i can. its not -much- of an issue, but if it can speed me up im wanting it Tongue

Sponsored links

#2
If you just mean that pcsx2 doesn't detect latest gabest plugin,
then just update to latest DirectX .
#3
the plugin is there, and i can use it, its not enabling ssse4.
#4
Plugin could not enable SSE4 -- there is 3 versions of plugins, one for SSE2, one for SSSE3 and one for SSE4. If you could select SSE4 version, it's enabled SSE4 by default.
#5
right, and the fact i cant use pixel shader 3.0 and some other options is?

and you shouldnt mistake sse4 with ssse4, im talking about ssse4
#6
There is no such thing on Earth as SSSE4. Last on 3 variant for SSE4.1. And you could not use PS3.0 have simple meaning -- you videocard does not capable with pixel shaders 3.0. It could be DX, drivers or simply old videocard. PS3.0 have no link with CPU SSE 4
#7
Supplemental Streaming SIMD Extension

Also, my video card is an ATI radion HD 4870, with shader 4.1 model

And FYI, i run the SSSE3 plugin on 3.0
#8
SSE 4 is not supplemental. Suplemental was SSSE3 on behave of SSE3. http://en.wikipedia.org/wiki/Streaming_SIMD_Extensions
#9
Ok wrong there, but regardless

http://img60.imageshack.us/img60/8667/38005852rh0.jpg

http://img243.imageshack.us/img243/1938/94854851lg4.jpg
#10
@azure6610
when you select Direct X 10, you use pixel shader 4, and what is grayed out in gsdx dialog is meaningless.




Users browsing this thread: 1 Guest(s)