So whats going on with the built in recorder? I get this error
"(pcsx2AppMethodEvent) STL Runtime Error: device or resource busy: device or resource busy"
(05-12-2015, 06:50 AM)ssakash Wrote: does it occur on a single specific scene (or) happens throughout the game ? is this issue reproducible in any other game ?
I said it happens with all games and it happens anywhere any time I use it.
05-12-2015, 01:24 PM (This post was last modified: 05-12-2015, 01:48 PM by ssakash.)
okay, let's use the Binary search method. could you mention any latest build which doesn't have this problem ? the one I had is over 4 months earlier. It would be great if you could find one which is around 0-1 month range.
// I have confirmed that the issue didn't take place in the PCSX2 1.3.1-20150415094006 - compiled on Apr 15 2015 build. try looking in the builds after that.
We're supposed to be working as a team, if we aren't helping and suggesting things to each other, we aren't working as a team.
- Refraction