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PCSX2-CE for Mac (Wineskin) Oct 2015 Guide
#11
(10-23-2015, 07:25 AM)KayRyou Wrote: [img][Image: Screen%20Shot%202015-10-23%20at%201.21.36%20PM.png][/img]

I did as you told. Changing the language to English - did not work.

Then I changed the language and changed the selected plugins to Null - same results.

[img][Image: Screen%20Shot%202015-10-23%20at%2012.59.48%20PM.png][/img]

Ok, well I'm obviously overlooking something fundamental. Nobody seems to have had success with this guide.

I'll look into it and post back here later.
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#12
@KayRyou
Please post the full emulog after you booted a game using the dev9null plugin.

@RFFRDDM
is this some os terminal output or the emulog of pcsx2? Is it complete?
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#13
(10-23-2015, 08:14 AM)willkuer Wrote: @KayRyou
Please post the full emulog after you booted a game using the dev9null plugin.

@RFFRDDM
is this some os terminal output or the emulog of pcsx2? Is it complete?

It's the log from the wineskin, the console for the pcxs2 crashes and disappears when I try to load an iso. 

Sometimes the console stays for a min and it says something to do with the netadaptor?

Sorry I can't be more helpful.
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#14
Can you please look for a log folder within the pcsx2 program dir and post its containing emulog.txt after a crash?
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#15
(10-23-2015, 09:28 AM)willkuer Wrote: Can you please look for a log folder within the pcsx2 program dir and post its containing emulog.txt after a crash?
PCSX2 1.3.1-20151022195103 - compiled on Oct 22 2015
Savestate version: 0x9a0b0000

Host Machine Init:
Operating System =  Microsoft Windows XP Professional Service Pack 3 (build 2600)
Physical RAM     =  8192 MB
CPU name         =  Intel® Core™ i5-5257U CPU @ 2.70GHz
Vendor/Model     =  GenuineIntel (stepping 04)
CPU speed        =  2.699 ghz (4 logical threads)
x86PType         =  Standard OEM
x86Flags         =  bfebfbff 7ffafbbf
x86EFlags        =  2c100000

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. FMA

Reserving memory for recompilers...

Loading plugins...
Binding   GS: C:\Program Files\pcsx2-v1.3.1-1307-g8700132-windows-x86\plugins\GSdx32-AVX.dll 
Windows 5.1.2600 (Service Pack 3 3.0)
Binding  PAD: C:\Program Files\pcsx2-v1.3.1-1307-g8700132-windows-x86\plugins\LilyPad.dll 
Binding SPU2: C:\Program Files\pcsx2-v1.3.1-1307-g8700132-windows-x86\plugins\SPU2-X.dll 
Binding CDVD: C:\Program Files\pcsx2-v1.3.1-1307-g8700132-windows-x86\plugins\cdvdGigaherz.dll 
Binding  USB: C:\Program Files\pcsx2-v1.3.1-1307-g8700132-windows-x86\plugins\USBnull.dll 
Binding   FW: C:\Program Files\pcsx2-v1.3.1-1307-g8700132-windows-x86\plugins\FWnull.dll 
Binding DEV9: C:\Program Files\pcsx2-v1.3.1-1307-g8700132-windows-x86\plugins\DEV9ghzdrk.dll 
Plugins loaded successfully.

(GameDB) 9692 games on record (loaded in 305ms)
HLE Notice: ELF does not have a path.


Initializing plugins...
Init GS
Windows 5.1.2600 (Service Pack 3 3.0)
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
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#16
(10-23-2015, 08:14 AM)willkuer Wrote: @KayRyou
Please post the full emulog after you booted a game using the dev9null plugin.

@RFFRDDM
is this some os terminal output or the emulog of pcsx2? Is it complete?

Here you go.


Attached Files
.txt   emuLog.txt (Size: 2,05 KB / Downloads: 218)
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#17
@RFFRDDM
Can you please screenshot spu2-x plugin configuration? Do you use PortAudio?
Btw. according to the log you are still using DEV9ghzdrk instead of dev9null...

@KayRyou
Do you have a dedicated GPU or only the iGPU of ivybridge?
Please screenshot gsdx plugin settings.
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#18
(10-23-2015, 01:32 PM)willkuer Wrote: @RFFRDDM
Can you please screenshot spu2-x plugin configuration? Do you use PortAudio?
Btw. according to the log you are still using DEV9ghzdrk instead of dev9null...

@KayRyou
Do you have a dedicated GPU or only the iGPU of ivybridge?
Please screenshot gsdx plugin settings.

Tried Dev9null, got slightly further in the log but still nothing...

PCSX2 1.3.1-20151022195103 - compiled on Oct 22 2015
Savestate version: 0x9a0b0000

Host Machine Init:
Operating System =  Microsoft Windows XP Professional Service Pack 3 (build 2600)
Physical RAM     =  8192 MB
CPU name         =  Intel® Core™ i5-5257U CPU @ 2.70GHz
Vendor/Model     =  GenuineIntel (stepping 04)
CPU speed        =  2.672 ghz (4 logical threads)
x86PType         =  Standard OEM
x86Flags         =  bfebfbff 7ffafbbf
x86EFlags        =  2c100000

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. FMA

Reserving memory for recompilers...

Loading plugins...
Binding   GS: C:\Program Files\pcsx2-v1.3.1-1307-g8700132-windows-x86\plugins\GSdx32-AVX.dll 
Windows 5.1.2600 (Service Pack 3 3.0)
Binding  PAD: C:\Program Files\pcsx2-v1.3.1-1307-g8700132-windows-x86\plugins\LilyPad.dll 
Binding SPU2: C:\Program Files\pcsx2-v1.3.1-1307-g8700132-windows-x86\plugins\SPU2-X.dll 
Binding CDVD: C:\Program Files\pcsx2-v1.3.1-1307-g8700132-windows-x86\plugins\cdvdGigaherz.dll 
Binding  USB: C:\Program Files\pcsx2-v1.3.1-1307-g8700132-windows-x86\plugins\USBnull.dll 
Binding   FW: C:\Program Files\pcsx2-v1.3.1-1307-g8700132-windows-x86\plugins\FWnull.dll 
Binding DEV9: C:\Program Files\pcsx2-v1.3.1-1307-g8700132-windows-x86\plugins\DEV9null.dll 
Plugins loaded successfully.

(GameDB) 9692 games on record (loaded in 322ms)
HLE Notice: ELF does not have a path.


Initializing plugins...
Init GS
Windows 5.1.2600 (Service Pack 3 3.0)
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2

 Current Renderer: Direct3D9(Hardware mode) 
* SPU2-X: Enumerating PortAudio devices:
 *** Device 0: 'Primary Sound Driver' (Windows DirectSound)
 *** Device 1: 'Built-in Output' (Windows DirectSound) Opening CDVD

 *** Device 2: 'Built-in Output' (Windows WASAPI)
isoFile open ok: Z:\Users\danielliddle\Documents\Shadow of the Colossus.iso
Image type  = DVD
 * CDVD Disk Open: DVD, Single layer or unknown:
 * * Track 1: Data (Mode 1) (2263632 sectors)
Opening USB
Opening FW
Opening DEV9
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS


Attached Files Thumbnail(s)
   
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#19
Does the gs window open? If yes, do you only get black screen? Sound/no sound?
Please try ogl renderer in gs plugin setings.
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#20
(10-23-2015, 09:37 PM)willkuer Wrote: Does the gs window open? If yes, do you only get black screen? Sound/no sound?
Please try ogl renderer in gs plugin setings.

GS window does open but I only get a black screen with no sound.

Tried open gl hardware, crashed soon as I run iso
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