PCSX2 Cheat Converter
#71
Uh,yea what he said....lol Smile
The CRC line to look for is in blue I think. Hope that helps.
[Image: FaithFactor_thumb-1.jpg]
"We call upon the flame! And glorify His name!"
-Norm "Ski" Kiersnowski
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#72
i usually edited the pnach file with notepad haha simple as that. usually pnach cheat used 2 in front of the code. Exmple 1xxxxxxx xxxxxxxx change 1 to 2. Try it if the code not working.

Edit: i think the cheats are more compatible with gameshark 3/xploder 4.
i'm sorry for my bad english.

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#73
yea i thk gameshark and all that is more reliable.....i still cant use my CB10 disc with the emu though...i would really like too....but thats a diff post i suspect :+\
[Image: FaithFactor_thumb-1.jpg]
"We call upon the flame! And glorify His name!"
-Norm "Ski" Kiersnowski
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#74
@Eldrant
Be cautious with that changing, it is only needed if using the old "byte", "short" and "word" token, to the newer "extended" that digit MUST NOT be changed, bad things happen if it is done.
Imagination is where we are truly real
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#75
I dnt cheat much just some points or money.

(06-14-2011, 09:27 PM)nosisab Ken Keleh Wrote: @Eldrant
Be cautious with that changing, it is only needed if using the old "byte", "short" and "word" token, to the newer "extended" that digit MUST NOT be changed, bad things happen if it is done.

Was it? Yeah i though so since i edited it myself but it work. Tongue of course its just when i hve to. Laugh

what bad things? my laptop will blown? Wacko

EDIT:
(06-14-2011, 08:55 PM)texasjgc Wrote: yea i thk gameshark and all that is more reliable.....i still cant use my CB10 disc with the emu though...i would really like too....but thats a diff post i suspect :+\

Haha just a 'passed by' intro post

Ur CB10 not playing? Why is tht?
i'm sorry for my bad english.

Model: Acer Aspire 4736G
OS: Genuine™Microsoft® Windows®7 Home Premium 64bit
CPU: Intel® Core™2 Duo processor T6600 @ 2.2GHz
GPU: NVIDIA® GeForce® G 105M • 512MB DDR2 VRAM
RAM: 4GB DDR3
HDD: 500GB WDC
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#76
"what bad things? my laptop will blown?"

No, but flying pink elephants might try to get by a needle hole Smile

Talking seriously, it's almost the above... think a four bytes "word" being pushed onto what should be just a one byte "byte" or a two bytes "short" address field...

To the "extended" token, that first byte in the address field is what tells the "length" of the operand (value) or if it is a special function code (anything above 2 in that digit). Formerly, the "byte, short or word" gave that length explicitly and the address was taken integrally (0 being the actual first address digit and 2 a mirror to it), hence the need to change the digit to 0 or 2... something that is automatically done when using "extended".

PS: "extended" means it can deal with more function codes than just poking a few values in bytes on determined address (despite it covers this capacity too), not related to extended operand length.

So, the former "byte, short and word" tokens became deprecated and are kept for backward compatibility reasons (and should be discouraged creating new codes using them); if not for another reason, by keeping the original raw code as it is, without changing any it's digits.
Imagination is where we are truly real
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#77
lol. i see.

this 1 frm shining tears

comment=Shining Tears Cheats

Quote:// Infinite Money
//patch=1,EE,104D4314,word,0000FFFF

// Max Money (i looked the 2. diff from other)
//patch=1,EE,204D4314,word,05F5E0FF

// Infinite Status Points (not working. so i changed it as above)
patch=1,EE,204D2F4A,word,00000063
patch=1,EE,204D304A,word,00000063
patch=1,EE,204D314A,word,00000063
patch=1,EE,204D324A,word,00000063
patch=1,EE,204D334A,word,00000063
patch=1,EE,204D344A,word,00000063
patch=1,EE,204D354A,word,00000063
patch=1,EE,204D364A,word,00000063
patch=1,EE,204D374A,word,00000063
patch=1,EE,204D384A,word,00000063
patch=1,EE,204D394A,word,00000063
patch=1,EE,204D3A4A,word,00000063

In Battle Codes:
// Infinite HP (original)
patch=1,EE,201914C4,word,A48200E6
patch=1,EE,201914EC,word,A48200E6

// Infinite MP (also)
patch=1,EE,2022929C,word,8C8100E4
patch=1,EE,202292A0,word,AC8100E8
patch=1,EE,202292A8,word,8EA100E4
patch=1,EE,202292AC,word,AEA100E8

// Level 70 (unchanged)
patch=1,EE,104D2F46,word,00000046
patch=1,EE,104D3046,word,00000046
patch=1,EE,104D3146,word,00000046
patch=1,EE,104D3246,word,00000046
patch=1,EE,104D3346,word,00000046
patch=1,EE,104D3446,word,00000046
patch=1,EE,104D3546,word,00000046
patch=1,EE,104D3646,word,00000046
patch=1,EE,104D3746,word,00000046
patch=1,EE,104D3846,word,00000046
patch=1,EE,104D3946,word,00000046
patch=1,EE,104D3A46,word,00000046

// Infinite Skills Points (changed)
//patch=1,EE,204D2F48,word,00000063
//patch=1,EE,204D3048,word,00000063
//patch=1,EE,204D3148,word,00000063
//patch=1,EE,204D3248,word,00000063
//patch=1,EE,204D3348,word,00000063
//patch=1,EE,204D3448,word,00000063
//patch=1,EE,204D3548,word,00000063
//patch=1,EE,204D3648,word,00000063
//patch=1,EE,204D3748,word,00000063
//patch=1,EE,204D3848,word,00000063
//patch=1,EE,204D3948,word,00000063
//patch=1,EE,204D3A48,word,00000063

and i try all codes enabled either Skills or Status points not working but when i disabled either 1 of it. its worked.
i'm sorry for my bad english.

Model: Acer Aspire 4736G
OS: Genuine™Microsoft® Windows®7 Home Premium 64bit
CPU: Intel® Core™2 Duo processor T6600 @ 2.2GHz
GPU: NVIDIA® GeForce® G 105M • 512MB DDR2 VRAM
RAM: 4GB DDR3
HDD: 500GB WDC
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#78
Code:
// Infinite Status Points (not working. so i changed it as above)
patch=1,EE,204D2F4A,word,00000063

Just to give you an example, in the above code the operand is clearly a "byte", you should be putting only the 99 (the 63 hex) on the field but how it is being done you are pushing all those zeroes too. that means you are "erasing" all the adjacent bytes.

Code:
// Level 70 (unchanged)
patch=1,EE,104D2F46,word,00000046

That is an interesting case, the 1 on the first digit of 104D2F46 tell the field is a "short" (although only one significant byte is introduced (actually should be entered "0046" but all the zeroes are going thru, because you specified "word").

you should change all those "word" by "extended" and KEEP the original code, I mean don't change anything in the original code other than the conversion to raw code.

Bottom line is: although seemingly correct, those codes are wrong and you might suffer issues ahead in the game, maybe game breaking issues.

PS: At this point I should tell about a less know issue from "word" fields are always entered in multiple of 4 first position addresses, but the post would become a "lesson" on little endian architecture (another thing was not being took into account, the real byte positioning) and is not on this post scope to do it.
Imagination is where we are truly real
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#79
oh i see extended eh will try tht later. Btw thanks learned a thing or 2. Smile

Edit: Actually i had already finished the game Tongue last 2 days
i'm sorry for my bad english.

Model: Acer Aspire 4736G
OS: Genuine™Microsoft® Windows®7 Home Premium 64bit
CPU: Intel® Core™2 Duo processor T6600 @ 2.2GHz
GPU: NVIDIA® GeForce® G 105M • 512MB DDR2 VRAM
RAM: 4GB DDR3
HDD: 500GB WDC
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#80
First of all were do you get the cheats from? i assume you're using action replay codes, then converting them? then putting the converted file into the cheats folder of pcsx2, if you would make a step by step tutorial, newcomers would not have to decipher what you're doing,
thanks for creating it though.
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