PCSX2 - Widescreen Game Patches
Hi friends,

Please do not forget, share the big strategy videogame "Commandos 2: Men of Courage" - (PAL Europe) is a game which is well worth played.

Kind regards.
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^ It looks like that game is in 2D, so idk.

Why not just get the Steam version instead?
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(09-17-2015, 07:54 PM)Devina Wrote: ^ It looks like that game is in 2D, so idk.

Why not just get the Steam version instead?

Hello Devina!

The graphic aspect of "Commandos 2: Men of Courage" (PAL), seems curious, to say the least.  We still believe that is 2D, but the game is in 3D. It is possible to obtain 16:9 ? Hopefully, as soon as possible! 

Many thanks to all of you for the work you are doing....

Kind regards.
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Just a bit of a nod to this thread: http://forums.pcsx2.net/Thread-PSOne-Widescreen-Patches to make sure all you widescreen patching pro people know about it. VIRGIN KLM and El Patas have made some good progress.

Carry on. Tongue2
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(09-18-2015, 03:54 PM)Blyss Sarania Wrote: Just a bit of a nod to this thread: http://forums.pcsx2.net/Thread-PSOne-Widescreen-Patches to make sure all you widescreen patching pro people know about it. VIRGIN KLM and El Patas have made some good progress.

Carry on. Tongue2

Hi Sarania!

What are you referring to? I cannot understand what you is talking about.

Kind regards.
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(09-18-2015, 03:54 PM)Blyss Sarania Wrote: Just a bit of a nod to this thread: http://forums.pcsx2.net/Thread-PSOne-Widescreen-Patches to make sure all you widescreen patching pro people know about it. VIRGIN KLM and El Patas have made some good progress.

Carry on. Tongue2

Hehe Thanx.
Almost offtopic, but I found that widescreen can (kinda) happen on SNES, GG, GB and GBA too.
I'm gonna struggle today to patch some NDS games though.

EDIT: Sorry for kinda hijacking the thread but, here's what I'm talking about:

I wonder what other emulators can do that, it doesn't look like a hard feature to implement.
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May I request a patch for KOF Maximum Impact Regulation "A"?
http://wiki.pcsx2.net/index.php/King_of_...gulation_A

It's the upgraded (never release in the west) version of KoF 2006/KoF Maximum Impact 2. Unfortunately I can't get the port from the previous western release to work with this one

Thanks

Scratch that, it works with these values

(07-16-2012, 06:50 AM)synce Wrote: Tested on JP and the patches are indeed perfect, excellent job and thanks for sharing. It looks like I had the right vert but the wrong zoom (and mislabeled them too), I would've never thought to search for ABAAAA3E Biggrin

For JP Maximum Impact 1 and Maniax:

Code:
C0010000 ABAAAA3F 00006042 00000000
to
C0010000 388EE33F 00006042 00000000

ABAAAA3E 8988083E D10D5D3D
to
CDCCEC3F 8988083E D10D5D3D


For JP Maximum Impact 2 and Regulation A:

Code:
C0010000 ABAAAA3F 00006042 00000000
to
C0010000 388EE33F 00006042 00000000

ABAAAA3E 8988083E D10D5D3D
to
7B140E40 8988083E D10D5D3D

^ How'd you come up with 7B140E40 tough? Is this from Cheat Engine?

off
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on
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Please, request:

Uchuu Keiji Tamashii: The Space Sheriff Spirits
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Ultraman Fighting Evolution Rebirth
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how would you input a pnach code formatted like this:

EE a0137d41 WORD 2B000000 // 00000012

for codebreaker?

is it to lines of code or is the 3rd line used or what?

I'm lost.

thanks in advance
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a0137d41 is the adress
00000012 is the original value (4/3)
2B000000 is the replaced value (16/9)

To use this code with CB, you need to

1. Convert this pnach code to RAW using Pnach converter : http://psx-scene.com/forums/f293/pnach-c...-a-110108/
2. Convert this RAW code to CB format using omniconvert

And you also need the mastercode of your game. You can use mastercodefinder tool to get it : http://psx-scene.com/forums/f293/masterc...er-110898/
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