Posts: 46
Threads: 11
Joined: Feb 2012
Reputation:
0
(03-28-2015, 12:28 AM)Kabuto_Kun Wrote: PCSX2 doesn't have an internal FPS counter (ingame FPS), situation that makes very difficult to find 60 FPS codes for games, but lucky me I still found it for Metal Gear 3 Subsistence and of course you can see a HUGE difference!
Code:
gametitle=Metal Gear Solid 3 - Subsistence Disc 1 (Limited Edition, SLUS-21359)
comment=Force 60 FPS
patch=1,EE,001D5AD8,extended,00000000
patch=1,EE,001D6DB8,extended,00000001
patch=1,EE,001D6DBC,extended,00000000
Code:
gametitle=Metal Gear Solid 3 - Subsistence Disc 1 (Limited Edition, SLUS-21359)
comment=Force 30 FPS
patch=1,EE,001D5AD8,extended,00000040
patch=1,EE,001D6DB8,extended,00000002
patch=1,EE,001D6DBC,extended,00000001
We all know that this game needs a powerful CPU to achieve full speed at 30FPS, so with the 60 FPS code enabled we need a MUCH MORE powerful CPU.
According to some testing, the EE needs at least 20% overclock to work perfectly or else the emulated PS2 can't reach 60 FPS.
The main speed problem with the game are the cutscenes, that's because the game runs at 60 FPS ONLY while these are playing. That's why I included the 30 FPS cheat (gameplay original values), with this code enabled the cutscenes are a lot less CPU demanding and the game is more enjoyable with not so powerful hardware.
u mean i can play the actual 60fps in gameplay and cutscene or only cutscenes?
My PC:-
i7 950 oc 4ghz
GTX 780 sc
RAM 16 gb
Posts: 7
Threads: 0
Joined: Sep 2015
10-13-2015, 03:23 PM
(This post was last modified: 10-13-2015, 11:32 PM by Tokusatsu.)
I would like to see these games in 16:9:
//NTSC J
Kamen Rider Seigi no Keifu
Kamen Rider 555
Kamen Rider Blade
Kamen Rider Hibiki
Kamen Rider Kabuto
Ultraman
Ultraman Fighting Evolution 3
Ultraman Nexus
Ultraman Fighting Evolution Rebirth
Uchuu Keiji Tamashii: The Space Sheriff Spirits
Kinnikuman Muscle Grand Prix Max 2
Chou-jikuu Yousai Macross
//PAL
Sword of the Samurai
//NTSC U
Lupin the 3rd: Treasure of the Sorcerer King
Posts: 3
Threads: 0
Joined: Oct 2015
Reputation:
0
I've tried this but I can't really get anything. Could someone please try to make 21:9 (2560x1080) patches for GTA Liberty City Stories and GTA Vice City Stories? Thanks in advance.
Posts: 1.288
Threads: 37
Joined: Oct 2011
Reputation:
24
Location: Orlando, FL
Just so other people looking to do this don't do redundant work, what have you tried so far?
Posts: 3
Threads: 0
Joined: Oct 2015
Reputation:
0
I didn't really get far. I've tried following the guide on how to make the .pnach files but I can barely understand how to make it happen. Most useful thing I found was the initial value that should be changed over at ps2wide, but I just suck at this.
Posts: 21.718
Threads: 401
Joined: Sep 2013
Reputation:
476
Location: 私の夢の中
10-13-2015, 10:16 PM
(This post was last modified: 10-13-2015, 10:16 PM by Blyss Sarania.)
Not really supposed to be requesting non 16:9 ratio. At least that's what I was told when I requested a 16:10 one
Gaming Rig: Intel i7 6700k @ 4.8Ghz | GTX 1070 TI | 32GB RAM | 960GB(480GB+480GB RAID0) SSD | 2x 1TB HDD