PCSX2 - Widescreen Game Patches
Patches which i made:

Alpine Racer 3 (PAL)

       

Flushed Away (PAL)

       

Mercenaries: Playground of Destruction (PAL-Spain)
There are other PAL versions on the archive but this the spanish version
with different CRC and addresses.

       

Mercenaries 2: World in Flames (PAL)

       

The Plan (PAL)

       

Best regards.


Attached Files
.rar   El_PatasWide_PS2.rar (Size: 2,29 KB / Downloads: 215)
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(03-28-2015, 12:28 AM)Kabuto_Kun Wrote: PCSX2 doesn't have an internal FPS counter (ingame FPS), situation that makes very difficult to find 60 FPS codes for games, but lucky me I still found it for Metal Gear 3 Subsistence and of course you can see a HUGE difference!

Code:
gametitle=Metal Gear Solid 3 - Subsistence Disc 1 (Limited Edition, SLUS-21359)
comment=Force 60 FPS
patch=1,EE,001D5AD8,extended,00000000
patch=1,EE,001D6DB8,extended,00000001
patch=1,EE,001D6DBC,extended,00000000

Code:
gametitle=Metal Gear Solid 3 - Subsistence Disc 1 (Limited Edition, SLUS-21359)
comment=Force 30 FPS
patch=1,EE,001D5AD8,extended,00000040
patch=1,EE,001D6DB8,extended,00000002
patch=1,EE,001D6DBC,extended,00000001

We all know that this game needs a powerful CPU to achieve full speed at 30FPS, so with the 60 FPS code enabled we need a MUCH MORE powerful CPU.

According to some testing, the EE needs at least 20% overclock to work perfectly or else the emulated PS2 can't reach 60 FPS.

The main speed problem with the game are the cutscenes, that's because the game runs at 60 FPS ONLY while these are playing. That's why I included the 30 FPS cheat (gameplay original values), with this code enabled the cutscenes are a lot less CPU demanding and the game is more enjoyable with not so powerful hardware.

u mean i can play the actual 60fps in gameplay and cutscene or only cutscenes?
My PC:-
i7 950 oc 4ghz
GTX 780 sc
RAM 16 gb
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This one was missing from the (latest) archive, it's not mine:

SLUS-20782 Blood Will Tell
[Image: uAaMieF.jpg]
[Image: 36c4G3f.jpg]



source
https://code.google.com/p/pcsx2/source/b...717&r=5717


Attached Files
.pnach   89952F35.pnach (Size: 155 bytes / Downloads: 297)
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Thanks for all the hard work supporting the community Smile

I would like to request a widescreen patch for Flatout (NTSC) and Monster Attack (PAL)
thank you.
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Gregory Horror Show is now playable with recent PCSX2 builds, so let's try patching that. Smile
Please note there's only a PAL and NTSC-J version, no NTSC-U version.
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I would like to see these games in 16:9:

//NTSC J
Kamen Rider Seigi no Keifu
Kamen Rider 555
Kamen Rider Blade
Kamen Rider Hibiki
Kamen Rider Kabuto

Ultraman
Ultraman Fighting Evolution 3
Ultraman Nexus
Ultraman Fighting Evolution Rebirth

Uchuu Keiji Tamashii: The Space Sheriff Spirits
Kinnikuman Muscle Grand Prix Max 2
Chou-jikuu Yousai Macross

//PAL
Sword of the Samurai

//NTSC U
Lupin the 3rd: Treasure of the Sorcerer King
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I've tried this but I can't really get anything. Could someone please try to make 21:9 (2560x1080) patches for GTA Liberty City Stories and GTA Vice City Stories? Thanks in advance.
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Just so other people looking to do this don't do redundant work, what have you tried so far?
[Image: pNm13X9.gif]
Windows 10 Pro x64 Version 1909 | AMD Ryzen 5 5600X | GIGABYTE AORUS GeForce GTX 1080 Ti | Crucial 16GB (2x8GB) DDR4 3600 RAM | Samsung 850 EVO 500 GB SSD | WD Red Plus 8TB

CPU Intensive Games
GPU Intensive Games
Games that don't need a strong CPU
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I didn't really get far. I've tried following the guide on how to make the .pnach files but I can barely understand how to make it happen. Most useful thing I found was the initial value that should be changed over at ps2wide, but I just suck at this.
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Not really supposed to be requesting non 16:9 ratio. At least that's what I was told when I requested a 16:10 one
[Image: XTe1j6J.png]
Gaming Rig: Intel i7 6700k @ 4.8Ghz | GTX 1070 TI | 32GB RAM | 960GB(480GB+480GB RAID0) SSD | 2x 1TB HDD
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