..:: PCSX2 Forums ::..
Register | Help | Log In |
Register PCSX2 Site Forums Member List Donate View Today's Posts Search

Current time: 05-18-2013, 09:22 PM Hello There, Guest! (Login — Register)

..:: PCSX2 Forums ::.. / Off Topic / Chatterbox v
1 2 3 4 5 ... 88 Next »
/ PCSX2 - Widescreen Game Patches



User(s) browsing this thread: 4 Guest(s)

Pages (203): « Previous 1 ... 10 11 12 13 14 ... 203 Next »
Post Reply 
 
Thread Rating:
  • 20 Votes - 4.75 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Threaded Mode | Linear Mode
PCSX2 - Widescreen Game Patches
Author Message
hyakki Offline
Censored
***

Posts: 391
Joined: Dec 2008
Location:
Reputation: 31
Post: #111
RE: Creating Widescreen Patches - (Current FFX WS Patch Fixed)
Quote:Clock Tower 3 - Widescreen Hack (16:9) (NTSC-U)
       
.pnach  274E5444.pnach (Size: 106 bytes / Downloads: 247)
(took forever to find this)

Intel Core I7 930@3.5GHz(TB, HT), 6GB DDR3@1600MHz, Geforce 560 TI GTX | Widescreen patches | Widescreen Helper v1.0.5 (6/19/12)
(This post was last modified: 03-29-2012 01:13 AM by hyakki.)
03-27-2012 11:48 AM
Find all posts by this user Quote this message in a reply
bmate Offline
Hungarian translator
****

Posts: 142
Joined: Apr 2009
Location: Transylvania
Reputation: 3
Post: #112
RE: Creating Widescreen Patches - (Current FFX WS Patch Fixed)
(03-26-2012 04:00 AM)miseru99 Wrote:  meaning a most likely no widescreen patch for it.

That's a pity. Thanks for looking into it and explaining it to me.

(03-26-2012 03:14 PM)Asmodean Wrote:  I'd need to have the game to get a patch going for it, and I don't have it.

No prob, cheers!
03-27-2012 02:32 PM
Find all posts by this user Quote this message in a reply
Asmodean Offline
ⓃⓄⓄⒷⓈⓆⓊⒶⒹ
**

Posts: 216
Joined: Jan 2012
Location: Ireland
Reputation: 26
Post: #113
RE: Creating Widescreen Patches - (Current FFX WS Patch Fixed)
I notice there's a nude patch for FFX-2, spotted it a while ago. My point being: if you can do this, then you should be able to patch the event models in FFX to use the high poly models for running around. Going to look into it an see if I can produce anything. Although, the high poly models don't seem to have battle animations, so can't use them for battles, but it would still be nice to get rid of the blocky faced ones for playing though.

PCSX2: Widescreen Patches
GSDX: Custom FX Shaders
(This post was last modified: 03-27-2012 04:11 PM by Asmodean.)
03-27-2012 04:06 PM
Find all posts by this user Quote this message in a reply
synce Offline
二次元最高ぅぅぅ!!!
****

Posts: 782
Joined: Oct 2010
Location:
Reputation: 17
Post: #114
RE: Creating Widescreen Patches - (Current FFX WS Patch Fixed)
hyakki htf did you get Onimusha working? I've changed everything between 0.5-1.8 but no cigar. The only Crapcom game I've been able to hack is Code Veronica (I think it was 3F800000), the rest seem impossible

MALIBAL Lotus | i7 2760QM @2.4~3.4GHz | GTX 560M 1.5GB | 8GB RAM @1600MHz
Guide: PCSX2 Widescreen Gaming | 日本人のためのワイドスクリーン修正 (2012.07.23 UPDATE)
03-27-2012 06:12 PM
Find all posts by this user Quote this message in a reply
miseru99 Offline
Translator
****

Posts: 1.793
Joined: Jun 2011
Location:
Reputation: 91
Post: #115
RE: Creating Widescreen Patches - (Current FFX WS Patch Fixed)
Just 0.5-1.8?;P Heh in dbz:bt3 I tried all from 0.1 to 2 in 20000000-21ffffff memory range, hopefully it's not a delicate game that crash easily and it didn't took too long, yet no positive results for any kind of widescreen. Some games are just there to waste our time.=_=;


I'm generally after idea with small iso dumps;P would stop killing my dvd, as I don't have soo much space to have an iso backup of everything, also not everyone have all games, even less(or rather noone) in all versions and finding a widescreen hack in some of them is such a pain that's more based on luck, so the more people try, the bigger a chance for adding another. Not so sure about legality of sharing those dumps through I guess it was proposed already in benchmarking threads and sadly I guess it says for itself that we have no benchmark based on shared small iso dump.

DBZ:BT2/3 hackfix showoff
Sparking - Budokai Tenkaichi 3(EU/US/JP) Trainer/Editor
---
ICO WS patcher
03-27-2012 10:01 PM
Find all posts by this user Quote this message in a reply
synce Offline
二次元最高ぅぅぅ!!!
****

Posts: 782
Joined: Oct 2010
Location:
Reputation: 17
Post: #116
RE: Creating Widescreen Patches - (Current FFX WS Patch Fixed)
It sucks but yeah it looks like some games simply can't be patched... I'm posting my progress report below. If anyone has had different luck with the games I gave up on please share the values you used to find the address Smile

(*all games NTSC-J)

Successfuly patched:
Biohazard Code Veronica
Digital Devil Saga
Digital Devil Saga 2
Final Fantasy X
Final Fantasy X-2
Final Fantasy XII
Ico
Kagerou II
Kunoichi
Metal Gear Solid 3 Snake Eater
Shin Megami Tensei III Nocturne Maniax
Shinobi
Silent Hill 3
Space Channel 5 Part 2
The Oneechanbara
The Oneechanbara 2
The Oneechanpon
The Oneechanpuru
Virtua Fighter 4 Evolution
Zero
Zero Akai Chou
Zero Shiseki no Koe

Attempted to patch but failed:
Baroque
Demento
Devil May Cry
Galerians Ash
God Hand
Metal Gear Solid 2 Sons of Liberty
Rumble Roses
Silent Hill 2 Saigo no Uta
Wild Arms the Vth Vanguard
Zone of the Enders

Not yet attempted to patch:
Biohazard Outbreak
Red Ninja
Reiselied
Silent Hill 4
The Bouncer
Xenosaga I, II, III

Other:
Shin Onimusha (patchable but can't find the value)
Shadow Hearts 2 (patchable but too much trouble for me)

MALIBAL Lotus | i7 2760QM @2.4~3.4GHz | GTX 560M 1.5GB | 8GB RAM @1600MHz
Guide: PCSX2 Widescreen Gaming | 日本人のためのワイドスクリーン修正 (2012.07.23 UPDATE)
03-28-2012 12:08 AM
Find all posts by this user Quote this message in a reply
hyakki Offline
Censored
***

Posts: 391
Joined: Dec 2008
Location:
Reputation: 31
Post: #117
RE: Creating Widescreen Patches - (Current FFX WS Patch Fixed)
Quote:Silent Hill 2 - Widescreen Hack (16:9) (NTSC-U)
       
.pnach  FE06A030.pnach (Size: 106 bytes / Downloads: 432)
(This is an experimental patch, tested using 3 locations in-game)
anyways busy today might try some more games later tonight.


synce for onimusha its the same as shadow hearts to and it stores its values in the 300xxx ranges I am still unable to find the main location thats setting it. I'll look into it more later.

Intel Core I7 930@3.5GHz(TB, HT), 6GB DDR3@1600MHz, Geforce 560 TI GTX | Widescreen patches | Widescreen Helper v1.0.5 (6/19/12)
(This post was last modified: 03-29-2012 01:14 AM by hyakki.)
03-28-2012 12:54 AM
Find all posts by this user Quote this message in a reply
hyakki Offline
Censored
***

Posts: 391
Joined: Dec 2008
Location:
Reputation: 31
Post: #118
RE: Creating Widescreen Patches - (Current FFX WS Patch Fixed)
Quote:Silent Hill 3 - Widescreen Hack (16:9) (PAL-M5)
       
.pnach  5088CCDB.pnach (Size: 106 bytes / Downloads: 344)
(Experimental could only test first level)

Intel Core I7 930@3.5GHz(TB, HT), 6GB DDR3@1600MHz, Geforce 560 TI GTX | Widescreen patches | Widescreen Helper v1.0.5 (6/19/12)
(This post was last modified: 03-29-2012 01:14 AM by hyakki.)
03-28-2012 02:24 AM
Find all posts by this user Quote this message in a reply
synce Offline
二次元最高ぅぅぅ!!!
****

Posts: 782
Joined: Oct 2010
Location:
Reputation: 17
Post: #119
RE: Creating Widescreen Patches - (Current FFX WS Patch Fixed)
Thanks, it is indeed in 300x and even 31x for me.. I guess the pointer needs to be found? I'll save this game for last lol And excellent find with SH2, I didn't even think to search for such high float values

MALIBAL Lotus | i7 2760QM @2.4~3.4GHz | GTX 560M 1.5GB | 8GB RAM @1600MHz
Guide: PCSX2 Widescreen Gaming | 日本人のためのワイドスクリーン修正 (2012.07.23 UPDATE)
03-28-2012 02:36 AM
Find all posts by this user Quote this message in a reply
cassidy1991 Offline
Newbie

Posts: 5
Joined: Mar 2012
Location:
Reputation: 0
Post: #120
RE: Creating Widescreen Patches - (Current FFX WS Patch Fixed)
I've done some work with the KH2 FM+ patch. It looks good, but I still haven't quite achieved what I wanted. This patch only works in game play, so menu, and death screen models are still stretched.

WOW hyakki, you sure have a lot of horror games...I think I have Haunting Ground, but I still haven't beaten it yet... It's a really stressful game! ^^o


Attached File(s) Thumbnail(s)
       

.pnach  F266B00B.pnach (Size: 146 bytes / Downloads: 95)
(This post was last modified: 03-28-2012 03:29 AM by cassidy1991.)
03-28-2012 03:26 AM
Find all posts by this user Quote this message in a reply
« Next Oldest | Next Newest »
Pages (203): « Previous 1 ... 10 11 12 13 14 ... 203 Next »
Post Reply 


  • View a Printable Version
  • Send this Thread to a Friend
  • Subscribe to this thread



Current time: 05-18-2013, 09:22 PM

Contact Us | PCSX2 | Return to Top | Return to Content | Lite (Archive) Mode | RSS Syndication

Powered By MyBB, © 2002-2013 MyBB Group.
Theme created by IncadudeF and modified by bositman