Hello, I recently bought a new laptop, and today, I decided to try PCSX2. However, each time I start a game, PCSX2 crashes.
Here are my specs :
CPU : i5-6300hq @2,3Ghz
GPU : GTX 960m
RAM : 8 GB
And here is the emulog after the crash :
PCSX2 1.3.1-20151019153735 - compiled on Oct 19 2015
Savestate version: 0x9a0b0000
Host Machine Init:
Operating System = Microsoft Windows 10 Home (build 10240), 64-bit
Physical RAM = 8097 MB
CPU name = Intel® Core i5-6300HQ CPU @ 2.30GHz
Vendor/Model = GenuineIntel (stepping 03)
CPU speed = 2.302 ghz (4 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7ffafbbf
x86EFlags = 2c100000
x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. FMA
Reserving memory for recompilers...
Loading plugins...
Binding GS: C:\RomStation\Emulation\Playstation 2\PCSX2\plugins\GSdx32-AVX.dll
Windows 10.0.10240
Binding PAD: C:\RomStation\Emulation\Playstation 2\PCSX2\plugins\LilyPad.dll
Binding SPU2: C:\RomStation\Emulation\Playstation 2\PCSX2\plugins\SPU2-X.dll
Binding CDVD: C:\RomStation\Emulation\Playstation 2\PCSX2\plugins\cdvdGigaherz.dll
Binding USB: C:\RomStation\Emulation\Playstation 2\PCSX2\plugins\USBnull.dll
Binding FW: C:\RomStation\Emulation\Playstation 2\PCSX2\plugins\FWnull.dll
Binding DEV9: C:\RomStation\Emulation\Playstation 2\PCSX2\plugins\DEV9null.dll
Plugins loaded successfully.
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Windows 10.0.10240
Init PAD
(GameDB) 9692 games on record (loaded in 230ms)
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D9(Software mode)
Opening CDVD
isoFile open ok: C:\RomStation\Games\Playstation 2\Kingdom Hearts (France).iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1344912 sectors)
Opening USB
Opening FW
Opening DEV9
Thanks for your help, and sorry for my english.
Here are my specs :
CPU : i5-6300hq @2,3Ghz
GPU : GTX 960m
RAM : 8 GB
And here is the emulog after the crash :
PCSX2 1.3.1-20151019153735 - compiled on Oct 19 2015
Savestate version: 0x9a0b0000
Host Machine Init:
Operating System = Microsoft Windows 10 Home (build 10240), 64-bit
Physical RAM = 8097 MB
CPU name = Intel® Core i5-6300HQ CPU @ 2.30GHz
Vendor/Model = GenuineIntel (stepping 03)
CPU speed = 2.302 ghz (4 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7ffafbbf
x86EFlags = 2c100000
x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. FMA
Reserving memory for recompilers...
Loading plugins...
Binding GS: C:\RomStation\Emulation\Playstation 2\PCSX2\plugins\GSdx32-AVX.dll
Windows 10.0.10240
Binding PAD: C:\RomStation\Emulation\Playstation 2\PCSX2\plugins\LilyPad.dll
Binding SPU2: C:\RomStation\Emulation\Playstation 2\PCSX2\plugins\SPU2-X.dll
Binding CDVD: C:\RomStation\Emulation\Playstation 2\PCSX2\plugins\cdvdGigaherz.dll
Binding USB: C:\RomStation\Emulation\Playstation 2\PCSX2\plugins\USBnull.dll
Binding FW: C:\RomStation\Emulation\Playstation 2\PCSX2\plugins\FWnull.dll
Binding DEV9: C:\RomStation\Emulation\Playstation 2\PCSX2\plugins\DEV9null.dll
Plugins loaded successfully.
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Windows 10.0.10240
Init PAD
(GameDB) 9692 games on record (loaded in 230ms)
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D9(Software mode)
Opening CDVD
isoFile open ok: C:\RomStation\Games\Playstation 2\Kingdom Hearts (France).iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1344912 sectors)
Opening USB
Opening FW
Opening DEV9
Thanks for your help, and sorry for my english.