Well, I would expect it to help some. I just think some people think it will like boost the speed hugely, and it won't. Maybe like 10 percent would be optimistic.
Gaming: Intel i7 3770k @ 4.2Ghz | R9 290 | 16GB RAM | 480GB(240GB+240GB RAID0) SSD | 3 TB HDD | 1 TB HDD | 500GB HDD
Server: AMD FX 6300 @ 4.4Ghz | GTX 670 | 16GB RAM | 240GB SSD | 320GB HDD
PCSX2 General Troubleshooting FAQ
Great news！64 bit version eventually comes true.
Because quite a number of people switch to windows 64 bit OS. You make an amazing choice.
Thank you very much, every brilliant developer. You are so sweet!
09-13-2014, 12:14 AM
(This post was last modified: 09-13-2014, 12:14 AM by willkuer.)
I think at least the news made clear that the most important thing is the debugger. Sonicadvance1 does a good job but till now he only replaced x86-only classes/datatypes by x64-compatible stuff. As rama said the complicated stuff is still ahead.
I am quite curious if the debugger really is the key to understand a few or all of the last problems of pcsx2...
Well that is really good news. Then thanks again to Kingcom for implementing this.