..:: PCSX2 Forums ::..
Register | Help | Log In |
Register PCSX2 Site Forums Member List Donate View Today's Posts Search

Current time: 03-18-2010, 07:07 PM Hello There, Guest! (Login — Register)

..:: PCSX2 Forums ::.. / PCSX2 Mac / MAC Support / PCSX2 on Mac

1 user browsing this thread: (0 members, and 1 guest).

Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Threaded Mode | Linear Mode
PCSX2 on Mac
Author Message
GetaMac Offline
Newbie

Posts: 1
Joined: Feb 2010
Location:
Post: #1
PCSX2 on Mac
Here is the system I am currently running-

Mac OS X Snow Leopard 10.6.2
2.66GHz Intel Core 2 Duo
2 GB 1067MHz DDR3
Nvidia 9400m w/ 256 video memory

I am running the latest build of PCSX2

PCSX2 0.9.6
ZeroSPU2 Playground 0.4.6
ZZ Ogl 0.21.204 w/ No lagarphmic Z enabled

Kingdom Hearts 2 runs great with very little slowdown (except in battle <- please tell me if you know a solution to speed battles up)

My problem is within the log-
ZZogl: Shader file version is outdated! Only is log-Z possible
ZZogl: Shader file version is outdated! Only is log-Z possible
ZZogl: Shader file version is outdated! Only is log-Z possible
ZZogl: Shader file version is outdated! Only is log-Z possible
ZZogl: Shader file version is outdated! Only is log-Z possible
ZZogl: Shader file version is outdated! Only is log-Z possible
ZZogl: Shader file version is outdated! Only is log-Z possible
ZZogl: Shader file version is outdated! Only is log-Z possible
ZZogl: Shader file version is outdated! Only is log-Z possible
ZZogl: Shader file version is outdated! Only is log-Z possible
ZZogl: Shader file version is outdated! Only is log-Z possible
ZZogl: Shader file version is outdated! Only is log-Z possible
ZZogl: Shader file version is outdated! Only is log-Z possible
ZZogl: Shader file version is outdated! Only is log-Z possible
ZZogl: using full shaders
ZZogl: initialization successful
ZeroSPU2: Initialized portaudio...
ZeroSPU2: Created sound stream successfully...
ZeroSPU2: Started sound stream successfully...
ZZogl: Disabling MRT depth writing
ZZogl: Disabling MRT depth writing
ZZogl: Failed to create bitmask texture; ZZogl: bitmask cache; 0 ZZogl: Invalid enumerator


What are the solution to these messages? Are there solutions?

ZZogl: Shader file version is outdated! Only is log-Z possible


ZZogl: Failed to create bitmask texture; ZZogl: bitmask cache; 0 ZZogl: Invalid enumerator



Thank you guys for any and all of your support, I know how we mac folks are hard to come by. I appreciate it! Happy

-GetaMac
02-05-2010 01:07 AM
Find all posts by this user Quote this message in a reply
Zeydlitz Offline
Plugin Author
*****

Posts: 961
Joined: Dec 2008
Location:
Post: #2
RE: PCSX2 on Mac
Just ignore, it's for development process.
02-05-2010 07:36 AM
Find all posts by this user Quote this message in a reply
KHShadowrunner Offline
Newbie

Posts: 2
Joined: Feb 2010
Location:
Post: #3
RE: PCSX2 on Mac
To be fair, I don't even know how you get it to run. Tried goodness knows how many ways to get it to run ,but any time I download the pkg and unpack it, trying to use the application just opens up x11 and "segmentation fault".
02-18-2010 12:37 AM
Find all posts by this user Quote this message in a reply
« Next Oldest | Next Newest »
Post Reply 


  • View a Printable Version
  • Send this Thread to a Friend
  • Subscribe to this thread
Forum Jump:


Current time: 03-18-2010, 07:07 PM

Contact Us | PCSX2 | Return to Top | Return to Content | Lite (Archive) Mode | RSS Syndication

Powered By MyBB, © 2002-2010 MyBB Group.
Theme created by IncadudeF and modified by bositman