PCSX2 v1.5.0 New Build Problem
#21
could you provide me a gs dump
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#22
(08-21-2016, 10:29 PM)gregory Wrote: could you provide me a gs dump

damn ... already fix it, why dont you tell me ... LOL ... thank you

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#23
(08-21-2016, 10:29 PM)gregory Wrote: could you provide me a gs dump


Sorry sir ... disturbing you again Laugh

Sniper Elite Problem ... i try with same setting with Mercenaries 2 isn't working

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i wanna upload GS Dump zip compressed with size 25 MB always failed .. my internet very slow Sad
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#24
I'm surprised it work better for Medal. It could be due to a bad option.

I don't need a gs dump, I already several of them for half-screen issue. You will need to wait that someone is in the mood to work on it (aka not soon)
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#25
(08-22-2016, 05:52 PM)gregory Wrote: I'm surprised it work better for Medal. It could be due to a bad option.

I don't need a gs dump, I already several of them for half-screen issue. You will need to wait that someone is in the mood to work on it (aka not soon)

that's ok sir ... this My GS Dump :
1. Sniper Elite
2. Mercenaries 2

maybe another author will be help Smile
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#26
(08-22-2016, 05:52 PM)gregory Wrote: I'm surprised it work better for Medal. It could be due to a bad option.

I don't need a gs dump, I already several of them for half-screen issue. You will need to wait that someone is in the mood to work on it (aka not soon)

New Version PCSX2 v1.5.0 DEV 1189 from Author RamaPCSX2 still have a problem. the problem can fix in PCSX v1.4.0, but not in new version Sad

AREA 51, the floor look very strange

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i tested and compare with PCSX2 v1.4.0

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GS Dump :
AREA 51 Text Bug

I try OpenGL Hardware not work Sad
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#27
(08-21-2016, 10:29 PM)gregory Wrote: could you provide me a gs dump
i dont know what's new in pcsx2 new version, it's look like a same with old version [Image: smilies_fb5ox6p94iii.gif]
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Area 51
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Quote:Area 51 Sky Bug Text PCSX2 v1.5.0 DEV 1210

Call of Duty 3
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Quote:Call of Duty 3 Bug Text PCSX2 v1.5.0 DEV 1210

Mercenaries 2
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Quote:Mercenaries 2 Sky Dazzling PCSX2 v1.5.0 DEV 1210
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#28
These games have already been mentioned, it is best to check this list to avoid repeating known games https://github.com/PCSX2/pcsx2/issues/1339

(although call of duty 3 seems to be a new one, i think)
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#29
(08-28-2016, 03:35 AM)refraction Wrote: These games have already been mentioned, it is best to check this list to avoid repeating known games https://github.com/PCSX2/pcsx2/issues/1339

(although call of duty 3 seems to be a new one, i think)
Oops, I guess I fooled you ref Tongue

The issues in COD3 aren't new at all. Unrelated to this, I closed an rather old bug report from 0.9.6 crashing due to what was probably IPU hangs at the time - this is also mentioned in the compatibility thread. 

Anyways, the corrupted textures/menu screens were known bugs since 0.9.6. Oddly enough, there isn't any history of alternative EE clamping modes being used; and yet clamp mode 3 is used for all region copies of the game in the GameDB. (Destruidor had removed a gamefix from his compatibility report, maybe that found its way into the GameDB later?)
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#30
call of duty is like kung fung panda (if my memory is correct). The game reads 8 bits index texture from 32 bits color texture. I think both game use unaligned access so my function to read those kind of texture is bad.
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