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PIP in Devil may Cry
#1
hey guys, I'm having a problem in Devil May Cry when upscaling.

Now I don't see any other posts about my particular issue so I hope it can be corrected as the game looks gorgeous in 1080p upscaling.

In the first cutscene when Trisha busts in, I have a rectangle located in the upper left hand corner of the screen that is playing the same cutscene like a Picture in Picture effect.

When the game starts the box is still up there, reflecting what is going on in the main screen. Does not do it in software mode or native res hardware, but it happens on both dx9 and dx11 hardware.

Please tell me this can be corrected because in native res on my 65 inch plasma the game has not aged well at allSad.
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#2
tried ticking the "automatic switch to software mode when and FMV occurs" fix ?
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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#3
(06-09-2014, 08:08 PM)jesalvein Wrote: tried ticking the "automatic switch to software mode when and FMV occurs" fix ?

Yes. Actually to be honest the cutscene is done In Real time polygons if I'm not mistaken.

It's also in gameplay. Anytime there are polygons on the screen.
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#4
I see.
what about a screenshot to explain better ?
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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#5
if i rember correctly its gsdx issue that poped up in 4600 or higher

http://wiki.pcsx2.net/index.php/Devil_May_Cry

if that same thing you talking about.
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