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A resourceful PSX emulator dev would be great for this.
We need someone to explain what the machine does from an emulating standpoint,
so that we can figure out where we stall / what needs to be implemented still or fixed yet.
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Speaking of which, what about the ePSXe devs? They're still pretty much doing maintenance on their project but they might be willing to help.
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I would suggest looking at the source of pcsx-r for help as well as contacting their head developer....
http://pcsxr.codeplex.com/
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isn't pcsx-r just a modified version of PCSX (the one developed by the same original devs as PCSX2)? If so, most of that code is already in PCSX2.