the code of that region was for initalizing the projection matrices that were to be sent to the GTE
It would be really nice to have a hack, which can be applicable to psp converted Eboot.PBP I am not sure about PSP / PS Vita cheat engines, I would need to make a research on that. Have anyone looked into how to apply widescreen patches to official PSN-PS1 on PSP / PSV eCFW?
Though, it would be nice to have applicable widescreen hacks for
1. Metal Gear Solid
2. Metal Gear Solid: VR missions
3. Silent Hill
4. Covert Ops: Nuclear Down
5. Dino Crisis 1&2 (backgrounds are pre-rendered, but if FOV could be increased...)
Wait a minute, just joined to ask this, so it is possible to make a "EBOOT" file of a widescreen hack/game ?
Rather can you save the widescreen configurations for a PS1 game ?
Very interested in learning about this ^_^"
04-24-2017, 11:42 PM
(This post was last modified: 04-24-2017, 11:53 PM by gamemasterplc.
Edit Reason: incorrect codetypes
Widescreen GameShark Code Spyro the Dragon NTSC-U:
This is an ASM hack. I did manage to thin text but spacing is still wide.
04-25-2017, 12:54 AM
(This post was last modified: 04-25-2017, 04:07 AM by gamemasterplc.
Edit Reason: now works on many camera angles
Widescreen GameShark Code Metal Gear Solid (Greatest Hits) NTSC-U:
This is an ASM hack
04-25-2017, 01:43 AM
(This post was last modified: 04-25-2017, 01:43 AM by gamemasterplc.)
nope, but porting may be possible to port