Ups, sorry a mistake in double post.
PSOne Widescreen Patches
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08-26-2015, 07:46 AM
(08-03-2015, 11:51 PM)VIRGIN KLM Wrote: There is a kind of generic way to do it as I described in a previous post but let me make it as easy as possible: Wow! I really love you all, guys. This post has been nearly innactive for almost half year and in just a month, things have changed a lot. @VIRGIN KLM I'm very grateful, for this little tutorial. As soon as I have more time, I'll try with all my ps1 collection, and of course, will post every succesful progress.
Well, after all this time i tried to make patches following the tutorial made by Virgin KLM (thank you very much to him), and worked for some few games
but not for the most which i tried, for some i encountered zooms. I made the patches for the Tenchu series, and for some PAL versions of the NTSC-U ones posted in the thread. Also i made an archive for have all the patches together, i know that we don't have an standard and the best efficient method or way for make all the widescreen patches, and the number of patches are low, but i think is good to have all the patches availables together in a tidy archive. In each file there is information about the author of the codes, the region and ID code of the game, and comments if the game needed them. I included a readme file and a list of the few PSX games which have a widescreen option, mentioning the ones which are not well made and if they have a patch. I can add in the archive any new patch. This is the tutorial made by Virgin KLM using the Cheat Engine program with the ePSXe emulator: Quote:"There is a kind of generic way to do it as i described in a previous post but let me make it as easy as possible: And this are the patches which i made following the tutorial of Virgin KLM: Tenchu: Stealth Assassins (PAL & NTSC-U) Tenchu 2: Birth of the Stealth Assassins (PAL-Spain & NTSC-U) Tenchu: Shinobi Gaisen (NTSC-J) Tenchu: Shinobi Hyakusen (NTSC-J) Ape Escape (PAL-Spain) Driver (PAL-Spain) Driver 2 (PAL-Spain) Ms. Pac-Man: Maze Madness (PAL) Pac-Man World (PAL-Spain) Ridge Racer Type 4 (PAL) Like the NTSC-U version the code only works fine for the cars, the background is stretched. Best regards.
08-27-2015, 10:13 PM
Nice work bro. +1
Gaming Rig: Intel i7 6700k @ 4.8Ghz | GTX 1070 TI | 32GB RAM | 960GB(480GB+480GB RAID0) SSD | 2x 1TB HDD
08-27-2015, 11:33 PM
Xenogears (NTSC-U) anyone?
Yes, it can be hacked in PCSXR, but the world map has no render fix and the portraits and textboxes and some UI is stretched.
08-28-2015, 08:19 PM
@El_Patas Great work! Can you make a list of the games you found a zoom value?
@rovazcas It may look from time to time like I procrastinate but I'm constantly thinking and trying stuff. @Devina Now that's a real challenge.
08-29-2015, 03:11 AM
wow that is in HD
Thank you people.
(08-28-2015, 08:19 PM)VIRGIN KLM Wrote: @El_Patas Great work! Can you make a list of the games you found a zoom value? Ouch, i don't remember now the various which i encountered, i remember this 3 with the values: - Ballerburg (PAL) Zoom 00B1772E 0C00 - Nightmare Creatures (NTSC-U) Zoom 00AE184E 0C00 - Pitfall 3D: Beyond the Jungle (NTSC-U) 00ACCBEC 0C00 moves the camera 00ACD27A 0C00 moves some elements 00B0E7B4 0C00 this ones seems good but the value of 1000 do not changes in the program. From now if i encounter one zoom in a game i post it also in the thread. Best regards.
Patches which i made:
Dead or Alive (PAL & NTSC-U) Dune (PAL-Spain) Causes glitches and slowdown in all the FMV videos Einhänder (NTSC-U & NTSC-J) Porsche Challenge (PAL & NTSC-U) You can't move the ship beyond the 4:3 mark. Needs render fix. Rival Schools (PAL & NTSC-U) R-Type Delta (PAL & NTSC-U & NTSC-J) Works only in characters and floor in both discs. You can't move the ship beyond the 4:3 mark. Needs render fix. Syphon Filter (PAL-Spain) Syphon Filter 2 (PAL-Spain) Syphon Filter 3 (PAL-Spain) I encountered values of zooms or Y-FOV for some games, if somebody can help to find the right widescreen codes for this games or knows another method for make the widescreen patches it would be very great and helpful: Gran Turismo (PAL) - 00AEC22C 1666 Zoom Wipeout 2097 (PAL) - 00AEA54A 0C00 Zoom Silent Bomber (PAL-Spain SLES-02992) - 00B0ADA8 1666 Zoom Team Buddies (NTSC-U) - 00A6C83E 0C00 Zoom NBA Shoot Out '97 (NTSC-U) - 00B13626 0C00 Zoom away or 00B2B314 0C00 Zoom near Quake II (PAL) - 00AFCDD2 0C00 Y-FOV Legacy of Kain: Soul Reaver (PAL-Spain SLES-02026) - 00B21C00 0C00 Zoom Disney's Tarzan (PAL-Spain) - 00AD4466 0C00 Good, but when you move the character the screen changes to stretched. Strider 2 (NTSC-U) - 00B24D88 1400 Zoom Best regards.
09-11-2015, 07:12 PM
(This post was last modified: 09-11-2015, 08:11 PM by VIRGIN KLM.)
Good work El_Patas! Great work for those people that said that such thing is not possible on PS1...
Also, I'm gonna give a look at the games you found a zoom value. |
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