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PSX2 Crashes on Dynasty Warriors 5 Empires
#1
I know my computer can handle things. It handled FFX fine. It handles this game fine.

Until it goes to load the LV... then it plays a little then crashes. Majority of times it has blamed the graphics plugin. I have also tried the beta but then it was blaming something else.

My VCard has DirectX11 and yes I have updated to latest etc.

After trying many options I don't know what to do at this point and would like some assistance.

I guess before people start asking which seems to be common here...

My specs are:

Brand AMD
Series Phenom II X4
CPU Socket Type Socket AM3
Multi-Core Quad-Core
Name Phenom II X4 965 Black Edition
Operating Frequency 3.4GHz
Hyper Transports 4000MHz
L2 Cache 4 x 512KB
L3 Cache 6MB
64 bit Support Yes
Hyper-Transport Support Yes
Virtualization Technology Support Yes

Brand VisionTek
Interface PCI Express 2.0 x16
Chipset Manufacturer ATI
GPU Radeon HD 5770
Core Clock 850MHz
Stream Processors 800 Stream Processing Units
Effective Memory Clock 4800MHz
Memory Size 1GB
Memory Interface 128-bit
Memory Type GDDR5
3D API
DirectX DirectX 11
Max Resolution 2560 x 1600

RAM:
Brand G.SKILL
Series Ripjaws Series
Model F3-8500CL7D-8GBRL
Type 240-Pin DDR3 SDRAM
Tech Spec
Capacity 8GB (2 x 4GB)
Speed DDR3 1066 (PC3 8500)
Cas Latency 7
Timing 7-7-7-18
Voltage 1.5V
ECC No
Buffered/Registered Unbuffered
Multi-channel Kit Dual Channel Kit
Heat Spreader Yes
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#2
can you post the console log ?
just to figure out what error you get
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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#3
Problem Event Name: APPCRASH
Application Name: pcsx2 0.9.6.exe
Application Version: 0.0.0.0
Application Timestamp: 49a77286
Fault Module Name: GSdx-sse2.dll
Fault Module Version: 1.0.1.9
Fault Module Timestamp: 496bc509
Exception Code: c0000005
Exception Offset: 00268a49
OS Version: 6.1.7600.2.0.0.256.1
Locale ID: 1033
Additional Information 1: 0a9e
Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
Additional Information 3: 0a9e
Additional Information 4: 0a9e372d3b4ad19135b953a78882e789
PCSX2 0.9.6 - compiled on Feb 27 2009
Savestate version: 8b400004
x86Init:
CPU vendor name = AuthenticAMD
FamilyID = 3
x86Family = AMD Phenom™ II X4 965 Processor
CPU speed = 3.447 Ghz
Cores = 4 physical [4 logical]
x86PType = Standard OEM
x86Flags = 178bfbff 00802009
x86EFlags = efd3fbff

Features:
Detected MMX
Detected SSE
Detected SSE2
Detected SSE3
Not Detected SSSE3
Not Detected SSE4.1

Extended AMD Features:
Detected MMX2
Detected 3DNOW
Detected 3DNOW2

Hotkeys:
F1 - save state
(Shift +) F2 - cycle states
F3 - load state
Bios Version 2.0



**************
rom1 NOT FOUND
**************






**************
rom2 NOT FOUND
**************






**************
erom NOT FOUND
**************



Framelimiter rate updated (UpdateVSyncRate): 59.94 fps
MTGS > Thread Started, Opening GS Plugin...
MTGS > GSopen Finished, return code: 0x0
Running the PS2 BIOS...
# Initialize memory (rev:3.70, ctm:393Mhz, cpuclk:295Mhz detected)

# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)

# TLB spad=0 kernel=1:12 default=13:30 extended=31:38

# Initialize Start.

# Initialize GS ...

# Initialize INTC ...

# Initialize TIMER ...

# Initialize DMAC ...

# Initialize VU1 ...

# Initialize VIF1 ...

# Initialize GIF ...

# Initialize VU0 ...

# Initialize VIF0 ...

# Initialize IPU ...

# Initialize FPU ...

# Initialize User Memory ...

# Initialize Scratch Pad ...

# Initialize Done.



EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48

CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M



# Restart Without Memory Clear.

# Initialize GS ...

# Initialize INTC ...

# Initialize TIMER ...

# Initialize DMAC ...

# Initialize VU1 ...

# Initialize VIF1 ...

# Initialize GIF ...

# Initialize VU0 ...

# Initialize VIF0 ...

# Initialize IPU ...

# Initialize FPU ...

# Initialize Scratch Pad ...

# Restart Without Memory Clear Done.

# Restart Without Memory Clear.

# Initialize GS ...

# Initialize INTC ...

# Initialize TIMER ...

# Initialize DMAC ...

# Initialize VU1 ...

# Initialize VIF1 ...

# Initialize GIF ...

# Initialize VU0 ...

# Initialize VIF0 ...

# Initialize IPU ...

# Initialize FPU ...

# Initialize Scratch Pad ...

# Restart Without Memory Clear Done.

REGION PARAMS = Oceania
ExecutePs2GameDisk

CDVD.KEY = 94,69,95,39,B5,E4,05
loadElfFile: cdrom0:\SLUS_213.98;1; CRC = F0EA2271
CDVD.KEY = 94,69,95,39,B5,00,01
# Restart.

# Initialize GS ...

# Initialize INTC ...

# Initialize TIMER ...

# Initialize DMAC ...

# Initialize VU1 ...

# Initialize VIF1 ...

# Initialize GIF ...

# Initialize VU0 ...

# Initialize VIF0 ...

# Initialize IPU ...

# Initialize FPU ...

# Initialize User Memory ...

# Initialize Scratch Pad ...

# Restart Done.

DecSet Write: 00
# Restart Without Memory Clear.

# Initialize GS ...

# Initialize INTC ...

# Initialize TIMER ...

# Initialize DMAC ...

# Initialize VU1 ...

# Initialize VIF1 ...

# Initialize GIF ...

# Initialize VU0 ...

# Initialize VIF0 ...

# Initialize IPU ...

# Initialize FPU ...

# Initialize Scratch Pad ...

# Restart Without Memory Clear Done.

# Restart Without Memory Clear.

# Initialize GS ...

# Initialize INTC ...

# Initialize TIMER ...

# Initialize DMAC ...

# Initialize VU1 ...

# Initialize VIF1 ...

# Initialize GIF ...

# Initialize VU0 ...

# Initialize VIF0 ...

# Initialize IPU ...

# Initialize FPU ...

# Initialize Scratch Pad ...

# Restart Without Memory Clear Done.

DecSet Write: 53
DecSet Write: 00
# Restart.

# Initialize GS ...

# Initialize INTC ...

# Initialize TIMER ...

# Initialize DMAC ...

# Initialize VU1 ...

# Initialize VIF1 ...

# Initialize GIF ...

# Initialize VU0 ...

# Initialize VIF0 ...

# Initialize IPU ...

# Initialize FPU ...

# Initialize User Memory ...

# Initialize Scratch Pad ...

# Restart Done.

DecSet Write: 00
CDVD.KEY = 94,69,95,39,B5,E4,05
# Restart Without Memory Clear.

# Initialize GS ...

# Initialize INTC ...

# Initialize TIMER ...

# Initialize DMAC ...

# Initialize VU1 ...

# Initialize VIF1 ...

# Initialize GIF ...

# Initialize VU0 ...

# Initialize VIF0 ...

# Initialize IPU ...

# Initialize FPU ...

# Initialize Scratch Pad ...

# Restart Without Memory Clear Done.

DecSet Write: 00
Loading state from: sstates\F0EA2271.000
Bios Version 2.0



**************
rom1 NOT FOUND
**************






**************
rom2 NOT FOUND
**************






**************
erom NOT FOUND
**************



Loading GS
Loading SPU2
Loading DEV9
Loading USB
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#4
You forgot to mention you're loading a state? Tongue Also use the latest 0.9.7 beta
[Image: newsig.jpg]
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#5
I already said I mentioned about using the beta. All it did was cause diff errors @ the same spot.

Also. I only started using the state I made after I saw it crashing at the same spot. I got tired of doing some things over and over. So I created one.
True the beta last a little longer before it finally closes on me... but I still can't anywhere in the level.

Problem Event Name: APPCRASH
Application Name: pcsx2-r3113.exe
Application Version: 0.0.0.0
Application Timestamp: 4c012eb1
Fault Module Name: gsdx-sse2-r3068.dll
Fault Module Version: 1.0.1.9
Fault Module Timestamp: 4c012eeb
Exception Code: c0000005
Exception Offset: 0004fdf3
OS Version: 6.1.7600.2.0.0.256.1
Locale ID: 1033
Additional Information 1: 0a9e
Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
Additional Information 3: 0a9e
Additional Information 4: 0a9e372d3b4ad19135b953a78882e789
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#6
The state could contain the erroneous part, so by reloading it you could be just loading the bug all over again even though you used different settings.
So again, we need a log with the 0.9.7 beta, your plugins used on it and your settings. You can also try setting clamps of EE and VU to extra+preserve sign and full and/or using the internal ISO reader or the Linuz ISO plugin to read your ISO
[Image: newsig.jpg]
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#7
I guess I post the log contained in the default PSX2.

PCSX2 0.9.7.r3113 - compiled on May 29 2010
Savestate version: 0x8b430000

x86-32 Init:
CPU vendor name = AuthenticAMD
FamilyID = 3
x86Family = AMD Phenom™ II X4 965 Processor
CPU speed = 3.396 ghz
Cores = 4 physical [4 logical]
x86PType = Standard OEM
x86Flags = 178bfbff 00802009
x86EFlags = efd3fbff

x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3
MMX2 .. 3DNOW .. 3DNOW2.. SSE4a

Initializing PS2 virtual machine...
Allocating memory for recompilers...

Loading plugins...
Binding GS : C:\Program Files (x86)\Emulation\PCSX2 0.9.7\Plugins\gsdx-sse2-r3068.dll
Windows 6.1.7600
ATI Radeon HD 5700 Series (8.17.10.29)
Binding PAD : C:\Program Files (x86)\Emulation\PCSX2 0.9.7\Plugins\lilypad-r2930.dll
Binding SPU2 : C:\Program Files (x86)\Emulation\PCSX2 0.9.7\Plugins\spu2-x-r3117.dll
Binding CDVD : C:\Program Files (x86)\Emulation\PCSX2 0.9.7\Plugins\cdvdiso-r3065.dll
Binding USB : C:\Program Files (x86)\Emulation\PCSX2 0.9.7\Plugins\USBnull.dll
Binding FW : C:\Program Files (x86)\Emulation\PCSX2 0.9.7\Plugins\FWnull.dll
Binding DEV9 : C:\Program Files (x86)\Emulation\PCSX2 0.9.7\Plugins\DEV9null.dll
Plugins loaded successfully.


Any quick way of getting that info?
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#8
I am putting things enabled or selected...

GSdx 3068 (MSVC 15.00, SSE2) 0.1.16 [gsdx-sse2-r3068]
Renderer: Direct3D10/11 Hardware
Interlacing: Blend bff (slight blur, 1/2 fps)
Native

Pad: Lilypad svn
Windows messaging
DirectInput
XInput
Mouse API: Disable/Always hide cursor
Local Volume Control
Safe fullscreen exit on escape, Save state # in title

SPU: SPU2-X
Linear (Simple/Nice) 1-XAudio 2
Latency 145 ms
1X - Normal Reverb Volume
Sync Mode: TimeStretch
Audio Expansion: Stereo/None

CDVD: Linuz ISO CDVD 0.9.0
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#9
There is a screenshot button in each setting dialog on 0.9.7 at the lower left, you can use that to take shots of all your settings. We need a log with a run up to the crash too not just that.
[Image: newsig.jpg]
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#10
You can also try setting clamps of EE and VU to extra+preserve sign and full <--Doing that caused it not to crash but the audio was slower and never loaded the things the chars say and other things.


Well how do you enable the log for PSX2 and where do you get it?
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