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Particular settings needed for 2D fighters..?
#1
Just wondering.. because all the ones i have tried run fine, but are extremely pixellated/low res & heavily aliased regardless of the internal resolution etc i have tried, is there any way to fix this..?

Currently using 0.9.8

GSdx9
Direct3D9 (hardware)
Blend tff
4x Native resolution
Texture filtering
Alpha Correction

Thanks.
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#2
2D fighters with 2D graphics use pre-drawn sprites of a particular resolution. Since there's no polygon rendering going on, there's nothing render at a higher resolution. The most you'll be able to manage is better filtering, maybe.
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#3
(01-15-2012, 11:20 PM)natt Wrote: 2D fighters with 2D graphics use pre-drawn sprites of a particular resolution. Since there's no polygon rendering going on, there's nothing render at a higher resolution. The most you'll be able to manage is better filtering, maybe.


OK, thanks for the reply.. seems a crying shame that nothing can be done about this as there are plenty of handsome sprite based games on PS2 that would surely look stunning if a solution could be found.. but c'est la vie, back to playing them on my old PS2/CRT then.

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#4
what does c'est la vie mean, bro?
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#5
"That's life" Tongue
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