12-12-2016, 02:12 AM
Hello, forum! I have a game that appears to accept launch arguments, but I don't know how to supply them to the game's binary instead of just launching the game the usual way. Does PCSX2 allow this? Thanks.
Passing launch argument to game binary
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12-12-2016, 02:12 AM
Hello, forum! I have a game that appears to accept launch arguments, but I don't know how to supply them to the game's binary instead of just launching the game the usual way. Does PCSX2 allow this? Thanks.
01-12-2020, 04:53 PM
Just bumping this old topic with an answer to my question, for anyone searching for this info: launch arguments were added to the PCSX2 nightly builds in mid-2018. Supply launch arguments to a game by running PCSX2 with a launch argument that uses this syntax...
Code: --gameargs="-arg1 -arg2 -etc" ...and the arguments within quotes will be passed on to the game itself. |
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