Passing launch argument to game binary
#1
Hello, forum!  I have a game that appears to accept launch arguments, but I don't know how to supply them to the game's binary instead of just launching the game the usual way.  Does PCSX2 allow this?  Thanks.
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#2
Just bumping this old topic with an answer to my question, for anyone searching for this info: launch arguments were added to the PCSX2 nightly builds in mid-2018.  Supply launch arguments to a game by running PCSX2 with a launch argument that uses this syntax...

Code:
--gameargs="-arg1 -arg2 -etc"


...and the arguments within quotes will be passed on to the game itself.
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