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Pcsx2 1.4.0 some game bugs
#1
Running this games at dx11 native x3. Tried change settings to the lowest, it didnt help.
Is there any way to remove that Black things or fix them?

My PC specs: i3 4130 3.4 ghz, gtx 750 1GB. 8 GB RAM, windows 7 64 - bit.

Destroy all humans 2 and Jak 3 ( Black eyes and this black / grey box

http://s23.postimg.org/d21spxfa2/3333.jpg
http://s12.postimg.org/3o3uxln70/2222.jpg

i cant upload picture here so u can see it asap cuz it lower resolution of it for like x5 times for some reason..
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#2
Destroy all humans should be fixed the opengl renderer. Jak 3 doesn't have a fix yet.
[Image: gmYzFII.png]
[Image: dvedn3-5.png]
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#3
oh nice, it works with OpenGL ( Software )
i just saw there is compatibility list thread maybe i can check it there before posting this next time Tongue

btw, now it works fine with OpenGL ( Software ) but its too slow, what do i need to change/buy to make it run at faster/normal speed?
is there any way to speed it up? it says im getting around 40 FPS
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#4
(01-16-2016, 05:55 PM)mrtawsiti3 Wrote: oh nice, it works with OpenGL ( Software )
i just saw there is compatibility list thread maybe i can check it there before posting this next time Tongue

btw, now it works fine with OpenGL ( Software ) but its too slow, what do i need to change/buy to make it run at faster/normal speed?

I don't think it requires software. I think you might have to enable hardware depth, or change the blending unit accuracy
[Image: gmYzFII.png]
[Image: dvedn3-5.png]
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#5
Tried both, doesnt work Laugh
Tnx bro
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#6
This is what General Plot wrote:
Bugs:
Destroy all Humans 2
Ingame has corrupt graphics if gsdx is in hardware mode. Looks fine in software mode.

Its fine in Software mode. But in Software mode im 30-40 FPS, how do i increase the FPS?
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#7
you can add extra rendering threads, though I swear someone posted about it working earlier in the month. The only other thing I can think of is enabling accurate date.
[Image: gmYzFII.png]
[Image: dvedn3-5.png]
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#8
alrighty, my CPU have 4 threads. i know pcsx2 use 1 thread and something use another 1 thread, so thats 2.. Can i put Rendering threads:4 or that would be overkill?
http://s28.postimg.org/pi7r4hjmk/111.jpg
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#9
i'd set 2 or 3 extra threads
[Image: gmYzFII.png]
[Image: dvedn3-5.png]
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#10
Just to chime in, Destroy All Humans does need software mode, has some odd stuff going on and MipMapping.
[Image: ref_sig_anim.gif]
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