04-06-2016, 09:17 AM
So essentially i run my ps3 controller through MotioninJoy .
I can run Smackdown vs raw 2007 fine , Controller recognises it .
As i run
Dragon Ball Z :Budokai Tenkaichi 3
Yu-Gi-Oh - The Beggining Of Destiny
The game does this cute thing where it won't let me use my controller ?
It's not the first time this has happened , the issues fixed by a clean restart ( Which is a hassle because i've already done this and lost all my game data .-. )
Yugioh Logs -
PCSX2 1.4.0-20160105132032- compiled on Jan 5 2016
Savestate version: 0x9a0b0000
Host Machine Init:
Operating System = Microsoft Windows 10 Pro (build 10586), 64-bit
Physical RAM = 32719 MB
CPU name = Intel® Core i7-4930K CPU @ 3.40GHz
Vendor/Model = GenuineIntel (stepping 04)
CPU speed = 3.398 ghz (12 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7fbee3bf
x86EFlags = 2c100000
x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX
Loading language translation databases for 'English (Australia)' [en_AU]
pcsx2_Main not found -- translation dictionary may be incomplete.
pcsx2_Iconized not found -- translation dictionary may be incomplete.
SetLanguage: Requested translation is not implemented yet.
Reserving memory for recompilers...
Loading plugins...
Binding GS: D:\Games\Ps2 Emulator\PCSX2 1.4.0\Plugins\gsdx32-avx.dll
Windows 10.0.10586
Binding PAD: D:\Games\Ps2 Emulator\PCSX2 1.4.0\Plugins\lilypad.dll
Binding SPU2: D:\Games\Ps2 Emulator\PCSX2 1.4.0\Plugins\spu2-x.dll
Binding CDVD: D:\Games\Ps2 Emulator\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll
Binding USB: D:\Games\Ps2 Emulator\PCSX2 1.4.0\Plugins\USBnull.dll
Binding FW: D:\Games\Ps2 Emulator\PCSX2 1.4.0\Plugins\FWnull.dll
Binding DEV9: D:\Games\Ps2 Emulator\PCSX2 1.4.0\Plugins\DEV9null.dll
Plugins loaded successfully.
(GameDB) 9693 games on record (loaded in 159ms)
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Windows 10.0.10586
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D11 (Hardware mode)
Opening CDVD
isoFile open ok: D:\Games\Ps2 Emulator\PCSX2 1.4.0\Ps2 Games\Yu-Gi-Oh! GX - The Beginning of Destiny (USA).iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2093488 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0 [File]: C:\Users\darko\OneDrive\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\darko\OneDrive\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v02.20(10/02/2006) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
# Initialize memory (rev:3.70, ctm:392Mhz, cpuclk:294Mhz detected)
PlayStation 2 ======== Hard reset boot
ROMGEN=2006-0210, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
<20060210-142424,ROMconf,PS20220WC20060210.bin:11824>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.
EE DECI2 Manager version 0.06 Apr 7 2005 21:09:14
CPUID=2e20, BoardID=0, ROMGEN=2006-0210, 32M
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_216.83;1
(SYSTEM.CNF) Software version = 2.00
(SYSTEM.CNF) Disc region type = NTSC
found 0 symbols
ELF (cdrom0:\SLUS_216.83;1) Game CRC = 0x1C97BC54, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_216.83;1
(SYSTEM.CNF) Software version = 2.00
(SYSTEM.CNF) Disc region type = NTSC
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_216.83;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_216.83;1
0 00100000 00147600 .....................
Loaded, cdrom0:¥SLUS_216.83;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver. 2.2
Copyright 1999-2002 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 2
loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX;1 args 0 arg
loadmodule: id 28, ret 2
loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX;1 args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥MODULES¥SCREAM.IRX;1 args 0 arg
==========================================================
SCREAM ©2003 Sony Computer Entertainment America
by Buzz Burrowes v2.0.3
(built Jan 16 2004 at 11:08:44)
(build with sce library rev 2.8.1)
==========================================================
Thread Priorities:
Sound Tick = 9
Main RPC = 58
Loading RPC = 59
==========================================================
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥MODULES¥SNDKSS.IRX;1 args 0 arg
***************************************
**** kssSnd driver version 1.0 ****
***************************************
Exit kssSnd loader thread
loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥MODULES¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 © SCEI
Exit rsd_main
loadmodule: id 32, ret 2
loadmodule: fname cdrom0:¥MODULES¥CDVDSTM.IRX;1 args 0 arg
loadmodule: id 33, ret 2
loadmodule: fname cdrom0:¥MODULES¥USBD.IRX;1 args 0 arg
USB Driver (Version 1.6.0)
loadmodule: id 34, ret 2
loadmodule: fname cdrom0:¥MODULES¥USBPSPCM.IRX;1 args 7 arg -psp=1
loadmodule: id 35, ret 2
Stream Buffer 1Bank 32768byte 5banks 163840byte used
Dragon Ball Z logs
PCSX2 1.4.0-20160105132032- compiled on Jan 5 2016
Savestate version: 0x9a0b0000
Host Machine Init:
Operating System = Microsoft Windows 10 Pro (build 10586), 64-bit
Physical RAM = 32719 MB
CPU name = Intel® Core i7-4930K CPU @ 3.40GHz
Vendor/Model = GenuineIntel (stepping 04)
CPU speed = 3.398 ghz (12 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7fbee3bf
x86EFlags = 2c100000
x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX
Loading language translation databases for 'English (Australia)' [en_AU]
pcsx2_Main not found -- translation dictionary may be incomplete.
pcsx2_Iconized not found -- translation dictionary may be incomplete.
SetLanguage: Requested translation is not implemented yet.
Reserving memory for recompilers...
Loading plugins...
Binding GS: D:\Games\Ps2 Emulator\PCSX2 1.4.0\Plugins\gsdx32-avx.dll
Windows 10.0.10586
Binding PAD: D:\Games\Ps2 Emulator\PCSX2 1.4.0\Plugins\lilypad.dll
Binding SPU2: D:\Games\Ps2 Emulator\PCSX2 1.4.0\Plugins\spu2-x.dll
Binding CDVD: D:\Games\Ps2 Emulator\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll
Binding USB: D:\Games\Ps2 Emulator\PCSX2 1.4.0\Plugins\USBnull.dll
Binding FW: D:\Games\Ps2 Emulator\PCSX2 1.4.0\Plugins\FWnull.dll
Binding DEV9: D:\Games\Ps2 Emulator\PCSX2 1.4.0\Plugins\DEV9null.dll
Plugins loaded successfully.
(GameDB) 9693 games on record (loaded in 155ms)
HotSwapping to new ISO src image!
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Windows 10.0.10586
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D11 (Hardware mode)
Opening CDVD
isoFile open ok: D:\Games\Ps2 Emulator\PCSX2 1.4.0\Ps2 Games\DragonBall Z - Budokai Tenkaichi 3 (USA) (En,Ja).iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1475008 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0 [File]: C:\Users\darko\OneDrive\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\darko\OneDrive\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v02.20(10/02/2006) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
# Initialize memory (rev:3.70, ctm:392Mhz, cpuclk:294Mhz detected)
PlayStation 2 ======== Hard reset boot
ROMGEN=2006-0210, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
<20060210-142424,ROMconf,PS20220WC20060210.bin:11824>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.
EE DECI2 Manager version 0.06 Apr 7 2005 21:09:14
CPUID=2e20, BoardID=0, ROMGEN=2006-0210, 32M
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_216.78;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_216.78;1) Game CRC = 0x428113C2, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_216.78;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_216.78;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_216.78;1
1 00100000 001c33c0 .............................
2 002c3400 0003bd6e .....
Loaded, cdrom0:¥SLUS_216.78;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver. 2.2
Copyright 1999-2002 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥IRX¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥IRX¥MCMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 2
loadmodule: fname cdrom0:¥IRX¥MCSERV.IRX;1 args 0 arg
loadmodule: id 27, ret 2
loadmodule: fname cdrom0:¥IRX¥DBCMAN.IRX;1 args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥IRX¥SIO2D.IRX;1 args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥IRX¥DS2U_D.IRX;1 args 0 arg
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥IRX¥LIBSD.IRX;1 args 0 arg
loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥IRX¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 © SCEI
Exit rsd_main
loadmodule: id 32, ret 2
loadmodule: fname cdrom0:¥IRX¥MODHSYN.IRX;1 args 0 arg
loadmodule: id 33, ret 0
loadmodule: fname cdrom0:¥IRX¥MODSESQ2.IRX;1 args 0 arg
loadmodule: id 34, ret 0
loadmodule: fname cdrom0:¥IRX¥CDVDSTM.IRX;1 args 0 arg
loadmodule: id 35, ret 2
loadmodule: fname cdrom0:¥IRX¥SOUNDS.IRX;1 args 0 arg
loadmodule: id 36, ret 0
loadmodule: fname cdrom0:¥IRX¥CRI_ADXI.IRX;1 args 0 arg
CRI ADX Driver Ver.9.71(Dec 13 2005 21:36:53)
CRI ADX Driver : Main Thread Priority = 39
CRI ADX Driver : PSM Thread Priority = 39
CRI ADX Driver : DTX Thread Priority = 48
CRI ADX Driver : SPU CORE Number = 0
CRI ADX Driver : sceSdInit(SD_INIT_COLD) call.
loadmodule: id 37, ret 2
SDR callback thread created
[SESQ] : SesqInit() :
[SESQ] : SesqSetVolume() : [port_bit=ff vol=127]
DVCI: "PZS3US0.AFS" found.
DVCI: "PZS3US1.AFS" found.
DVCI: "PZS3US2.AFS" found.
DVCI: "ZS3USOP.PSS" found.
DVCI: "ZS3USOP_PAL.PSS" Not found.
DVCI: "ZS3USOP.ADX" found.
DVCI: "ZS3USED.PSS" found.
DVCI: "ZS3USED_PAL.PSS" Not found.
DVCI: Total 6 files.
DVCI: Warning, Can't load all cache file.
PS2RNA: sceSifAllocIopHeap(266304) ret=0x00174600
PS2RNA: sceSifAllocIopHeap(2256) ret=0x001b5700
PS2RNA: sceSifAllocIopHeap(16448) ret=0x001b6000
[SESQ] : SesqSet() : [port_num=0 spu_addr=5010 hd_addr=1ba100 sq_addr=1811456]
[SESQ] : SesqPlay() : [port_num=0 sesq= 4, loop=0, vol= 108, pan= 64, pitch= 0 cpu_id= 0]
[SESQ] : SesqUpdate() : se end. [port_num=0, sesq= 4, cpu_id= 0 iop_id=f8000000]
[SESQ] : SesqOutput() : [mono=0]
[SESQ] : SesqPlay() : [port_num=0 sesq= 5, loop=0, vol= 108, pan= 64, pitch= 0 cpu_id= 1]
[SESQ] : SesqUpdate() : se end. [port_num=0, sesq= 5, cpu_id= 1 iop_id=f8000001]
Does anyone have any solutions for this or have any idea what exactly is causing the issue , I'm still really new to the forums tried looking for any similar issued but couldn't find any.
I can run Smackdown vs raw 2007 fine , Controller recognises it .
As i run
Dragon Ball Z :Budokai Tenkaichi 3
Yu-Gi-Oh - The Beggining Of Destiny
The game does this cute thing where it won't let me use my controller ?
It's not the first time this has happened , the issues fixed by a clean restart ( Which is a hassle because i've already done this and lost all my game data .-. )
Yugioh Logs -
PCSX2 1.4.0-20160105132032- compiled on Jan 5 2016
Savestate version: 0x9a0b0000
Host Machine Init:
Operating System = Microsoft Windows 10 Pro (build 10586), 64-bit
Physical RAM = 32719 MB
CPU name = Intel® Core i7-4930K CPU @ 3.40GHz
Vendor/Model = GenuineIntel (stepping 04)
CPU speed = 3.398 ghz (12 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7fbee3bf
x86EFlags = 2c100000
x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX
Loading language translation databases for 'English (Australia)' [en_AU]
pcsx2_Main not found -- translation dictionary may be incomplete.
pcsx2_Iconized not found -- translation dictionary may be incomplete.
SetLanguage: Requested translation is not implemented yet.
Reserving memory for recompilers...
Loading plugins...
Binding GS: D:\Games\Ps2 Emulator\PCSX2 1.4.0\Plugins\gsdx32-avx.dll
Windows 10.0.10586
Binding PAD: D:\Games\Ps2 Emulator\PCSX2 1.4.0\Plugins\lilypad.dll
Binding SPU2: D:\Games\Ps2 Emulator\PCSX2 1.4.0\Plugins\spu2-x.dll
Binding CDVD: D:\Games\Ps2 Emulator\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll
Binding USB: D:\Games\Ps2 Emulator\PCSX2 1.4.0\Plugins\USBnull.dll
Binding FW: D:\Games\Ps2 Emulator\PCSX2 1.4.0\Plugins\FWnull.dll
Binding DEV9: D:\Games\Ps2 Emulator\PCSX2 1.4.0\Plugins\DEV9null.dll
Plugins loaded successfully.
(GameDB) 9693 games on record (loaded in 159ms)
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Windows 10.0.10586
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D11 (Hardware mode)
Opening CDVD
isoFile open ok: D:\Games\Ps2 Emulator\PCSX2 1.4.0\Ps2 Games\Yu-Gi-Oh! GX - The Beginning of Destiny (USA).iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2093488 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0 [File]: C:\Users\darko\OneDrive\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\darko\OneDrive\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v02.20(10/02/2006) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
# Initialize memory (rev:3.70, ctm:392Mhz, cpuclk:294Mhz detected)
PlayStation 2 ======== Hard reset boot
ROMGEN=2006-0210, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
<20060210-142424,ROMconf,PS20220WC20060210.bin:11824>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.
EE DECI2 Manager version 0.06 Apr 7 2005 21:09:14
CPUID=2e20, BoardID=0, ROMGEN=2006-0210, 32M
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_216.83;1
(SYSTEM.CNF) Software version = 2.00
(SYSTEM.CNF) Disc region type = NTSC
found 0 symbols
ELF (cdrom0:\SLUS_216.83;1) Game CRC = 0x1C97BC54, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_216.83;1
(SYSTEM.CNF) Software version = 2.00
(SYSTEM.CNF) Disc region type = NTSC
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_216.83;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_216.83;1
0 00100000 00147600 .....................
Loaded, cdrom0:¥SLUS_216.83;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver. 2.2
Copyright 1999-2002 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 2
loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX;1 args 0 arg
loadmodule: id 28, ret 2
loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX;1 args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥MODULES¥SCREAM.IRX;1 args 0 arg
==========================================================
SCREAM ©2003 Sony Computer Entertainment America
by Buzz Burrowes v2.0.3
(built Jan 16 2004 at 11:08:44)
(build with sce library rev 2.8.1)
==========================================================
Thread Priorities:
Sound Tick = 9
Main RPC = 58
Loading RPC = 59
==========================================================
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥MODULES¥SNDKSS.IRX;1 args 0 arg
***************************************
**** kssSnd driver version 1.0 ****
***************************************
Exit kssSnd loader thread
loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥MODULES¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 © SCEI
Exit rsd_main
loadmodule: id 32, ret 2
loadmodule: fname cdrom0:¥MODULES¥CDVDSTM.IRX;1 args 0 arg
loadmodule: id 33, ret 2
loadmodule: fname cdrom0:¥MODULES¥USBD.IRX;1 args 0 arg
USB Driver (Version 1.6.0)
loadmodule: id 34, ret 2
loadmodule: fname cdrom0:¥MODULES¥USBPSPCM.IRX;1 args 7 arg -psp=1
loadmodule: id 35, ret 2
Stream Buffer 1Bank 32768byte 5banks 163840byte used
Dragon Ball Z logs
PCSX2 1.4.0-20160105132032- compiled on Jan 5 2016
Savestate version: 0x9a0b0000
Host Machine Init:
Operating System = Microsoft Windows 10 Pro (build 10586), 64-bit
Physical RAM = 32719 MB
CPU name = Intel® Core i7-4930K CPU @ 3.40GHz
Vendor/Model = GenuineIntel (stepping 04)
CPU speed = 3.398 ghz (12 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7fbee3bf
x86EFlags = 2c100000
x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX
Loading language translation databases for 'English (Australia)' [en_AU]
pcsx2_Main not found -- translation dictionary may be incomplete.
pcsx2_Iconized not found -- translation dictionary may be incomplete.
SetLanguage: Requested translation is not implemented yet.
Reserving memory for recompilers...
Loading plugins...
Binding GS: D:\Games\Ps2 Emulator\PCSX2 1.4.0\Plugins\gsdx32-avx.dll
Windows 10.0.10586
Binding PAD: D:\Games\Ps2 Emulator\PCSX2 1.4.0\Plugins\lilypad.dll
Binding SPU2: D:\Games\Ps2 Emulator\PCSX2 1.4.0\Plugins\spu2-x.dll
Binding CDVD: D:\Games\Ps2 Emulator\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll
Binding USB: D:\Games\Ps2 Emulator\PCSX2 1.4.0\Plugins\USBnull.dll
Binding FW: D:\Games\Ps2 Emulator\PCSX2 1.4.0\Plugins\FWnull.dll
Binding DEV9: D:\Games\Ps2 Emulator\PCSX2 1.4.0\Plugins\DEV9null.dll
Plugins loaded successfully.
(GameDB) 9693 games on record (loaded in 155ms)
HotSwapping to new ISO src image!
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Windows 10.0.10586
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D11 (Hardware mode)
Opening CDVD
isoFile open ok: D:\Games\Ps2 Emulator\PCSX2 1.4.0\Ps2 Games\DragonBall Z - Budokai Tenkaichi 3 (USA) (En,Ja).iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1475008 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0 [File]: C:\Users\darko\OneDrive\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\darko\OneDrive\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v02.20(10/02/2006) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
# Initialize memory (rev:3.70, ctm:392Mhz, cpuclk:294Mhz detected)
PlayStation 2 ======== Hard reset boot
ROMGEN=2006-0210, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
<20060210-142424,ROMconf,PS20220WC20060210.bin:11824>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.
EE DECI2 Manager version 0.06 Apr 7 2005 21:09:14
CPUID=2e20, BoardID=0, ROMGEN=2006-0210, 32M
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_216.78;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_216.78;1) Game CRC = 0x428113C2, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_216.78;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_216.78;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_216.78;1
1 00100000 001c33c0 .............................
2 002c3400 0003bd6e .....
Loaded, cdrom0:¥SLUS_216.78;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver. 2.2
Copyright 1999-2002 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥IRX¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥IRX¥MCMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 2
loadmodule: fname cdrom0:¥IRX¥MCSERV.IRX;1 args 0 arg
loadmodule: id 27, ret 2
loadmodule: fname cdrom0:¥IRX¥DBCMAN.IRX;1 args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥IRX¥SIO2D.IRX;1 args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥IRX¥DS2U_D.IRX;1 args 0 arg
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥IRX¥LIBSD.IRX;1 args 0 arg
loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥IRX¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 © SCEI
Exit rsd_main
loadmodule: id 32, ret 2
loadmodule: fname cdrom0:¥IRX¥MODHSYN.IRX;1 args 0 arg
loadmodule: id 33, ret 0
loadmodule: fname cdrom0:¥IRX¥MODSESQ2.IRX;1 args 0 arg
loadmodule: id 34, ret 0
loadmodule: fname cdrom0:¥IRX¥CDVDSTM.IRX;1 args 0 arg
loadmodule: id 35, ret 2
loadmodule: fname cdrom0:¥IRX¥SOUNDS.IRX;1 args 0 arg
loadmodule: id 36, ret 0
loadmodule: fname cdrom0:¥IRX¥CRI_ADXI.IRX;1 args 0 arg
CRI ADX Driver Ver.9.71(Dec 13 2005 21:36:53)
CRI ADX Driver : Main Thread Priority = 39
CRI ADX Driver : PSM Thread Priority = 39
CRI ADX Driver : DTX Thread Priority = 48
CRI ADX Driver : SPU CORE Number = 0
CRI ADX Driver : sceSdInit(SD_INIT_COLD) call.
loadmodule: id 37, ret 2
SDR callback thread created
[SESQ] : SesqInit() :
[SESQ] : SesqSetVolume() : [port_bit=ff vol=127]
DVCI: "PZS3US0.AFS" found.
DVCI: "PZS3US1.AFS" found.
DVCI: "PZS3US2.AFS" found.
DVCI: "ZS3USOP.PSS" found.
DVCI: "ZS3USOP_PAL.PSS" Not found.
DVCI: "ZS3USOP.ADX" found.
DVCI: "ZS3USED.PSS" found.
DVCI: "ZS3USED_PAL.PSS" Not found.
DVCI: Total 6 files.
DVCI: Warning, Can't load all cache file.
PS2RNA: sceSifAllocIopHeap(266304) ret=0x00174600
PS2RNA: sceSifAllocIopHeap(2256) ret=0x001b5700
PS2RNA: sceSifAllocIopHeap(16448) ret=0x001b6000
[SESQ] : SesqSet() : [port_num=0 spu_addr=5010 hd_addr=1ba100 sq_addr=1811456]
[SESQ] : SesqPlay() : [port_num=0 sesq= 4, loop=0, vol= 108, pan= 64, pitch= 0 cpu_id= 0]
[SESQ] : SesqUpdate() : se end. [port_num=0, sesq= 4, cpu_id= 0 iop_id=f8000000]
[SESQ] : SesqOutput() : [mono=0]
[SESQ] : SesqPlay() : [port_num=0 sesq= 5, loop=0, vol= 108, pan= 64, pitch= 0 cpu_id= 1]
[SESQ] : SesqUpdate() : se end. [port_num=0, sesq= 5, cpu_id= 1 iop_id=f8000001]
Does anyone have any solutions for this or have any idea what exactly is causing the issue , I'm still really new to the forums tried looking for any similar issued but couldn't find any.