*contains minor spoiler*
Hi
I can play Persona 3 on constant 60 fps for a changeing amount of time and then theres some point where the game just seems to "break" and it doesn't get over 25fps anymore.
This seems to happen at random though there are some points where it appears to be more likely to happen EXAMPLE:
I start the game and play to the point where you can ask the first question (Why do you have a gun etc..) then i go afk and when i return it's down to 20fps or..
generally around the time in the middle of faculty office (restarded pretty often and it usually broke around here) or..
i somehow managed to get to the 1st savepoint then restarted the game to increase speed hacks. Then continued playing and it broke when akihara calls and says he's being followed by a monster even though i was able to play through the same "screen" in an earlier scene.
I still lost a couple of fps (45-50) in the the auditorium and classroom scene at the time when i managed to get to the 1st save point
My PC: AMD Quadcore (can't remember which one shame on me i know.. works fine with FFX and Persona 4)
GeForce 9600GT 512 Mb
4000MB DDR ram
My PCSX2:0.9.7 and an older beta-1190 (0.9.6 didn't work well at all)
Gsdx 0.1.16 SSE2 (r3068)
SPU2-X 1.4.0 (r3117)
cdvd Gigaherz 0.8.0 (r3006)
(tried others/older versions too)
Windows XP 32
Gsdx config: Direct3D9 Hardware (tried software too)
internal res: 1280:768 (widescreen) also tried 1920:1080 at the beginning and it also worked as good as lower res.
Texture filtering/Logarithmic Z/8bit textures/Alpha correction enabled
Everything else turned off
Fixes/Hacks:
first thing to notice is that i played around with these A LOT! and i came to the conclusion that neither EE Cyclerate nor VU Cycle Stealing is the problem though i still might just be retarded...
edit: i tried using no hacks at all but the problems still there...
All hacks enabled except mVUMin/Max Hack
Persona VU Clip Flag Hack enabled (though VU0 and VU1 are on micro VU Recompiler) tried it with or without fix obviously didn't make any difference
edit: running it with super VU recompiler on VU0 and VU1 now (..same problem)
I left all other options in EE/IOP + VUs + GS as they were after install.
I tried running directly from drive and from an iso
I tried similar things with the earlier beta version of Pcsx2 which i mentioned above
I've been trying to get this lil' sucker to work for about 5 hours now and I'd appreciate any advise :/
(didn't find anything similar in other P3 threads)..
Edith says:useing native resolution is not playable for me due to obvious reasons
Edith says more: I use the same settings as sporked in this post:
http://forums.pcsx2.net/Thread-Persona-3...=persona+3
except i have super VU compiler on both VU0 and VU1
and as mentioned above i already tried disableing all speedhacks
which means it should be a problem with my system...?!
Hi
I can play Persona 3 on constant 60 fps for a changeing amount of time and then theres some point where the game just seems to "break" and it doesn't get over 25fps anymore.
This seems to happen at random though there are some points where it appears to be more likely to happen EXAMPLE:
I start the game and play to the point where you can ask the first question (Why do you have a gun etc..) then i go afk and when i return it's down to 20fps or..
generally around the time in the middle of faculty office (restarded pretty often and it usually broke around here) or..
i somehow managed to get to the 1st savepoint then restarted the game to increase speed hacks. Then continued playing and it broke when akihara calls and says he's being followed by a monster even though i was able to play through the same "screen" in an earlier scene.
I still lost a couple of fps (45-50) in the the auditorium and classroom scene at the time when i managed to get to the 1st save point
My PC: AMD Quadcore (can't remember which one shame on me i know.. works fine with FFX and Persona 4)
GeForce 9600GT 512 Mb
4000MB DDR ram
My PCSX2:0.9.7 and an older beta-1190 (0.9.6 didn't work well at all)
Gsdx 0.1.16 SSE2 (r3068)
SPU2-X 1.4.0 (r3117)
cdvd Gigaherz 0.8.0 (r3006)
(tried others/older versions too)
Windows XP 32
Gsdx config: Direct3D9 Hardware (tried software too)
internal res: 1280:768 (widescreen) also tried 1920:1080 at the beginning and it also worked as good as lower res.
Texture filtering/Logarithmic Z/8bit textures/Alpha correction enabled
Everything else turned off
Fixes/Hacks:
first thing to notice is that i played around with these A LOT! and i came to the conclusion that neither EE Cyclerate nor VU Cycle Stealing is the problem though i still might just be retarded...
edit: i tried using no hacks at all but the problems still there...
All hacks enabled except mVUMin/Max Hack
Persona VU Clip Flag Hack enabled (though VU0 and VU1 are on micro VU Recompiler) tried it with or without fix obviously didn't make any difference
edit: running it with super VU recompiler on VU0 and VU1 now (..same problem)
I left all other options in EE/IOP + VUs + GS as they were after install.
I tried running directly from drive and from an iso
I tried similar things with the earlier beta version of Pcsx2 which i mentioned above
I've been trying to get this lil' sucker to work for about 5 hours now and I'd appreciate any advise :/
(didn't find anything similar in other P3 threads)..
Edith says:useing native resolution is not playable for me due to obvious reasons
Edith says more: I use the same settings as sporked in this post:
http://forums.pcsx2.net/Thread-Persona-3...=persona+3
except i have super VU compiler on both VU0 and VU1
and as mentioned above i already tried disableing all speedhacks
which means it should be a problem with my system...?!