Anyone else get this? It's only at the s. link menu so it's not a big deal but it's kinda annoying, the shadows overlap the sprites instead of the other way around. Using the GSdx 3693 plugin in SSE4, DX11. Don't have this VU clip flag hack on, whatever that does, since I'm using microVU recompiler and it says thats not for it. Tried in Dx9 mode and get same bug. Any idea how to fix?
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