02-14-2015, 09:32 AM
(This post was last modified: 02-14-2015, 09:33 AM by Faceless_AG.)
Hi all,
I'm experiencing not critical, but pretty unpleasant FPS drops while playing SMT Persona 4. I've searched a lot through these forums but never found a universal solution and ideal configs for the game.
Here are my PC specs:
CPU: AMD Phenom II X-2 555 3.2 Ghz
GPU: AMD Radeon HD5770 1024MB
RAM: 4GB
OS: Windows 8.1
PCSX2 1.3.0 - 20140724182200 (git), NTSC-J
Dualshock 4 (if it matters)
I think it's more than enough to run Persona 4 on stable 60FPS with 1680x1050 resolution. However, fps drops here and there during dialogues, running and fog. Sometimes even in cutscenes.
Here are the PCSX2 settings. I've tried A LOT of different settings and speedhacks configuration, and most optimal is the one on the images.
Changing from MicroVU to SuperVU doesn't seem to make any difference. However I haven't tried superVU while running on Direct3D9 (hardware), which is giving better performance than Direct3D11.
I even tried to switch to native PS2 resolution, but fps drops are still there, so it's probably not a weak PC issue.
Any ideas what may be causing the problem?
I'm experiencing not critical, but pretty unpleasant FPS drops while playing SMT Persona 4. I've searched a lot through these forums but never found a universal solution and ideal configs for the game.
Here are my PC specs:
CPU: AMD Phenom II X-2 555 3.2 Ghz
GPU: AMD Radeon HD5770 1024MB
RAM: 4GB
OS: Windows 8.1
PCSX2 1.3.0 - 20140724182200 (git), NTSC-J
Dualshock 4 (if it matters)
I think it's more than enough to run Persona 4 on stable 60FPS with 1680x1050 resolution. However, fps drops here and there during dialogues, running and fog. Sometimes even in cutscenes.
Here are the PCSX2 settings. I've tried A LOT of different settings and speedhacks configuration, and most optimal is the one on the images.
Changing from MicroVU to SuperVU doesn't seem to make any difference. However I haven't tried superVU while running on Direct3D9 (hardware), which is giving better performance than Direct3D11.
I even tried to switch to native PS2 resolution, but fps drops are still there, so it's probably not a weak PC issue.
Any ideas what may be causing the problem?