Persona 4 Pnach Issue: Main Character has no Skills
#1
The main character has no skills available in combat, yet outside combat he has patra and dia probably from the Persona I used prior to enabling cheats. All persona cards I received legit are in the compendium with skills and have skills in combat. All the persona I got in the compendium from cheats have blank windows for the skill info. That explains why I have no skills in combat, but there must be a solution to this. All the other party members have max exp and full skills. Even if I disable cheats, they are still level 99 and have max exp for personas just like the compendium. However, the difference is that in compendium all Personas have blank skill info and in combat my main character has no skills. This is very annoying because that is my main character.

Below is my current pnach file. It loads without problems.

==========================

gametitle=Persona 4 [SLUS 21782] (U)
comment=
//-------------[Miscelaneous Codes]
// Max/Inf Money
//patch=1,EE,2079B68C,word,3B9AC9FF

// Max Money Buying/Selling Items
//patch=1,EE,20105FDC,word,AC66B68C

// Debug Mode ON
//patch=1,EE,D08C0142,extended,00007FFF
//patch=1,EE,0079B34C,extended,000000FF
//patch=1,EE,D08C0142,extended,0000BFFF
//patch=1,EE,0079B34C,extended,000000FF

// Debug Mode Off or Normal
//patch=1,EE,D08C0142,extended,00007FFF
//patch=1,EE,0079B34C,extended,000000FF
//patch=1,EE,D08C0142,extended,0000BFFF
//patch=1,EE,0079B34C,extended,000000F4

// Character Mod 2(modify the character in party[the characters are in order, 0001 = MC, 0002 = Yosuke...)
///patch=1,EE,1079B690,extended,0000????

// Character Mod 3(modify the character in party[the characters are in order, 0001 = MC, 0002 = Yosuke...)
///patch=1,EE,1079B692,extended,0000????

// Character Mod 4(modify the character in party[the characters are in order, 0001 = MC, 0002 = Yosuke...)
//patch=1,EE,1079B694,extended,0000????

// All Positive Arcana Effects On(Map Visible, more Money, Exp, etc)
//patch=1,EE,2079B44c,extended,00405108
//patch=1,EE,1079B450,extended,00000551

// All Positive Arcana Effects Off
//patch=1,EE,2079B44c,extended,00000000
//patch=1,EE,1079B450,extended,00000000

Enemies Fully Analyzed (only while code is enabled)
patch=1,EE,201F09EC,extended,24020001

// Inf Items/Gain 99
//patch=1,EE,1013C8F4,extended,00000000
//patch=1,EE,00106640,extended,00000001

// Almost Have All Items (might still includes dummy items)
//patch=1,EE,0079787B,extended,00000062
//patch=1,EE,4079787C,extended,00190001
//patch=1,EE,62626262,extended,00000000
//patch=1,EE,107978E0,extended,00006262
//patch=1,EE,40797A7C,extended,003F0001
//patch=1,EE,62626262,extended,00000000

// All Quest Items
//patch=1,EE,4079794C,extended,000A0001
//patch=1,EE,62626262,extended,00000000

// All Equipped Weapons Have Max Stats
//patch=1,EE,4079BF5C,extended,00EE0011
//patch=1,EE,77777777,extended,00000000

// All Equipped Armors Have Max Stats
//patch=1,EE,407A0364,extended,00A20011
//patch=1,EE,77777777,extended,00000000

Have All Persona in Compendium Book
patch=1,EE,407981FC,extended,00BF000C
patch=1,EE,00010001,extended,00010000

// All Persona Level Max in Compendium Book
//patch=1,EE,40798200,extended,00BF000C
//patch=1,EE,00000063,extended,00000000

// All Persona Max Stats in Compendium Book
//patch=1,EE,40798218,extended,00BF000C
//patch=1,EE,63636363,extended,00000000
//patch=1,EE,4079821C,extended,00BF000C
//patch=1,EE,63636363,extended,00000000
//patch=1,EE,40798220,extended,00BF000C
//patch=1,EE,00006363,extended,00000000

All Persona can be fused without Level restriction
patch=1,EE,202ef884,word,24010000
patch=1,EE,202f055c,word,24010000
patch=1,EE,202f5350,word,24010000
patch=1,EE,202f6314,word,24010000
patch=1,EE,202f8d3c,word,24010000
patch=1,EE,202f9798,word,24010000

// Day Repeater ON(Will keep repeating the same date until u deactivate this code and activate below...)
//patch=1,EE,20106304,word,00000000

// Day Repeater OFF
//patch=1,EE,20106304,word,A4647B84

// Time Of Day Repeater ON (Will keep repeating a time of the day without finish it, use for requests and these. Deactivate with code below)
//patch=1,EE,201062F4,word,00000000

// Time Of Day Repeater OFF
//patch=1,EE,201062F4,word,A0647B7C

// 4x EXP Multi (Main Character)
//patch=1,EE,2021E194,extended,00028080

// 4x EXP Multi (Party)
//patch=1,EE,2021E690,extended,0002B880

// 8x EXP multiplier (Persona)
//patch=1,EE,2021E2F0,extended,0002B0C0

// HP SP Recovery After battle
//patch=1,EE,201B5A3C,word,00000000

// All Skills consumption 1 HP
//patch=1,EE,2023DB88,extended,70000C88

// All Magic consumption 1 SP
//patch=1,EE,2023DD60,extended,70000C88

//-------------[Miscelaneous Codes]---END

//-------------[Main Character Codes]
// Main Character Max HP/SP (Any Level)
//patch=1,EE,405DD874,extended,0063000B
//patch=1,EE,03E703E7,extended,00000000

//Infinite Health Points In Battle
//patch=1,EE,107973CC,extended,000003E7

// Infinite Spirit Points In Battle
//patch=1,EE,107973CE,extended,000003E7

// Quick Level Up
//patch=1,EE,10797400,extended,0000FFFF

Max Courage
patch=1,EE,007973F4,extended,000000FF

Max Knowledge
patch=1,EE,007973F6,extended,000000FF

Max Diligence
patch=1,EE,007973F8,extended,000000FF

Max Understanding
patch=1,EE,007973FA,extended,000000FF

// Max Expression
//patch=1,EE,007973FC,extended,000000FF

Persona Slot 1 - Max EXP
patch=1,EE,20797F94,extended,05F5E0FF

// Persona Slot 1 - Max Stats
//patch=1,EE,20797FA8,extended,63636363
//patch=1,EE,00797FAC,extended,00000063

Persona Slot 2 - Max EXP
patch=1,EE,20797FC4,extended,05F5E0FF

// Persona Slot 2 - Max Stats
//patch=1,EE,20797FD8,extended,63636363
//patch=1,EE,00797FDC,extended,00000063

Persona Slot 3 - Max EXP
patch=1,EE,20797FF4,extended,05F5E0FF

//Persona Slot 3 - Max Stats
//patch=1,EE,20798008,extended,63636363
//patch=1,EE,0079800C,extended,00000063

Persona Slot 4 - Max EXP
patch=1,EE,20798024,extended,05F5E0FF

// Persona Slot 4 - Max Stats
//patch=1,EE,20798038,extended,63636363
//patch=1,EE,0079803C,extended,00000063

Persona Slot 5 - Max EXP
patch=1,EE,20798054,extended,05F5E0FF

// Persona Slot 5 - Max Stats
//patch=1,EE,20798068,extended,63636363
//patch=1,EE,0079806C,extended,00000063

Persona Slot 6 - Max EXP
patch=1,EE,20798084,extended,05F5E0FF

// Persona Slot 6 - Max Stats
//patch=1,EE,20798098,extended,63636363
//patch=1,EE,0079809C,extended,00000063

Persona Slot 7 - Max EXP
patch=1,EE,207980B4,extended,05F5E0FF

// Persona Slot 7 - Max Stats
//patch=1,EE,207980C8,extended,63636363
//patch=1,EE,007980CC,extended,00000063

Persona Slot 8 - Max EXP
patch=1,EE,207980E4,extended,05F5E0FF

// Persona Slot 8 - Max Stats
//patch=1,EE,207980F8,extended,63636363
//patch=1,EE,007980FC,extended,00000063

Persona Slot 9 - Max EXP
patch=1,EE,20798114,extended,05F5E0FF

// Persona Slot 9 - Max Stats
//patch=1,EE,20798128,extended,63636363
//patch=1,EE,0079812C,extended,00000063

Persona Slot 10 - Max EXP
patch=1,EE,20798144,extended,05F5E0FF

// Persona Slot 10 - Max Stats
//patch=1,EE,20798158,extended,63636363
//patch=1,EE,0079815C,extended,00000063

Persona Slot 11 - Max EXP
patch=1,EE,20798174,extended,05F5E0FF

// Persona Slot 11 - Max Stats
//patch=1,EE,20798188,extended,63636363
//patch=1,EE,0079818C,extended,00000063

Persona Slot 12 - Max EXP
patch=1,EE,207981A4,extended,05F5E0FF

// Persona Slot 12 - Max Stats
//patch=1,EE,207981B8,extended,63636363
//patch=1,EE,007981BC,extended,00000063
//-------------[Main Character Codes]---END

//-------------[Yosuke Hanamura Codes]
// Yosuke Hanamura Max HP/SP (Any Level)
//patch=1,EE,405DD878,extended,0063000B
//patch=1,EE,03E703E7,extended,00000000

//Infinite Health Points In Battle
//patch=1,EE,10796E5C,extended,000003E7

// Infinite Spirit Points In Battle
//patch=1,EE,10796E5E,extended,000003E7

// Quick Level Up
//patch=1,EE,10796EAC,extended,0000FFFF

Persona - Max EXP
patch=1,EE,20796EAC,extended,05F5E0FF

// Persona - Max Stats
//patch=1,EE,20796EC0,extended,63636363
//patch=1,EE,00796EC4,extended,00000063
//-------------[Yosuke Hanamura Codes]---END

//-------------[Chie Satonaka Codes]
// Chie Satonaka Max HP/SP (Any Level)
//patch=1,EE,405DD87C,extended,0063000B
//patch=1,EE,03E703E7,extended,00000000

//Infinite Health Points In Battle
//patch=1,EE,10796EE4,extended,000003E7

// Infinite Spirit Points In Battle
//patch=1,EE,10796EE6,extended,000003E7

// Quick Level Up
//patch=1,EE,10796F34,extended,0000FFFF

Persona - Max EXP
patch=1,EE,20796F34,extended,05F5E0FF

// Persona - Max Stats
//patch=1,EE,20796F48,extended,63636363
//patch=1,EE,00796F4C,extended,00000063
//-------------[Chie Satonaka Codes]---END

//-------------[Yuiko Amagi Codes]
// Yukiko Amagi Max HP/SP (Any Level)
//patch=1,EE,405DD880,extended,0063000B
//patch=1,EE,03E703E7,extended,00000000

//Infinite Health Points In Battle
//patch=1,EE,10796F6C,extended,000003E7

//Infinite Spirit Points In Battle
//patch=1,EE,10796F6E,extended,000003E7

//Quick Level Up
//patch=1,EE,10796FBC,extended,0000FFFF

Persona - Max EXP
patch=1,EE,20796FBC,extended,05F5E0FF

// Persona - Max Stats
//patch=1,EE,20796FD0,extended,63636363
//patch=1,EE,00796FD4,extended,00000063
//-------------[Yuiko Amagi Codes]---END

//-------------[Rise Kujikawa Codes]
// Rise Kujikawa Max HP/SP (Any Level)
//patch=1,EE,405DD884,extended,0063000B
//patch=1,EE,03E703E7,extended,00000000

// MaxInfinite Current HP or SP
//patch=1,EE,20796FF4,extended,03E703E7

// Persona - Max EXP
//patch=1,EE,20797044,extended,05F5E0FF

Persona - Persona Stats
patch=1,EE,20797058,extended,63636363
patch=1,EE,0079705C,extended,00000063
//-------------[Rise Kujikawa Codes]---END

//-------------[Kanji Tatsumi Codes]
// Kanji Tatsumi Max HP/SP (Any Level)
//patch=1,EE,405DD888,extended,0063000B
//patch=1,EE,03E703E7,extended,00000000

// MaxInfinite Current HP or SP
//patch=1,EE,2079707C,extended,03E703E7

Persona - Max EXP
patch=1,EE,207970CC,extended,05F5E0FF

// Persona - Max Stats
//patch=1,EE,207970E0,extended,63636363
//patch=1,EE,007970E4,extended,00000063
//-------------[Kanji Tatsumi Codes]---END

//-------------[Naoto Shirogane Codes]
// Naoto Shirogane Max HP/SP (Any Level)
//patch=1,EE,405DD88C,extended,0063000B
//patch=1,EE,03E703E7,extended,00000000

// MaxInfinite Current HP or SP
//patch=1,EE,20797104,extended,03E703E7

// Persona - Max EXP
//patch=1,EE,20797154,extended,05F5E0FF

// Persona - Max Stats
//patch=1,EE,20797168,extended,63636363
//patch=1,EE,0079716C,extended,00000063
//-------------[Naoto Shirogane Codes]---END

//-------------[Teddie Codes]
// Teddie Max HP/SP (Any Level)
//patch=1,EE,405DD890,extended,0063000B
//patch=1,EE,03E703E7,extended,00000000

// MaxInfinite Current HP or SP
//patch=1,EE,2079718C,extended,03E703E7

Persona - Max EXP
patch=1,EE,207971DC,extended,05F5E0FF

// Persona - Max Stats
//patch=1,EE,207971F0,extended,63636363
//patch=1,EE,007971F4,extended,00000063
//-------------[Teddie Codes]---END

//-------------[Have Weapons, armors and Acessories Codes]
// All Weapons - MC
//patch=1,EE,4079757C,extended,00080001
//patch=1,EE,09090909,extended,00000000
//patch=1,EE,1079759C,extended,00000909
//patch=1,EE,0079759E,extended,00000009

// All Weapons - Yousuke
//patch=1,EE,007975A1,extended,00000009
//patch=1,EE,107975A2,extended,00000909
//patch=1,EE,407975A4,extended,00070001
//patch=1,EE,09090909,extended,00000000
//patch=1,EE,007975C0,extended,00000009

// All Weapons - Chie
//patch=1,EE,107975EA,extended,00000909
//patch=1,EE,407975EC,extended,00070001
//patch=1,EE,09090909,extended,00000000
//patch=1,EE,00797608,extended,00000009

// All Weapons - Yukiko
//patch=1,EE,007975C7,extended,00000009
//patch=1,EE,407975C8,extended,00070001
//patch=1,EE,09090909,extended,00000000

// All Weapons - Kanji
//patch=1,EE,00797611,extended,00000009
//patch=1,EE,10797612,extended,00000909
//patch=1,EE,40797614,extended,00050001
//patch=1,EE,09090909,extended,00000000
//patch=1,EE,10797628,extended,00000909

// All Weapons - Naoto
//patch=1,EE,10797632,extended,00000909
//patch=1,EE,20797634,extended,09090909
//patch=1,EE,20797638,extended,09090909
//patch=1,EE,2079763C,extended,09090909

// All Weapons - Teddie
//patch=1,EE,40797654,extended,00050001
//patch=1,EE,09090909,extended,00000000
//patch=1,EE,00797668,extended,00000009
//patch=1,EE,00797678,extended,00000009

Have All Armor
//patch=1,EE,0079767B,extended,00000008
//patch=1,EE,2079767C,extended,08080808
//patch=1,EE,10797680,extended,00000808
//patch=1,EE,00797682,extended,00000008
//patch=1,EE,20797684,extended,08080808
//patch=1,EE,10797688,extended,00000808
//patch=1,EE,00797699,extended,00000008
//patch=1,EE,0079769B,extended,00000008
//patch=1,EE,0079769F,extended,00000008
//patch=1,EE,007976A1,extended,00000008
//patch=1,EE,007976AD,extended,00000008
//patch=1,EE,007976AF,extended,00000008
//patch=1,EE,007976B0,extended,00000008
//patch=1,EE,007976B5,extended,00000008
//patch=1,EE,007976B6,extended,00000008
//patch=1,EE,107976C2,extended,00000808
//patch=1,EE,107976C4,extended,00000808
//patch=1,EE,207976C8,extended,08080808
//patch=1,EE,007976CC,extended,00000008
//patch=1,EE,007976D5,extended,00000008
//patch=1,EE,007976D6,extended,00000008
//patch=1,EE,207976D8,extended,08080808
//patch=1,EE,207976DC,extended,08080808
//patch=1,EE,007976E0,extended,00000008
//patch=1,EE,007976E9,extended,00000008
//patch=1,EE,107976EA,extended,00000808
//patch=1,EE,007976EC,extended,00000008
//patch=1,EE,107976EE,extended,00000808
//patch=1,EE,207976F0,extended,08080808
//patch=1,EE,007976F4,extended,00000008
//patch=1,EE,007976FD,extended,00000008
//patch=1,EE,107976FE,extended,00000808
//patch=1,EE,10797700,extended,00000808
//patch=1,EE,00797702,extended,00000008
//patch=1,EE,20797704,extended,08080808
//patch=1,EE,00797708,extended,00000008
//patch=1,EE,00797711,extended,00000008
//patch=1,EE,10797712,extended,00000808
//patch=1,EE,10797714,extended,00000808
//patch=1,EE,00797716,extended,00000008
//patch=1,EE,20797718,extended,08080808
//patch=1,EE,0079771C,extended,00000008

All Accessories
//patch=1,EE,0079777B,extended,00000011
//patch=1,EE,2079777C,extended,11111111
//patch=1,EE,10797780,extended,00001111
//patch=1,EE,40797784,extended,00150001
//patch=1,EE,11111111,extended,00000000
//patch=1,EE,107977D8,extended,00001111
//patch=1,EE,007977DA,extended,00000011
//patch=1,EE,007977E1,extended,00000011
//patch=1,EE,107977E2,extended,00001111
//patch=1,EE,407977E4,extended,00100001
//patch=1,EE,11111111,extended,00000000
//patch=1,EE,10797824,extended,00001111

Have All Special Accessories
//patch=1,EE,2079786C,extended,11111111
//patch=1,EE,20797870,extended,11111111
//patch=1,EE,20797874,extended,11111111
//patch=1,EE,00797878,extended,00000011

//-------------[Have Weapons, armors and Acessories Codes]---END

//-------------[S. Link Mod's Related]
// S-Link Slot # 1 Arcana Mod
///patch=1,EE,10797414,extended,000000xx

// S-Link Slot # 1 Rank Level
///patch=1,EE,10797416,extended,0000000y

// S-Link Slot # 1 Event Level
///patch=1,EE,10797418,extended,000000zz

// S-Link Slot # 2 Arcana Mod
///patch=1,EE,10797424,extended,000000xx

// S-Link Slot # 2 Rank Level
///patch=1,EE,10797426,extended,0000000y

// S-Link Slot # 2 Event Level
///patch=1,EE,10797428,extended,000000zz

// S-Link Slot # 3 Arcana Mod
///patch=1,EE,10797434,extended,000000xx

// S-Link Slot # 3 Rank Level
///patch=1,EE,10797436,extended,0000000y

// S-Link Slot # 3 Event Level
///patch=1,EE,10797438,extended,000000zz

// S-Link Slot # 4 Arcana Mod
///patch=1,EE,10797444,extended,000000xx

// S-Link Slot # 4 Rank Level
///patch=1,EE,10797446,extended,0000000y

// S-Link Slot # 4 Event Level
///patch=1,EE,10797448,extended,000000zz

// S-Link Slot # 5 Arcana Mod
///patch=1,EE,10797454,extended,000000xx

// S-Link Slot # 5 Rank Level
///patch=1,EE,10797456,extended,0000000y

// S-Link Slot # 5 Event Level
///patch=1,EE,10797458,extended,000000zz

// S-Link Slot # 6 Arcana Mod
///patch=1,EE,10797464,extended,000000xx

// S-Link Slot # 6 Rank Level
///patch=1,EE,10797466,extended,0000000y

// S-Link Slot # 6 Event Level
///patch=1,EE,10797468,extended,000000zz

// S-Link Slot # 7 Arcana Mod
///patch=1,EE,10797474,extended,000000xx

// S-Link Slot # 7 Rank Level
///patch=1,EE,10797476,extended,0000000y

// S-Link Slot # 7 Event Level
///patch=1,EE,10797478,extended,000000zz

// S-Link Slot # 8 Arcana Mod
///patch=1,EE,10797484,extended,000000xx

// S-Link Slot # 8 Rank Level
///patch=1,EE,10797486,extended,0000000y

// S-Link Slot # 8 Event Level
///patch=1,EE,10797488,extended,000000zz

// S-Link Slot # 9 Arcana Mod
///patch=1,EE,10797494,extended,000000xx

// S-Link Slot # 9 Rank Level
///patch=1,EE,10797496,extended,0000000y

// S-Link Slot # 9 Event Level
///patch=1,EE,10797498,extended,000000zz

// S-Link Slot # 10 Arcana Mod
///patch=1,EE,107974A4,extended,000000xx

// S-Link Slot # 10 Rank Level
///patch=1,EE,107974A6,extended,0000000y

// S-Link Slot # 10 Event Level
///patch=1,EE,107974A8,extended,000000zz

// S-Link Slot # 11 Arcana Mod
///patch=1,EE,107974B4,extended,000000xx

// S-Link Slot # 11 Rank Level
///patch=1,EE,107974B6,extended,0000000y

// S-Link Slot # 11 Event Level
///patch=1,EE,107974B8,extended,000000zz

// S-Link Slot # 12 Arcana Mod
///patch=1,EE,107974C4,extended,000000xx

// S-Link Slot # 12 Rank Level
///patch=1,EE,107974C6,extended,0000000y

// S-Link Slot # 12 Event Level
///patch=1,EE,107974C8,extended,000000zz

// S-Link Slot # 13 Arcana Mod
///patch=1,EE,107974D4,extended,000000xx

// S-Link Slot # 13 Rank Level
///patch=1,EE,107974D6,extended,0000000y

// S-Link Slot # 13 Event Level
///patch=1,EE,107974D8,extended,000000zz

// S-Link Slot # 14 Arcana Mod
///patch=1,EE,107974E4,extended,000000xx

// S-Link Slot # 14 Rank Level
///patch=1,EE,107974E6,extended,0000000y

// S-Link Slot # 14 Event Level
///patch=1,EE,107974E8,extended,000000zz

// S-Link Slot # 15 Arcana Mod
///patch=1,EE,107974F4,extended,000000xx

// S-Link Slot # 15 Rank Level
///patch=1,EE,107974F6,extended,0000000y

// S-Link Slot # 15 Event Level
///patch=1,EE,107974F8,extended,000000zz

// S-Link Slot # 16 Arcana Mod
///patch=1,EE,10797504,extended,000000xx

// S-Link Slot # 16 Rank Level
///patch=1,EE,10797506,extended,0000000y

// S-Link Slot # 16 Event Level
///patch=1,EE,10797508,extended,000000zz

// S-Link Slot # 17 Arcana Mod
///patch=1,EE,10797514,extended,000000xx

// S-Link Slot # 17 Rank Level
///patch=1,EE,10797516,extended,0000000y

// S-Link Slot # 17 Event Level
///patch=1,EE,10797518,extended,000000zz

// S-Link Slot # 18 Arcana Mod
///patch=1,EE,10797524,extended,000000xx

// S-Link Slot # 18 Rank Level
///patch=1,EE,10797526,extended,0000000y

// S-Link Slot # 18 Event Level
///patch=1,EE,10797528,extended,000000zz

// S-Link Slot # 19 Arcana Mod
///patch=1,EE,10797534,extended,000000xx

// S-Link Slot # 19 Rank Level
///patch=1,EE,10797536,extended,0000000y

// S-Link Slot # 19 Event Level
///patch=1,EE,10797538,extended,000000zz

// S-Link Slot # 20 Arcana Mod
///patch=1,EE,10797544,extended,000000xx

// S-Link Slot # 20 Rank Level
///patch=1,EE,10797546,extended,0000000y

// S-Link Slot # 20 Event Level
///patch=1,EE,10797548,extended,000000zz

// S-Link Slot # 21 Arcana Mod
///patch=1,EE,10797554,extended,000000xx

// S-Link Slot # 21 Rank Level
///patch=1,EE,10797556,extended,0000000y

// S-Link Slot # 21 Event Level
///patch=1,EE,10797558,extended,000000zz

// S-Link Slot # 22 Arcana Mod
///patch=1,EE,10797564,extended,000000xx

// S-Link Slot # 22 Rank Level
///patch=1,EE,10797566,extended,0000000y

// S-Link Slot # 22 Event Level
///patch=1,EE,10797568,extended,000000zz
//-------------[S. Link Mod's Related]---END

//-------------[S. Link Mod's Related]---Tutorial or How to Use to get "True Ending"
/ Play the game, get one level with one Arcana, don't use the mod for change this arcana, changes the level of the arcana to 9 and put the event on 63, this /will make u be in the last one event for maximilize this arcana, so, the game will recognize that u maximilized the friendship playing through the game, but u /only watch 2 events of all the scenes for max it, but will continue to be valid for true ending(i've already did it and test, it really works =D)
//-------------[S. Link Mod's Related]---Tutorial or How to Use---END

//-------------[S. Link Mod's Related]---Values
//Values for Event Levels(zz)
/ Put the number in Hex format from 01(first event) to 64(last event for max the friendship), so, 63 make it need only one for max the friendship... very /useful =D

// Rank Digits(y), for change the level of friendship(turn to 9, and change event value to 63 for max it and get true ending...)
/1 = 1
/2 = 2
/3 = 3
/4 = 4
/5 = 5
/6 = 6
/7 = 7
/8 = 8
/9 = 9
/A = Max

// Arcana Mod Digits(xx)
/00 = none
/01 = Fool
/02 = Justice (Nanako)
/03 = Lovers (Rise)
/04 = Lovers (Rise)?
/05 = Priestess (Yukiko)?
/06 = Priestess (Yukiko)
/07 = Magician (Yousuke)
/08 = Hierophant (Doujima)
/09 = Devil (Nurse)
/0A = Emperor (Kanji)
/0B = Chariot (Chie)
/0C = Chariot (Chie)?
/0D = Hermit (Fox)
/0E = Fortune (Naoto)?
/0F = Fortune (Naoto)
/10 = Strength (Sport Club)
/11 = Strength (Sport Club)?
/12 = Hanged man (Naoki)
/13 = Death (Old lady)
/14 = Empress (Margaret)
/15 = Moon (Ai Ebihara)
/16 = Moon (Ai Ebihara)?
/17 = Tower (tutor)
/18 = Star (Teddie)
/19 = Sun (Drama Club)
/1A = Sun (Drama Club)?
/1B = Sun (Music Club)
/1C = Sun (Music Club)?
/1D = Temperance (Young baby-sitting mother)
/1E = Judgment (Truth-seeking)
/1F = none
//-------------[S. Link Mod's Related]---Values-END


//less 16:9 to prevent moonwalking characters
//patch=1,EE,0076111c,word,3fb99999

//partial HUD fix by nemesis2000
//patch=1,EE,00104680,word,3c043f40
//patch=1,EE,00104688,word,00731821
//patch=1,EE,0010468c,word,24636728
//patch=1,EE,00104694,word,00000000
//patch=1,EE,00104698,word,24630004
//patch=1,EE,0010469c,word,3c043f80

//FMV's fix by nemesis2000
//patch=1,EE,0046957c,word,1460000a
//patch=1,EE,00469584,word,3c03c294
//patch=1,EE,00469588,word,10000008
//patch=1,EE,0046958c,word,00000000
//patch=1,EE,004695a8,word,3c03c1a8
//patch=1,EE,004695bc,word,00000000

Sponsored links

#2
A few things to note (and I am no expert so take this lightly):
You seem to have alot of MAX Exp codes. Are all those needed (there are at least 10 of them activated). Perhaps there are too many or some are for the wrong region, causing issues elsewhere?

There are codes with three slashes...I dont know if that comments them out or causes issues:
// S-Link Slot # 18 Event Level
///patch=1,EE,10797528,extended,000000zz

There are codes with only one slash in front of them. Same note as above
//Values for Event Levels(zz)
/ Put the number in Hex format from 01(first event) to 64(last event for max the friendship), so, 63 make it need only one for max the friendship... very /useful =D
Intel Core i5-8600K @ 4.5 GHz
GeForce GTX 1080 SC2 Stock
ASRock Z370 Taichi LGA 1151 mobo
CORSAIR Vengeance LPX 16GB 2400 DDR4 RAM
SAMSUNG 970 EVO M.2 2280 500GB PCIe SSD
Indigo Xtreme Thermal Interface Material
Phanteks Enthoo Pro ES614P Black Steel Case
EVGA SuperNOVA 750 G2 220-G2-0750-XR PSU
Windows 10 64-bit
#3
It doesn't matter if it has 3 / or 2 they still are being left out of the pnach. those codes are correct, I've got the same pnach and they work just fine for me Smile
#4
StriFe79
What about the ones with one slash? Would those also be ignored?

Nondescript
Take a look in the emulog. Do you see any TLB misses? They will be Red in the Main PCSX2 display screen.
Intel Core i5-8600K @ 4.5 GHz
GeForce GTX 1080 SC2 Stock
ASRock Z370 Taichi LGA 1151 mobo
CORSAIR Vengeance LPX 16GB 2400 DDR4 RAM
SAMSUNG 970 EVO M.2 2280 500GB PCIe SSD
Indigo Xtreme Thermal Interface Material
Phanteks Enthoo Pro ES614P Black Steel Case
EVGA SuperNOVA 750 G2 220-G2-0750-XR PSU
Windows 10 64-bit
#5
Everything with a // infront will be disabled, so if there's a patch at the beginning of the line it's activated, some cheats are persistent and there is NO way to make them undone, besides replaying the game.
#6
(07-11-2013, 12:16 AM)StriFe79 Wrote: ...some cheats are persistent and there is NO way to make them undone, besides replaying the game.

Any code can be undone if you know what was the previous value.
Also personas added to the book this way
patch=1,EE,407981FC,extended,00BF000C
patch=1,EE,00010001,extended,00010000
is normal to not have any skills on them.
The code above just enable the persona on the list but does not do anything about the stats or skills.

The personas skills and stats are added exactly like you are writing them in a book.
That book is like excel file with columns and rows.If you don't write anything to those columns\rows(when registering a persona,the persona stats and skills are added to those columns\rows),you will just get a persona with no skills.

You can't just enable all personas and have all of the skills those personas have by default.
If you were not allowed to have custom skills(if they were fixed for each persona)when fusing personas,then this code will give you all personas with of the default skills each one of them have but since the skills are not fixed,you will get personas with no skills when you use that code
#7
Yeah, no errors. It should be working fine. I checked multiple times, but might be due to the fact that I started using the cheats mid-game during an unbeatable turn-based battle (didn't grind).

I didn't want the social links maxed, so I kept those in-game. The only ones I maxed were to prevent grinding (completely eliminated) and to enjoy the experience with traits that I do have in real life (max intelligence, max courage, max diligence (in games lol), and normal social).

I just beat the game, but I got the worst possible ending. I did save everyone prior though, so that was good. I was never good at these types of games. I didn't figure out the path to the true ending because I didn't use guides, but that's fine and I wanted to figure it out on my own for the experience. I live with my decisions. At least in Mass Effect, I did have a better ending, though it wasn't perfect either.
#8
I activated the x4 exp codes for MC and party and ended up at level 99 after the first battle but only for the main character, so those are broken.

Also could you explain exactly which arcana's are active on the all positive arcana effects active code? I want to keep the game close to it's original state but really just earn a little extra xp and money. (x2 xp for MC, party, and persona's and x2 money earned) If you could break the positive arcana codes into individual codes that would be amazing, but really just knowing what is active would be fine.




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