Thanks for the reply, here is the content of emulog after the Direct3D9 setting :
Code:
PCSX2 1.2.1.r5873 - compiled on Feb 3 2014
Savestate version: 0x9a0a0000
Host Machine Init:
Operating System = Microsoft Windows 7 Ultimate Edition Service Pack 1 (build 7601), 32-bit
Physical RAM = 3069 MB
CPU name = Intel(R) Core(TM)2 Duo CPU E7500 @ 2.93GHz
Vendor/Model = GenuineIntel (stepping 0A)
CPU speed = 2.925 ghz (2 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 0c08e3bd
x86EFlags = 20100000
x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1
Reserving memory for recompilers...
Loading plugins...
Binding GS: C:\Users\Arkeid\Emulation\Emulateurs\Playstation\PCSX2 1.2.1\Plugins\gsdx32-sse4-r5875.dll
Windows 6.1.7601 (Service Pack 1 1.0)
Binding PAD: C:\Users\Arkeid\Emulation\Emulateurs\Playstation\PCSX2 1.2.1\Plugins\lilypad-r5875.dll
Binding SPU2: C:\Users\Arkeid\Emulation\Emulateurs\Playstation\PCSX2 1.2.1\Plugins\spu2-x-r5875.dll
Binding CDVD: C:\Users\Arkeid\Emulation\Emulateurs\Playstation\PCSX2 1.2.1\Plugins\cdvdGigaherz.dll
Binding USB: C:\Users\Arkeid\Emulation\Emulateurs\Playstation\PCSX2 1.2.1\Plugins\USBnull.dll
Binding FW: C:\Users\Arkeid\Emulation\Emulateurs\Playstation\PCSX2 1.2.1\Plugins\FWnull.dll
Binding DEV9: C:\Users\Arkeid\Emulation\Emulateurs\Playstation\PCSX2 1.2.1\Plugins\DEV9null.dll
Plugins loaded successfully.
(GameDB) 9655 games on record (loaded in 435ms)
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Windows 6.1.7601 (Service Pack 1 1.0)
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
NVIDIA GeForce GT 730 (23.21.13.8843)
Opening CDVD
isoFile open ok: E:\Jeux\Sony\Playstation 2\Grandia III (USA) (Disc 1)\Grandia III (USA) (Disc 1).iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2154048 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0: C:\Users\Arkeid\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1: C:\Users\Arkeid\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v01.60(07/02/2002) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.34;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_213.34;1) Game CRC = 0x5B657DAD, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.34;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
HLE Notice: ELF does not have a path.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
NVIDIA GeForce GT 730 (23.21.13.8843)
Opening CDVD
isoFile open ok: E:\Jeux\Sony\Playstation 2\Grandia III (USA) (Disc 1)\Grandia III (USA) (Disc 1).iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2154048 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0: C:\Users\Arkeid\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1: C:\Users\Arkeid\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v01.60(07/02/2002) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
And this is the content with OpenGL setting :
Code:
PCSX2 1.2.1.r5873 - compiled on Feb 3 2014
Savestate version: 0x9a0a0000
Host Machine Init:
Operating System = Microsoft Windows 7 Ultimate Edition Service Pack 1 (build 7601), 32-bit
Physical RAM = 3069 MB
CPU name = Intel(R) Core(TM)2 Duo CPU E7500 @ 2.93GHz
Vendor/Model = GenuineIntel (stepping 0A)
CPU speed = 2.924 ghz (2 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 0c08e3bd
x86EFlags = 20100000
x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1
Reserving memory for recompilers...
Loading plugins...
Binding GS: C:\Users\Arkeid\Emulation\Emulateurs\Playstation\PCSX2 1.2.1\Plugins\gsdx32-sse4-r5875.dll
Windows 6.1.7601 (Service Pack 1 1.0)
Binding PAD: C:\Users\Arkeid\Emulation\Emulateurs\Playstation\PCSX2 1.2.1\Plugins\lilypad-r5875.dll
Binding SPU2: C:\Users\Arkeid\Emulation\Emulateurs\Playstation\PCSX2 1.2.1\Plugins\spu2-x-r5875.dll
Binding CDVD: C:\Users\Arkeid\Emulation\Emulateurs\Playstation\PCSX2 1.2.1\Plugins\cdvdGigaherz.dll
Binding USB: C:\Users\Arkeid\Emulation\Emulateurs\Playstation\PCSX2 1.2.1\Plugins\USBnull.dll
Binding FW: C:\Users\Arkeid\Emulation\Emulateurs\Playstation\PCSX2 1.2.1\Plugins\FWnull.dll
Binding DEV9: C:\Users\Arkeid\Emulation\Emulateurs\Playstation\PCSX2 1.2.1\Plugins\DEV9null.dll
Plugins loaded successfully.
(GameDB) 9655 games on record (loaded in 420ms)
HotSwapping to new ISO src image!
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Windows 6.1.7601 (Service Pack 1 1.0)
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
3.x GL context successfully created
Failed to find glUniformSubroutinesuiv
Supported Opengl version: 3.3.0 NVIDIA 388.43 on GPU: GeForce GT 730/PCIe/SSE2. Vendor: NVIDIA Corporation
Note: the maximal version supported by GSdx is 3.3 (even if you driver support more)!
INFO: GL_ARB_separate_shader_objects is supported
INFO: GL_ARB_gpu_shader5 is supported
INFO: GL_ARB_shader_image_load_store is supported
INFO: GL_ARB_clear_texture is not supported
INFO: GL_ARB_buffer_storage is supported
INFO: GL_ARB_shader_subroutine is not supported
INFO: GL_ARB_explicit_uniform_location is supported
INFO: GL_ARB_texture_storage is supported
INFO: GL_ARB_shading_language_420pack is supported
INFO: GL_ARB_multi_bind is supported
INFO: GL_ARB_bindless_texture is not supported
INFO: GL_NV_depth_buffer_float is supported
Opening CDVD
isoFile open ok: E:\Jeux\Sony\Playstation 2\DragonBall Z - Budokai Tenkaichi 3 (Europe, Australia) (En,Ja,Fr,De,Es,It)\DragonBall Z - Budokai Tenkaichi 3 (Europe, Australia) (En,Ja,Fr,De,Es,It).iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1562320 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0: C:\Users\Arkeid\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1: C:\Users\Arkeid\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v01.60(07/02/2002) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_549.45;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
ELF (cdrom0:\SLES_549.45;1) Game CRC = 0xA422BB13, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_549.45;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_549.45;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_549.45;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
(R5900) Re-executed ELF Entry point (ignored) [addr=0x00100008]
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Shutting down plugins...
Plugins shutdown successfully.
(GameDB) Unloading...
Hope it helps and thanks again !