Please help :: GSdx: out-of-memory, texturing temporarily disabled
#1
Bug 
I'm not sure if my computer is able to run this program or if I'm doing something wrong, but I get spammed in the log with "GSdx: out-of-memory, texturing temporarily disabled".

I am new with GSdx and just want to play some good ol' Baldur's Gate Dark Alliance 2, haha.

Please help! :D

Log:
PCSX2 1.2.1.r5873 - compiled on Feb 3 2014
Savestate version: 0x9a0a0000

Host Machine Init:
Operating System = Microsoft Windows 7 Home Premium Edition Service Pack 1 (build 7601), 64-bit
Physical RAM = 8139 MB
CPU name = Intel® Core™ i7-2820QM CPU @ 2.30GHz
Vendor/Model = GenuineIntel (stepping 07)
CPU speed = 2.293 ghz (8 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 1fbae3ff
x86EFlags = 28100000

x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX

Reserving memory for recompilers...

Loading plugins...
Binding GS: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\gsdx32-avx-r5875.dll
Windows 6.1.7601 (Service Pack 1 1.0)
Binding PAD: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\padPokopom.dll
Binding SPU2: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\spu2-x-r5875.dll
Binding CDVD: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\cdvdGigaherz.dll
Binding USB: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\USBnull.dll
Binding FW: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\FWnull.dll
Binding DEV9: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\DEV9null.dll
Plugins loaded successfully.

(GameDB) 9655 games on record (loaded in 169ms)
HLE Notice: ELF does not have a path.


Initializing plugins...
Init GS
Windows 6.1.7601 (Service Pack 1 1.0)
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Intel® HD Graphics 3000 (9.17.10.3347)
* SPU2-X: Enumerating PortAudio devices:
*** Device 0: 'Primary Sound Driver' (Windows DirectSound)
*** Device 1: 'Speakers (Realtek High Definition Audio)' (Windows DirectSound)
*** Device 2: 'Speakers (Apowersoft_AudioDevice)' (Windows DirectSound)
*** Device 3: 'Speakers (Apowersoft_AudioDevice)' (Windows WASAPI)
*** Device 4: 'Speakers (Realtek High Definition Audio)' (Windows WASAPI)
*** Device 5: 'Speakers (Realtek HD Audio output)' (Windows WDM-KS)
*** Device 6: 'Speakers (Apowersoft_AudioDevice)' (Windows WDM-KS)
Opening CDVD
isoFile open ok: C:\Users\DX735\Desktop\Baldur's Gate - Dark Alliance 2\Baldur's Gate - Dark Alliance 2 (NTSC - PS2) - The Morgue.ISO
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1425696 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0: C:\Users\DX735\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1: C:\Users\DX735\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v02.20(10/02/2006) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_206.75;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_206.75;1) Game CRC = 0xB0859096, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_206.75;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
Suspending single plugin: GS
Saving GS
Closing GS
Recovering single plugin: GS
Opening GS
Intel® HD Graphics 3000 (9.17.10.3347)
Forced software switch enabled.
Loading GS
GSdx: out-of-memory, texturing temporarily disabled
GSdx: out-of-memory, texturing temporarily disabled
GSdx: out-of-memory, texturing temporarily disabled
GSdx: out-of-memory, texturing temporarily disabled
GSdx: out-of-memory, texturing temporarily disabled
GSdx: out-of-memory, texturing temporarily disabled
GSdx: out-of-memory, texturing temporarily disabled
GSdx: out-of-memory, texturing temporarily disabled
GSdx: out-of-memory, texturing temporarily disabled
GSdx: out-of-memory, texturing temporarily disabled
GSdx: out-of-memory, texturing temporarily disabled
GSdx: out-of-memory, texturing temporarily disabled
GSdx: out-of-memory, texturing temporarily disabled
GSdx: out-of-memory, texturing temporarily disabled
GSdx: out-of-memory, texturing temporarily disabled
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#2
download and install this
[Image: gmYzFII.png]
[Image: dvedn3-5.png]
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#3
(11-04-2014, 01:39 AM)Nobbs66 Wrote: download and install this

Where and how do I install it? O_O
I have the .exe
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#4
(11-04-2014, 02:23 AM)Kolisnyk Wrote: Where and how do I install it? O_O
I have the .exe

Just run it and select pcsx2.exe to patch. That will be that.
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#5
(11-04-2014, 01:39 AM)Nobbs66 Wrote: download and install this

Nevermind, figured it out - wasn't working the first few times (probably because it was still open, haha).

The game is really slow now. O_O
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#6
(11-04-2014, 02:28 AM)Kolisnyk Wrote: Nevermind, figured it out - wasn't working the first few times (probably because it was still open, haha).

The game is really slow now. O_O

That's expected. At least it's running now though Tongue2
This game is known to have this issue, and unfortunately this patch only helps the emulator not completely freak out about it, it won't fix the issue itself or the slowness that comes due to it.

To explain it better, the patch only makes the pasture of the cows bigger, it doesn't make them less fat Tongue2
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#7
(11-04-2014, 02:36 AM)Coornio Wrote: That's expected. At least it's running now though :p
This game is known to have this issue, and unfortunately this patch only helps the emulator not completely freak out about it, it won't fix the issue itself or the slowness that comes due to it.

To explain it better, the patch only makes the pasture of the cows bigger, it doesn't make them less fat :p

Haha, alright - thanks. :D
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#8
Set both cycle and EE stealing 1 notch and it should help.
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