11-04-2014, 01:31 AM
I'm not sure if my computer is able to run this program or if I'm doing something wrong, but I get spammed in the log with "GSdx: out-of-memory, texturing temporarily disabled".
I am new with GSdx and just want to play some good ol' Baldur's Gate Dark Alliance 2, haha.
Please help! :D
Log:
PCSX2 1.2.1.r5873 - compiled on Feb 3 2014
Savestate version: 0x9a0a0000
Host Machine Init:
Operating System = Microsoft Windows 7 Home Premium Edition Service Pack 1 (build 7601), 64-bit
Physical RAM = 8139 MB
CPU name = Intel® Core i7-2820QM CPU @ 2.30GHz
Vendor/Model = GenuineIntel (stepping 07)
CPU speed = 2.293 ghz (8 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 1fbae3ff
x86EFlags = 28100000
x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX
Reserving memory for recompilers...
Loading plugins...
Binding GS: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\gsdx32-avx-r5875.dll
Windows 6.1.7601 (Service Pack 1 1.0)
Binding PAD: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\padPokopom.dll
Binding SPU2: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\spu2-x-r5875.dll
Binding CDVD: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\cdvdGigaherz.dll
Binding USB: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\USBnull.dll
Binding FW: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\FWnull.dll
Binding DEV9: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\DEV9null.dll
Plugins loaded successfully.
(GameDB) 9655 games on record (loaded in 169ms)
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Windows 6.1.7601 (Service Pack 1 1.0)
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Intel® HD Graphics 3000 (9.17.10.3347)
* SPU2-X: Enumerating PortAudio devices:
*** Device 0: 'Primary Sound Driver' (Windows DirectSound)
*** Device 1: 'Speakers (Realtek High Definition Audio)' (Windows DirectSound)
*** Device 2: 'Speakers (Apowersoft_AudioDevice)' (Windows DirectSound)
*** Device 3: 'Speakers (Apowersoft_AudioDevice)' (Windows WASAPI)
*** Device 4: 'Speakers (Realtek High Definition Audio)' (Windows WASAPI)
*** Device 5: 'Speakers (Realtek HD Audio output)' (Windows WDM-KS)
*** Device 6: 'Speakers (Apowersoft_AudioDevice)' (Windows WDM-KS)
Opening CDVD
isoFile open ok: C:\Users\DX735\Desktop\Baldur's Gate - Dark Alliance 2\Baldur's Gate - Dark Alliance 2 (NTSC - PS2) - The Morgue.ISO
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1425696 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0: C:\Users\DX735\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1: C:\Users\DX735\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v02.20(10/02/2006) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_206.75;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_206.75;1) Game CRC = 0xB0859096, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_206.75;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
Suspending single plugin: GS
Saving GS
Closing GS
Recovering single plugin: GS
Opening GS
Intel® HD Graphics 3000 (9.17.10.3347)
Forced software switch enabled.
Loading GS
GSdx: out-of-memory, texturing temporarily disabled
GSdx: out-of-memory, texturing temporarily disabled
GSdx: out-of-memory, texturing temporarily disabled
GSdx: out-of-memory, texturing temporarily disabled
GSdx: out-of-memory, texturing temporarily disabled
GSdx: out-of-memory, texturing temporarily disabled
GSdx: out-of-memory, texturing temporarily disabled
GSdx: out-of-memory, texturing temporarily disabled
GSdx: out-of-memory, texturing temporarily disabled
GSdx: out-of-memory, texturing temporarily disabled
GSdx: out-of-memory, texturing temporarily disabled
GSdx: out-of-memory, texturing temporarily disabled
GSdx: out-of-memory, texturing temporarily disabled
GSdx: out-of-memory, texturing temporarily disabled
GSdx: out-of-memory, texturing temporarily disabled
I am new with GSdx and just want to play some good ol' Baldur's Gate Dark Alliance 2, haha.
Please help! :D
Log:
PCSX2 1.2.1.r5873 - compiled on Feb 3 2014
Savestate version: 0x9a0a0000
Host Machine Init:
Operating System = Microsoft Windows 7 Home Premium Edition Service Pack 1 (build 7601), 64-bit
Physical RAM = 8139 MB
CPU name = Intel® Core i7-2820QM CPU @ 2.30GHz
Vendor/Model = GenuineIntel (stepping 07)
CPU speed = 2.293 ghz (8 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 1fbae3ff
x86EFlags = 28100000
x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX
Reserving memory for recompilers...
Loading plugins...
Binding GS: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\gsdx32-avx-r5875.dll
Windows 6.1.7601 (Service Pack 1 1.0)
Binding PAD: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\padPokopom.dll
Binding SPU2: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\spu2-x-r5875.dll
Binding CDVD: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\cdvdGigaherz.dll
Binding USB: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\USBnull.dll
Binding FW: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\FWnull.dll
Binding DEV9: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\DEV9null.dll
Plugins loaded successfully.
(GameDB) 9655 games on record (loaded in 169ms)
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Windows 6.1.7601 (Service Pack 1 1.0)
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Intel® HD Graphics 3000 (9.17.10.3347)
* SPU2-X: Enumerating PortAudio devices:
*** Device 0: 'Primary Sound Driver' (Windows DirectSound)
*** Device 1: 'Speakers (Realtek High Definition Audio)' (Windows DirectSound)
*** Device 2: 'Speakers (Apowersoft_AudioDevice)' (Windows DirectSound)
*** Device 3: 'Speakers (Apowersoft_AudioDevice)' (Windows WASAPI)
*** Device 4: 'Speakers (Realtek High Definition Audio)' (Windows WASAPI)
*** Device 5: 'Speakers (Realtek HD Audio output)' (Windows WDM-KS)
*** Device 6: 'Speakers (Apowersoft_AudioDevice)' (Windows WDM-KS)
Opening CDVD
isoFile open ok: C:\Users\DX735\Desktop\Baldur's Gate - Dark Alliance 2\Baldur's Gate - Dark Alliance 2 (NTSC - PS2) - The Morgue.ISO
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1425696 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0: C:\Users\DX735\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1: C:\Users\DX735\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v02.20(10/02/2006) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_206.75;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_206.75;1) Game CRC = 0xB0859096, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_206.75;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
Suspending single plugin: GS
Saving GS
Closing GS
Recovering single plugin: GS
Opening GS
Intel® HD Graphics 3000 (9.17.10.3347)
Forced software switch enabled.
Loading GS
GSdx: out-of-memory, texturing temporarily disabled
GSdx: out-of-memory, texturing temporarily disabled
GSdx: out-of-memory, texturing temporarily disabled
GSdx: out-of-memory, texturing temporarily disabled
GSdx: out-of-memory, texturing temporarily disabled
GSdx: out-of-memory, texturing temporarily disabled
GSdx: out-of-memory, texturing temporarily disabled
GSdx: out-of-memory, texturing temporarily disabled
GSdx: out-of-memory, texturing temporarily disabled
GSdx: out-of-memory, texturing temporarily disabled
GSdx: out-of-memory, texturing temporarily disabled
GSdx: out-of-memory, texturing temporarily disabled
GSdx: out-of-memory, texturing temporarily disabled
GSdx: out-of-memory, texturing temporarily disabled
GSdx: out-of-memory, texturing temporarily disabled