Post your PCSX2 screenshots/videos here!
Just did some quick testing to see how well the new rig would do, and man, it's a beast.Tongue All games tested were with default settings and no speed hacks enabled.

Destroy All Humans

   


God Of War

       


God Of War 2

   


Gran Turismo 4

   


Killzone

   


Midnight Club 3 DUB Edition

   


Resident Evil 4

   
Intel Core i7 920 @ 3.4 Ghz | 6 GB DDR3 RAM in Triple Channel | GeForce GTX 285
2.5 TB Hard Drive Space | Windows 7 Ultimate x64

Official betatester of PCSX2
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i have beaten largo on Unknown Tongue
settings in my profile.


ive beaten ash on unknown too ;p
Check my profile for hardware/software and games i played on PCSX2.
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My speecs:E2140 Intel® Pentium® Dual CPU
2,08 GHz procesor
2 GHZ RAM
NVIDIA GeForce 8600 GT
DRAGONBALL BUDOKAI TENKAICHI 3-PLAYABLE
I am using pcsx2 beta r1888
All settings are in the video on youtube
Here is the link - http://www.youtube.com/watch?v=DaLBcpvom3Y
If you are dbz fan with 2GHz procesor you should watch it!
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Kanokon Esui
Status: Playable

CPU: Intel Core 2 Duo E6750 @3GHz
RAM: 4096MB DDR2
GPU: Radeon X1650 512MB
OS: Windows 7 x64

PCSX2 SVN 1922 (old gui branch)
CPU: microVU0 + 1
SPEED HACKS: INTC Sync Hack, Enable IOP x2 Cycle Rate, Status Flag Hack
Everything else is default.

PLUGINS
GRAPHICS: GSdx 0.1.15 SSSE3 r1873 (D3D9 Hardware, Native, Alpha Correction, Wait VSync, Windowed)
SOUND: SPU2-X 1.2.0
BIOS: PAL v2.20

some kanokon visual novel goodness
fully playable but with some very minor graphics and sound glitches
                               
OS: Windows 7 x64 Ultimate
Processor: Core i7 2600 3.4GHz
RAM: Corsair Vengeance 2x2GB Dual Channel DDR3 PC 12800
Mobo: Gigabyte GA-H77-D3H
Graphics: 2x Radeon HD 3870
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X-Men Legends - SLUS 20656 (U)
Status: Playable (Framerate: 55-70fps ingame)

PCSX2 configuration:
PCSX2 beta.r1888
SpeedHacks: EE x2 Cycle rate, INTC Sync Hack, IOP x2 Cycle Rate, Idle Loop Fast-Forward, VU Cycle Stealing - moderate
Advanced Settings: Clamp EE/VU "none"

Plugins:
Graphics: GSdx r2085 SSSE3 -- D3D10 (Hardware), Use Scaling: 3x
Sound: ZeroSPU2
Controllers: LilyPad 0.10.0

Other settings on defaults.


System:
CPU: Intel Pentium Dual-Core E2160 @2.75Ghz
Memory: 4 GB DDR2-800 4-4-4-12
Graphics: Geforce 9600GT
OS: Windows 7 x64

Game was picky on sound, SPU2-X would cause random hangs and skips when characters talked so you couldnt even watch what was said even with subtitles enabled, P.E.Op.S would have Slow FMVs and go out of sync on briefings, ZeroSPU2 simply didnt sound quite well when the game went any other than full (60fps) speed and started creating loops and cracks on sound... P.E.Op.S was best for ingame sound even when playing slow/fast but the slow FMVs didnt really go well at any time so ZeroSPU2 was the best overall. Besides of the sound plugins the game would skip sound from time to time when characters talked, no sound plugin fixed this but P.E.Op.S and ZeroSPU2 wouldnt skip the text as SPU2-X did and you could get the sound to go out trying again if you could make the characters say the same line again.

The game can be very slow without speedhacks specially the "EE cycle rate" and "VU Cycle Stealing" ones, if you set Cycle Stealing too high the game would be full speed but much less smoother at times.


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Core i5 3570k -- Geforce GTX 670  --  Windows 7 x64
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Radiata Stories, in compatibility list it says its unplayable and it doesnt even turns on, but i tested it anyway and it worked ( its time to update the list maybe? Wink ), its a little less demanding than Valkyrie Profile 2, it doesnt crash, most scenes are 100% speed, fights are 100% speed, rarely fps drops to 90%, i get only some minor graphical glitches like vertical lines ( similiar to those in Valkyrie Profile 2 ).

Game seems to be playable

Windows 7 64bit
CPU : Phenom II x2 550 BE @ 3817Mhz @ 1.488V
MEM : Geil 2x1Gb @ 1066mhz
GPU : Palit Radeon hd4850 512Mb @ 635/1050
MAB : Gigabyte GA-MA770-DS3
POW : Chieftec 450W
PAD : Sl 6555-sbk Pad Speed-link 360 Style

Im using:
PCSX2 rev.1972 Legacy GUI
GSDX rev.2066, Native Res, Allow 8-bit textures switched on

Controller: LilyPad 0.10.0 r1853
CDVDrom: Linuz Iso CDVD 0.9.0
USB: USBnull Driver 0.6.0
Sound: SPU2-X 1.2.0
Dev9: DEV9null Driver 0.4.0
Firewire: FWnull Driver 0.5.0

Advanced:
All default except for
both Clamping Mode - None

Speedhacks
EE Sync Hack x2 Cycle Rate
INTC Sync Hack
Enable IOP x2 Cycle Rate
Idle Loop Fast-Forward

Gamefixes
Tri-Ace games fix

Options i did not mention are set to default.


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Check my profile for hardware/software and games i played on PCSX2.
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Final Fantasy X [SCES 50490] (E)
Playable [80-330 FPS Ingame] [340-490 FPS Menus] [Average Ingame FPS: 150]

System

OS: Windows 7 Ultimate x64
CPU: Intel Core i7 950 D0 Stepping @ 3.07Ghz [Nehalem]
MOBO: Asus Rampage II Extreme Intel X58
RAM: Corsair Dominator 6GB (3x2GB) Tri-Channel DDR3 @ 1866MHz
GPU: GeForce GTX 285 [1024MB] [191.07 Drivers]

PCSX2 Config

Build: PCSX2 0.9.7 SVN 2192 Nov 12 2009 - Release SSE4
GS: GSdx 2190 (MSVC 15.00, SSE41) 0.1.15 [GSdx-SSE4]
  • Resolution: 1920x1080 60Hz
  • Renderer: Direct3D10 (Hardware)
  • Interlacing: None
  • Aspect Ratio: 16:9
  • D3D Internal Res: 1920x1080
  • Texture Filtering: [x]
PAD: LiluPad svn (r2132) 0.10.0 [LilyPad]
SPU2: SPU2-X r2120 1.3.0 [SPU2-x]
USB | FW | DEV9: Null Drivers, 0.(4,5,6).0 respectively
CPU: EE/IOP Rec [x] microVU(0/1) [x]
Speed Hacks / Fixes: None enabled.

I'm baaaack! I've been doing some periodic private tests whenever free time has been available, but now I've got much more time to dedicate to the project in both testing and design capacities, and it felt fitting to return with my old favourite!

Back on my old machine I could never dream of these speeds, and now, I'm floating around the 140 FPS mark most of the time, good times and a good time for PS2 emulation!


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» Beta Tester for PCSX2 | Satourne | nullDC | Dolphin «
» Core i7 950 D0 @ 3.07GHz | GeForce GTX 480 | 6GB DDR3 Tri Channel «
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Final Fantasy XII [SCES 54354] (E)
Playable [84-320 FPS Ingame] [280-380 FPS Menus] [Average Ingame FPS: 150]

System

OS: Windows 7 Ultimate x64
CPU: Intel Core i7 950 D0 Stepping @ 3.07Ghz [Nehalem]
MOBO: Asus Rampage II Extreme Intel X58
RAM: Corsair Dominator 6GB (3x2GB) Tri-Channel DDR3 @ 1866MHz
GPU: GeForce GTX 285 [1024MB] [191.07 Drivers]

PCSX2 Config

Build: PCSX2 0.9.7 SVN 2192 Nov 12 2009 - Release SSE4
GS: GSdx 2190 (MSVC 15.00, SSE41) 0.1.15 [GSdx-SSE4]
  • Resolution: 1920x1080 60Hz
  • Renderer: Direct3D10 (Hardware)
  • Interlacing: None
  • Aspect Ratio: 16:9
  • D3D Internal Res: 1920x1080
  • Texture Filtering: [x]
  • MSSA: 8x
PAD: LiluPad svn (r2132) 0.10.0 [LilyPad]
SPU2: SPU2-X r2120 1.3.0 [SPU2-x]
USB | FW | DEV9: Null Drivers, 0.(4,5,6).0 respectively
CPU: EE/IOP Rec [x] microVU(0/1) [x]
Speed Hacks / Fixes: None enabled.

This is the continuation of a save taken from my PS2, game is extremely stable, played it for over 5 hours today!

This game maintains a reasonable 54-200 FPS ingame range even with 8xMSAA. 4xMSAA or the hardly worth it 2xMSAA level didn't not effect FPS rates as significantly, loosing at most 1-3 FPS from a non-AA run through (speeds noted at the top of this post).


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» Beta Tester for PCSX2 | Satourne | nullDC | Dolphin «
» Core i7 950 D0 @ 3.07GHz | GeForce GTX 480 | 6GB DDR3 Tri Channel «
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Sonic Riders Zero Gravity

Im not telling..and the video sure isnt...because its HD its slower
I'm inactive on this, dedicating most of my time to osu!
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Final Fantasy X, had to set the graphics in-game somewhat low quality since I barely got enough CPU to run the game as it is. A recorder in addition kills it xD
CPU : Intel i7-2600K
GPU : nVidia Geforce GTX 970
OS : Windows 8.1 x64
RAM : 16GB Corsair Vengance DDR3
PCSX2 : Constantly changing.
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