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#31
Silent Hill 2 PAL
*Kernel: Linux Kernel 4.3.0-1 64bits
*PCSX2 1.5.0.  - compiled on Feb  26th 2016
* Speed Hacks: All the recomended hacks enabled
*Plugins:
*GPU: GSdx Resolution X3
*SPU: SPU2-X 2.0 (DirectSound)
*Desktop Environment : KDE 5.4
*Drivers: NVIDIA 361.28


PC:
EVGA 600 +80 PSU
NVIDIA GTX 550ti EVGA 2GB VRAM
[Image: hj0zqy-4.png]
OS: Debian Stretch 64bits  Cool
OS: Windows 10 Home 
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#32
Winning Eleven 10

Winning Eleven 10 JAP
*Kernel: Linux Kernel 4.4 (Ubuntu 16.04)
*PCSX2 1.4.0.  - the version on Ubuntu 16.04 repositories
* Speed Hacks: All the recomended hacks enabled
*Plugins:
*GPU: GSdx
*SPU: SPU2-X 2.0
*Desktop Environment : Unity
*Drivers: NVIDIA 375

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#33
Testing GT3 and GT4 on PCSX2 Linux 1.7.0 version 64-bit. OpenGL works really excellent compared to windows version.

- Ubuntu 21.04 64-bit
- PCSX2 64-bit are build from scratch
- Logitech F310 gamepad works well without any additional mappings.
- Works very well under Wayland compositor.
- Using open-source AMD GPU. It just works...

   
   
   
   
AMD Ryzen 3500X 3.5Ghz (OC'ed to 4.0Ghz)
16GB DDR4 2667Mhz RAM
AMD RX 480 8GB GDDR5.
240GB SSD
Gigabyte Aorus B450i ITX mobo

*PCSX2 1.7.0 64-bit tester
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#34
This is a neat little effect when running Silent Hill 2 through PCSX2 1.7.0-20210901083214
Kernel: 5.14.0-0-MANJARO
DE: [Plasma]
CPU: AMD Ryzen 9 3900X (24) @ 3.800GHz 
GPU: NVIDIA GeForce RTX 2070 
GPU Driver: NVIDIA 470.63.01

Video of Effect / Glitch

[Image: view?usp=sharing]
Still Frame Photo


PCSX2 LOG FILE


Attached Files Thumbnail(s)
           
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#35
(09-16-2021, 02:41 AM)jasin39 Wrote: This is a neat little effect when running Silent Hill 2 through PCSX2 1.7.0-20210901083214
Kernel: 5.14.0-0-MANJARO
DE: [Plasma]
CPU: AMD Ryzen 9 3900X (24) @ 3.800GHz 
GPU: NVIDIA GeForce RTX 2070 
GPU Driver: NVIDIA 470.63.01

Video of Effect / Glitch

[Image: view?usp=sharing]
Still Frame Photo


PCSX2 LOG FILE

Don't use forced bilinear filtering
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#36
(09-16-2021, 06:23 PM)prafull Wrote: Don't use forced bilinear filtering

Thanks for the tip. I turned it completely off and I got the same effect. Then I turned it to Bilinear (ps2). Neither option corrected the effect. it's okay though. I kind of like it.


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