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Post your PCSX2 screenshots/videos here!
#31
Dragon Quest 8 PAL

Status: Ingame so far so good.... some crashes but no big deal

Hey guys,

I just want to let you guys know that you can somewhat get PCsx2 to play using on board graphic
.... at half rate...

I can say the Playground version is still faster than the 0.9.6... no proof provided

Speed:
openings are at 100%
gameplay range from 30-80% and tends to speed up when you enter narrow cave and dungeons

Keep up the good work.. maybe someday we can play w/ just on board graphic...
saving to get a graphic card now...




Spec (all at stock speed)
Core 2 duo E7200 2.53
ASUS P5KPLAM
200 GB IDE Seagate 7200
2 GB Kingston
On board Intel GMA 3100
Creative SB Live Value


PCSx2:

Playground 1.0.0395

Config:

Graphics:GSdx 890 SSE41 1.14
windowed
Hardware
Native Res
NLOOP Hack
Sound: ZeroSPU r514 0.46
First 2 tick
Controller: LiliPad 0.9.9

LinuzIso CDVD 0.8.0

Default for the rest


CPU config: All tick

Limit frame

Sync Hacks first 2 ticks

Advance option:
EE Recs: chop/zero
flush to zero
denormals
VU Recs: chop/zero


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#32
Final Fantasy X (NTSC) US

*Status: Playable
*Ingame FPS: 55 to 60 FPS

PCSX2 CONFIG:

*Bios: USA v0.200
*Graphics: GSDX 890 0.1.14 SSE3
*First Controller: LillyPad 0.9.9
*Sound: SPU2-X 1.1.0
*Cdvdrom: Gigaherz CDVD Plugin 0.7.0

PCSX2 SETTINGS:

*Graphics: 1280x720 60Hz Direct3D10 (Hardware) (NLOOP Hack + Texture Filtering)
*Sound: default
*Cpu: default
*Speed Hacks: default
*Advanced: default

PC SPEC:

*CPU: Intel Core 2 Duo E8400 @3.00GHz
*RAM: 4096MB DDR2-800 4-4-4-12
*GPU: Palit GeForce 8800GS 384MB GDDR3
*SOUND: Audigy2 ZS Platinum
*OS: Windows Vista Home Premium SP1 x64

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#33
Prince of Persia: The Sands of Time [SLUS-20743]
Status: Ingame
Ingame Speed: 40-50 FPS

CPU: Intel Core 2 Quad Q6600 @3.0GHz
RAM: 4096MB DDR2-800
GPU: MSI GeForce 8600GTS 256MB GDDR3
OS: Windows 7 Beta Build 7000 x86

PCSX2 0.9.6 r696
Speed Hacks: None
CPU: EERec, VU0rec, VU1rec, MTGS and Frame Limit
Advanced: Set to default

Plugins:
GPU: GSdx r694 0.1.14 SSSE3 (DX10 Hardware, D3D Internal Res: Native, NLOOP hack, Texture filtering)
SPU: ZeroSPU2 r634 0.4.6
BIOS: EUR v0.200



In the end of video PCSX2 reset/shutdown emulation, it returns to main window with messages:
(a lot of this messages before error) VU0 perma-stall, breaking execution...
<EE> Tlb Miss, addr=0x2000000 [load]
<EE> PC: 0x0047550c Cycle:0x8.8x
Intel Core i7-5820K 3.3@4.0GHz / Crucial 2x8Gb DDR4-2133 / MSI GeForce GTX 970 Gaming 4G / Windows 7 SP1 RTM x64
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#34
WWF Smackdown: Just Bring It (NTSC)

*Status: Playable
*Ingame FPS: 54 to 56 FPS

PCSX2 CONFIG:

*Bios: USA v2.00
*Graphics: GSDX 890 0.1.14 SSE41
*First Controller: LillyPad 0.9.9
*Sound: SPU2-X 1.1.0
*Cdvdrom: Gigaherz CDVD Plugin 0.7.0

PCSX2 SETTINGS:

*Graphics: 1024x1024 60Hz Direct3D10 (Hardware) (NLOOP Hack + Texture Filtering)
*Sound: default
*Cpu: default
*Speed Hacks: 1.5x EE Sync, 2x IOP, INTC
*Advanced: default

PC SPEC:

*CPU: Intel Core 2 Duo P8400 @ 2.64GHz
*RAM: 4096MB DDR2-800 6-6-6-18
*GPU: GeForce 9800M GS 512MB DDR3 @ 600-800-1500 (9800M GTS speeds)
*SOUND: Don't know, onboard on Intel motherboard
*OS: Windows Vista Home Premium SP1 x64

Wrestler intros run at full speed, ingame slows down a marginal amount. The opening video of the game runs very slowly. There are some texture glitches on characters in the form of clearly-visible lines between different body parts.

As you can see, this game took several speedhacks to get to a playable state, though my CPU is not particularly beefy.


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#35
Fatal Frame (NTSC)

*Status: Playable
*Ingame FPS: 60 FPS (50 in some instances)

PCSX2 CONFIG:

*Bios: USA v2.00
*Graphics: GSDX 890 0.1.14 SSE41
*First Controller: LillyPad 0.9.9
*Sound: SPU2-X 1.1.0
*Cdvdrom: Gigaherz CDVD Plugin 0.7.0

PCSX2 SETTINGS:

*Graphics: 1024x1024 60Hz Direct3D10 (Hardware) (NLOOP Hack + Texture Filtering)
*Sound: default
*Cpu: default
*Speed Hacks: 1.5x EE Sync, 2x IOP, INTC
*Advanced: default

PC SPEC:

*CPU: Intel Core 2 Duo P8400 @ 2.64GHz
*RAM: 4096MB DDR2-800 6-6-6-18
*GPU: GeForce 9800M GS 512MB DDR3 @ 600-800-1500 (9800M GTS speeds)
*SOUND: Don't know, onboard on Intel motherboard
*OS: Windows Vista Home Premium SP1 x64

The second screenshot illustrates a strange "dotted" effect that occurs whenever anything ghostly shows up.

Mostly runs at 60FPS, but despite messing with some speedhacks nothing seems to prevent it from dropping to 50FPS at camera angles like the one in the third screenshot.

All in all, stable.


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#36
*Status: Ingame
*Ingame FPS: 45 FPS (60 in some instances)

PCSX2 CONFIG:

*Bios: USA v2.00
*Graphics: GSDX 890 0.1.14 SSE2
*First Controller: LillyPad 0.9.9
*Sound: SPU2-X 1.1.0
*Cdvdrom: Gigaherz CDVD Plugin 0.7.0

PC SPEC:

CPU: Intel Core 2 Duo E4500 2.2Ghz
RAM: 2 GB DDR2 667Mhz Kigston
GPU: ATI Radeon x1050 256MB 128Bits - Pixel shader 2.0
Sound: Realtek bla bla...
OS: Windows XP Service Pack 3

Well... i took only 1 screenshot, i think that this project is getting bigger and greater from day to day...
when i tried to play my FF-X on first versions, it was reallyyy reallyy slow, with this same computer specs...
Now playing Suikoden 3 i've got good results (not greater because my computer doesn't help hehe)
FF-X is almost perfect to play on the new version... Laugh


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#37
Extreme-G 3 (PAL)
Status: Playable
Ingame Speed: Fullspeed

CPU: Intel Core 2 Duo e8400 @3.6GHz
RAM: 4096MB DDR2-800
GPU: MSI GeForce 260 GTX 896MB GDDR3
OS: Windows Vista Service Pack 1 64bit

PCSX2 0.9.6 r715
Speed Hacks: x1.5 Cycle Rate, INTC Sync, WaitCycles Sync
CPU: EERec, VU0rec, VU1rec, MTGS and VU Skip
Advanced: Set to default
Graphics: GSDX 890 0.1.14 SSSE3


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#38
PLAYABLE:
========


Arcana Heart (J)
Use GSdx
Enable INTC Sync Hack under Speed Hacks
Use Default Cycle Rate

Devil May Cry (E)
Use GSdx enabling Logarithmic Z and Alpha Correction
Enable all Speed Hacks
Use x3 Cycle Rate

Dragon Ball Budokai 3 (E)
Use GSdx
Enable all Speed Hacks
Use x3 Cycle Rate

Dragon Ball Budokai Tenkaichi 3 (E)
Use ZeroGS
Enable all Speed Hacks
Use x3 Cycle Rate

Grim Grimoire (U)
Use GSdx
Enable all Speed Hacks
Use x3 Cycle Rate

Gunslinger Girl Volume 1, 2 and 3 (J)
Use GSdx enabling Logarithmic Z and Alpha Correction
Enable all Speed Hacks
Use x3 Cycle Rate

Mai Kinoto Hime Z (J)
Use GSdx
Enable all Speed Hacks
Use x3 Cycle Rate

Odin Sphere (E)

Use GSdx
Enable all Speed Hacks
Use x3 Cycle Rate

Puyo Puyo Fever 2 (J)
Use GSdx
Enable INTC Sync Hack under Speed Hacks
Use Default Cycle Rate

Project Zero (E)
Use GSdx enabling Logarithmic Z and Alpha Correction
Enable all Speed Hacks
Use x3 Cycle Rate

Red Ninja End of Honour (E)
Use ZeroGS
Enalbe all Speed Hacks
Use x3 Cycle Rate

Rule of Rose (E)
Use ZeroGS
Disable VU0rec under CPU Config
Enalbe all Speed Hacks
Use x3 Cycle Rate

Shadow of the Colossus (E)
Use GSdx
Enable all Speed Hacks
Use x3 Cycle Rate

Trapt (E)
Use GSdx
Enable all Speed Hacks
Use x3 Cycle Rate

Legend of Sayuki works too, but I don't remember the settings and Evangelions has serveral graphics bugs.


NOTES:
In GSdx never disable NLOOP hack





BROKEN
======


Project Zero II and III
Terminator 3 Redemption
Star Ocean till the end of time
Evangelion Battle Orchestra
Maitentai Evangelion

SYSTEM
======

CPU: AMD x2 4200+
GPU: ATI 2600HD DDR3
RAM: 2GB DDR2 533Mhz
OS: Windows Xp Sp2 32bits

                               
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#39
Echo Night Beyond
Status: unplayable due to graphics bugs

I've tested lot of config and this is what I get using GSdx (with ZeroGS is even worst)
           

As you can see every step gets worst.
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#40
OS: Windows Vista Ultimate 32x
CPU: Intel Core 2 Quad Q6600 @ 2700 Mhz OC with ClockGen
RAM: 4GB DDR2
GPU: 2x GeForce 8600 GS

GSDX
890 0.1.14: Renderer D3D 10
SPU2-X 1.1.0: Default
BIOS: Europe V2

PCSX2 0.9.6

Speed Hacks: x3 Cycle Rate, INTC Sync Hack, Enable IOP
CPU: EERec, VU0rec, VU1rec, MTGS and Limit all enabled
Advanced: Chop/Zero (Round Mode), none and Flush to Zero (Clamp Mode) Denomials Zero, Chop Zero (Clamp Mode), Chop/Zero (VURecs Options), None (Clamp Mode) and Flush to Zero, Denomials Zero

GTA Vice City Storys PAL Playable FPS: 40-50

               
OS: Windows Vista Ultimate 32x
CPU: Intel Core 2 Quad Q6600 @ 2500 Mhz OC with ClockGen
RAM: 4GB DDR2
GPU: 2x GeForce 8600 GS

GSDX
890 0.1.14: Renderer D3D 10
SPU2-X 1.1.0: Default
BIOS: Europe V2

PCSX2 0.9.6

Speed Hacks: x3 Cycle Rate, INTC Sync Hack, Enable IOP
CPU: EERec, VU0rec, VU1rec, MTGS and Limit all enabled
Advanced: Chop/Zero (Round Mode), none and Flush to Zero (Clamp Mode) Denomials Zero, Chop Zero (Clamp Mode), Chop/Zero (VURecs Options), None (Clamp Mode) and Flush to Zero, Denomials Zero

Mortal Kombat Armageddon Playable FPS: 40-50

                   
OS: Windows Vista Ultimate 32x
CPU: Intel Core 2 Quad Q6600 @ 2400 Mhz No OC
RAM: 4GB DDR2
GPU: 2x GeForce 8600 GS

GSDX
890 0.1.14: Renderer D3D 10
SPU2-X 1.1.0: Default
BIOS: Europe V2

PCSX2 0.9.6

Speed Hacks: x2 Cycle Rate, INTC Sync Hack, Enable IOP
CPU: EERec, VU0rec, VU1rec, MTGS and Limit all enabled
Advanced: Chop/Zero (Round Mode), none and Flush to Zero (Clamp Mode) Denomials Zero, Chop Zero (Clamp Mode), Chop/Zero (VURecs Options), None (Clamp Mode) and Flush to Zero, Denomials Zero

SSX on Tour PAL Playable FPS: 40-50

               
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