Post your PCSX2 screenshots/videos here!
Hot Wheels Velocity X (NTSC-U) ( SLUS 20412 )

Playable

cputype = Intel® Xeon® Processor E5410
(12M Cache, 2.33 GHz, 1333 MHz FSB)
gputype = ATI Radeon HD 5770
PCSX2 = r4657

Other information:

Playable as of r4657.

Edit: Here's a YouTube video of the game ran in r4656:

http://www.youtube.com/watch?v=pVa6-uq76tY

Sims, The (NTSC-U) (SLUS 20573)

Nothing

cputype = Intel® Core2 Quad Processor Q8200
(12M Cache, 2.33 GHz, 1333 MHz FSB)
gputype = ATI Radeon HD 5770
PCSX2 = Official 0.9.8. with official plugins. No options changed, except "Zoom" in the GS window is set to "10". Also, SVN r4805

Other Information:

Does not boot on r4600 (or r4805). Fast CDVD hack does nothing.

Edit: My actual disc is quite scratched and sometimes won't boot on my PS2. However, IIRC, I had no errors after polishing it to make an .iso. There's no such of "disc read error" or anything with a fast boot and no errors in the console.

Edit: This user is also having problems with this game. My logs:

Code:
PCSX2 0.9.8.r4600  - compiled on Apr 27 2011
Savestate version: 0x9a010000

Host Machine Init:
    Operating System =  Microsoft Windows XP Home Edition Service Pack 3 (build 2600)
    Physical RAM     =  3326 MB
    CPU name         =  Intel(R) Core(TM)2 Quad  CPU   Q8200  @ 2.33GHz
    Vendor/Model     =  GenuineIntel (stepping 07)
    CPU speed        =  2.333 ghz (4 logical threads)
    x86PType         =  Standard OEM
    x86Flags         =  bfebfbff 0008e39d
    x86EFlags        =  20100000

x86 Features Detected:
    MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1

Reserving memory for recompilers...

Loading plugins...
    Binding GS    : C:\Program Files\PCSX2 0.9.8\Plugins\gsdx-sse2-r4600.dll
Windows 5.1.2600 (Service Pack 3 3.0)
ATI Radeon HD 5700 Series (6.14.10.7157)
    Binding PAD    : C:\Program Files\PCSX2 0.9.8\Plugins\lilypad-r4600.dll
    Binding SPU2    : C:\Program Files\PCSX2 0.9.8\Plugins\zerospu2-r3878.dll
    Binding CDVD    : C:\Program Files\PCSX2 0.9.8\Plugins\cdvdGigaherz.dll
    Binding USB    : C:\Program Files\PCSX2 0.9.8\Plugins\USBnull.dll
    Binding FW    : C:\Program Files\PCSX2 0.9.8\Plugins\FWnull.dll
    Binding DEV9    : C:\Program Files\PCSX2 0.9.8\Plugins\DEV9null.dll
Plugins loaded successfully.

(GameDB) 8934 games on record (loaded in 343ms)
HLE Notice: ELF does not have a path.


Initializing plugins...
    Init GS
Windows 5.1.2600 (Service Pack 3 3.0)
ATI Radeon HD 5700 Series (6.14.10.7157)
    Init PAD
    Init SPU2
    Init CDVD
    Init USB
    Init FW
    Init DEV9
Plugins initialized successfully.

Opening plugins...
    Opening GS
    Opening PAD
    Opening SPU2
    Opening CDVD
isoFile open ok: C:\Documents and Settings\All Users\Documents\DAEMON Tools Images\Sims.iso
    Image type  = CD
    Fileparts   = 1
* CDVD Disk Open: CD, 1 tracks (1 to 1):
* * Track 1: Data (Mode 1) (247089 sectors)
    Opening USB
    Opening FW
    Opening DEV9
McdSlot 0: C:\Documents and Settings\kody\My Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1: C:\Documents and Settings\kody\My Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
    Bios Found: USA     v01.60(07/02/2002)  Console
    BIOS rom1 module not found, skipping...
    BIOS rom2 module not found, skipping...
    BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
# Initialize memory (rev:3.63, ctm:393Mhz, cpuclk:295Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20020207-164243,ROMconf,PS20160AC20020207.bin:11552>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb  7 2002 16:41:20
  CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M

(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_205.73;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_205.73;1) Game CRC = 0xA4B3D285, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_205.73;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC


IOP Realtime Kernel Ver.0.9.1

    Copyright 1999 (C) Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_205.73;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_205.73;1
0 00100000 002d0760 ..............................................
Loaded, cdrom0:¥SLUS_205.73;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init


IOP Realtime Kernel Ver. 2.2

    Copyright 1999-2002 (C) Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥LIBSD.IRX;1 args 1 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥SDRDRV.IRX;1 args 12 arg thpri=24,95
SDR driver version 4.0.1 (C) SCEI
SDR driver: thread priority: main=24, callback=95
Exit rsd_main
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥SIO2MAN.IRX;1 args 1 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥PADMAN.IRX;1 args 1 arg
loadmodule: id 28, ret 0
SDR callback thread created
loadmodule: fname cdrom0:¥EORPS2IO.IRX;1 args 1 arg
C:/eor/src2/engine/PS2/IOP/e_fstream.cpp(994) : EoR I/O driver version 0.11 (Sep 15 2002)
loadmodule: id 29, ret 0
Closing plugins...
    Closing DEV9
    Closing FW
    Closing USB
    Closing CDVD
    Closing SPU2
ZeroSPU2: Waiting for thread... done
    Closing PAD
    Closing GS
Plugins closed successfully.
HLE Notice: ELF does not have a path.

Opening plugins...
    Opening GS
    Opening PAD
    Opening SPU2
    Opening CDVD
isoFile open ok: C:\Documents and Settings\All Users\Documents\DAEMON Tools Images\Sims.iso
    Image type  = CD
    Fileparts   = 1
* CDVD Disk Open: CD, 1 tracks (1 to 1):
* * Track 1: Data (Mode 1) (247089 sectors)
    Opening USB
    Opening FW
    Opening DEV9
McdSlot 0: C:\Documents and Settings\kody\My Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1: C:\Documents and Settings\kody\My Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
    Bios Found: USA     v01.60(07/02/2002)  Console
    BIOS rom1 module not found, skipping...
    BIOS rom2 module not found, skipping...
    BIOS erom module not found, skipping...
# Initialize memory (rev:3.63, ctm:393Mhz, cpuclk:295Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20020207-164243,ROMconf,PS20160AC20020207.bin:11552>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb  7 2002 16:41:20
  CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M



IOP Realtime Kernel Ver.0.9.1

    Copyright 1999 (C) Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:OSDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0:OSDSYS
0 00100000 0004c718 .....
Loaded, rom0:OSDSYS
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..
ROM directory not found

PlayStation 2 ======== Update reboot complete
cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128


IOP Realtime Kernel Ver.0.9.1

    Copyright 1999 (C) Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 48a78
open fd = 2
loadmodule: fname rom0:ATAD args 0 arg
ATA: DEV9C version 0x0: unknown device detected
loadmodule: id 31, ret 1
loadmodule: fname rom0:HDDLOAD args 28 arg -osd
loadmodule: id -200, ret 1
open name rom0:FONTM flag 1 data 48a78
open fd = 2
open name rom0:FNTIMAGE flag 1 data 48a78
open fd = 2
open name rom0:SNDIMAGE flag 1 data 48a78
open fd = 2
open name rom0:TEXIMAGE flag 1 data 48a78
open fd = 2
open name rom0:ICOIMAGE flag 1 data 48a78
open fd = 2
open name rom0:TZLIST flag 1 data 48a78
open fd = 2
SPU:T/O [wait (reset)]
SPU:T/O [wait (reset)]
SPU:T/O [wait (reset)]
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719  size = 28640
open name rom0:ROMVER flag 1 data 48a78
open fd = 2
open name rom1:DVDID flag 1 data 48a78
open fd = -6
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_205.73;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_205.73;1) Game CRC = 0xA4B3D285, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_205.73;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
GIFTAG warning, size exceeded VU memory size 400
GIFTAG warning, size exceeded VU memory size 400
ExecutePs2GameDisk
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_205.73;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_205.73;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
open name cdrom0:¥SYSTEM.CNF;1 flag 4 data 48a78
open fd = 2
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init


IOP Realtime Kernel Ver.0.9.1

    Copyright 1999 (C) Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:PS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0:PS2LOGO
0 00100000 0003016c ....
Loaded, rom0:PS2LOGO
start address 0x100008
gp address 00000000
loadelf: fname rom0:PS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0:PS2LOGO
0 00100000 0003016c ....
Loaded, rom0:PS2LOGO
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 44a78
open fd = 2
loadmodule: fname rom0:OSDSND args 0 arg
loadmodule: id 25, ret 0
_spu_rev_offsetaddr 1dfff1
### addr = 2097120  size = 32
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init


IOP Realtime Kernel Ver.0.9.1

    Copyright 1999 (C) Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_205.73;1 secname all
loadelf version 3.30
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_205.73;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
Input ELF format filename = cdrom0:¥SLUS_205.73;1
0 00100000 002d0760 ..............................................
Loaded, cdrom0:¥SLUS_205.73;1
start address 0x100008
gp address 00000000
loadelf: fname cdrom0:¥SLUS_205.73;1 secname all
loadelf version 3.30
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_205.73;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
Input ELF format filename = cdrom0:¥SLUS_205.73;1
0 00100000 002d0760 ..............................................
Loaded, cdrom0:¥SLUS_205.73;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
(R5900) Re-executed ELF Entry point (ignored) [addr=0x00100008]
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init


IOP Realtime Kernel Ver. 2.2

    Copyright 1999-2002 (C) Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥LIBSD.IRX;1 args 1 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥SDRDRV.IRX;1 args 12 arg thpri=24,95
SDR driver version 4.0.1 (C) SCEI
SDR driver: thread priority: main=24, callback=95
Exit rsd_main
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥SIO2MAN.IRX;1 args 1 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥PADMAN.IRX;1 args 1 arg
loadmodule: id 28, ret 0
SDR callback thread created
loadmodule: fname cdrom0:¥EORPS2IO.IRX;1 args 1 arg
C:/eor/src2/engine/PS2/IOP/e_fstream.cpp(994) : EoR I/O driver version 0.11 (Sep 15 2002)
loadmodule: id 29, ret 0
Closing plugins...
    Closing DEV9
    Closing FW
    Closing USB
    Closing CDVD
    Closing SPU2
ZeroSPU2: Waiting for thread... done
    Closing PAD
    Closing GS
Plugins closed successfully.

Edit: A blank screen image.

Edit2: I just noticed that all of my images seemed to have disappeared from my recent posts. I refuse to readd them. :<


Attached Files Thumbnail(s)
       
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I have everything...
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Dragon Quest 8 (NTSC) SLUS_212071

Playable Full speed

I'm using PCSX2 0.9.8 to record all of the cut-scenes in the game. They are added in sequence to this you-tube playlist as I record them.

http://www.youtube.com/playlist?list=PL4F2A8A87DE00424D

Here is a sample:

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DELETED
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Global Defence Force (PAL-E) (SLES-54464)

Status= Playable
There are some slow downs but it runs faster than when playing it on my ps2 so i would say it runs full speed. No graphical bugs to speak of. Only some offset bloom when running higher resolutions not a big deal. Can't thank the developers enough for making one of my favorite ps2 games playable in high res. AKA Earth Defence Force for the Japanese version... it runs great as well.

System:
Cpu: 2600k @ 4.4ghz
GFX: 6950 2gb
Ram: 8gb 1600mhz

Emu:
PCSX2 0.9.8
SPU2WackoPU2-X 1.5

Settings:
Speedhacks: none
Video: Direct3D9 (hardware)
Audio: Synchronizing Mode = Async Mix (this makes the audio not go slow motion in fights)
Custom resolution 1600x1200 on a 1280x960 screen

Video (720p):


Pictures (clicky):
[Image: th_pcsx2-r46002011-08-0721-05-27-52.jpg][Image: th_pcsx2-r46002011-08-0721-07-05-33.jpg][Image: th_pcsx2-r46002011-08-0721-04-30-94.jpg][Image: th_pcsx2-r46002011-08-0721-33-31-76.jpg]
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Deleted
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Amplitude (NTSC-U) [SCUS-97258]
[Image: pcsx2r46002011081511144.th.jpg]
[Image: pcsx2r46002011081511150.th.jpg]
[Image: pcsx2r46002011081511151.th.jpg]
[Image: pcsx2r46002011081511154.th.jpg]

I get from 58-60 fps running full screen (1920x1080) but to get this working (unless it was just me) I have to select the Full boot not fast boot otherwise it freezes im using PCSX2 0.9.8

Heres some screens of the setup

[Image: pcsx2appsettingsplugins.th.png]
[Image: pcsx2appsettingsbios.th.png]
[Image: pcsx2videosettings.th.jpg]

PC specs are:

Intel CPU Core i5 2500K, OC at 4.50GHz
XFX ATI Radeon HD 5770 xXx Edition
Corsair Vengeance 16GB @ 1600MHz DDR3

If more info is needed/wanted just let me know
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Ape Escape 3 (PAL) SCES_53642
status - In Game, possibly playable (havent played much of the game yet, so i dont know if there will be any future issues)

for the most part i was getting 50FPS in game, though it slowed down at times, though i dont have the strongest system. Cutscenes seemed to darken, havent messed with settings to fix it yet.

   

   
[Image: jmt41l-2.png]
SSD: 250GB | HDD: 2TB | GPU: MSI GTX 970 4G Gaming
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Deleted
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Kingdom Hearts (NTSC-U) (SLUS-20370)
Playable

cputype = Intel® Core™ i3 CPU M 350 @ 2.27GHz
gputype = Nvidia GeForce GT 330M
PCSX2 = r4600


Attached Files Thumbnail(s)
   
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