Problem with Atelier Iris(Graphics corruption)
#1
Using Hardware, I get bad looking text, using Software, I get perfect looking text, and no black lines in videos. and alot of slow-downs(surprised me, as I thought my rig would be enough for Software). This is in DX9 or 10, hardware or software.

Any hacks or patches to fix this so I can run it in Hardware mode without graphics corruption?

Software mode + AAx1 looked awesome. I put 3 threads, as I have a Quad-Core, but it was only using 30% of my CPU...so yeah, but was getting as low as 17FPS during effect intensive scenes.

Using the latest beta build + plugins.
|| Core i7 8700K @ 5.0GHZ || Gigabyte AUROS 1080 Ti 11GB @ 2050MHZ/12GHZ Memory || 32GB DDR4 @ 3000MHZ || 1TB Samsung Evo 850 SSD + 128GB 830 SSD || 4TB HDD + 1TB HDD || Windows 10 64-bit Professional || EVGA G3 850w PSU || MB: Z370 AORUS Gaming 5 ||
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#2
maybe you should make a bug report to gsdx authors, since it doesn't seem to be a pcsx2 problem.
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
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#3
Well, it happens due to increasing the internal resolution I read, so if I use native it goes away, but it's ugly as hell...
|| Core i7 8700K @ 5.0GHZ || Gigabyte AUROS 1080 Ti 11GB @ 2050MHZ/12GHZ Memory || 32GB DDR4 @ 3000MHZ || 1TB Samsung Evo 850 SSD + 128GB 830 SSD || 4TB HDD + 1TB HDD || Windows 10 64-bit Professional || EVGA G3 850w PSU || MB: Z370 AORUS Gaming 5 ||
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#4
The game is almost completely 2D tiles slapped together. It won't work nicely with upscaling.
Your best bet for speed and quality is thus running hw with native resolution.
As a bonus you can prolly enable vsync for really smooth gameplay.
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