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Problem with the Dragon Ball Infinite World
#1
Sad 
Hi.
I have a problem with the Dragon Ball Infinite World. I don't know what problem that (I think a problem of compatibility). And into the web don't apper this game. Please, help.
There are some screanshot:
http://www.subirimagenes.com/fondosycapt...07583.html
http://www.subirimagenes.com/fondosycapt...07590.html
http://www.subirimagenes.com/fondosycapt...07609.html
Sad

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#2
You are giving us zero info.What does the game do? What plugins and pcsx2 settings are you using? What are your system specs?
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#3
(12-29-2008, 07:48 PM)julenuri Wrote: Hi.
I have a problem with the Dragon Ball Infinite World. I don't know what problem that (I think a problem of compatibility). And into the web don't apper this game. Please, help.
There are some screanshot:
http://www.subirimagenes.com/fondosycapt...07583.html
http://www.subirimagenes.com/fondosycapt...07590.html
http://www.subirimagenes.com/fondosycapt...07609.html
Sad
Uhh ... I am playing this game . The fps is pretty low , but I am sure that the game run very well . My specs and configs below , you can try it if you want :
Dragon Ball Z Infinity World (SLUS_218.42)
System specs :
CPU : E2220 (2,4Ghz)
RAM : 2Gb Kingmax
Graphic Card : Jetway 9600Gt
PCSX2 configs :
Version : PCSX2 0.9.5_396X3
Speed hack : Disable Forced ABS , EE/IOP Sync Hack(x2) , Denormal are Zero , R.Mode MOD
CPU Config : Frame Limiting --> VU Skip (If you choice normal mode or Limit mode here , the fps just arg 20 -> 35) , at Detailed Setting --> 62 Custom FPS Limit for checkbox .
Graphics : GSdx 0.1.12 --> Renderer : Diret3D9(Hardware) ; Shader : Pixel Shader 3.0 ; D3D internal res : 1024x1024 ; NLOOP hack , Texture filtering , Logaritthmic Z , Alpha correction
Sound : ZeroSPU2 0.4.6 (2 first options ticked)
Controller : SSSPSX PAD Plugin <-- I am using gamepad ...
Cdvdrom : Linuzappz Iso CDVD 0.7.0 (using UltraISO to create *.ISO file)
Others : default
**FPS**
All scene : ~60 fps
In battle : 35 ~ 60 fps
#4
(sry. for my Bad English (at the beginn^^))

I have some Speed Issus. The Game Looks Good. The Cut Scene running Perfect and without any Bugs (Graphic and Sound). But ingame (like some Battle) The Game running really Slow. ~60% Gamespeed.

Config:


Graphics

GSdx (MSVC 15.00, SSE2) 0.1.7

Resolution: Windowed
Renderer Direct3D10 (Hardware)
Shader: its Gray
Interlacing: None
Aspect Ratio: 4:3
D3D Internal red. 1024:1024 (Native not checked)

NLOOP hack (not checked)
Texture filtering (not checked)
Wait vsync (nor Checked)


Sound

ZeroSPU2 0.4.6

First Box Checked rest not checked


Controller

LilyPad 0.9.4


Speed Hacks:

EE Sync Hack (2x)
IOP Sync Hack (2x)
EE/IOP Sync Hack (3x)


System Info:

Windows Vista x64 Ultimate
Amd Athlon x2 x64 6000+ (2x3.0 Ghz)
2 GB DDR2 (800 mhz)
Galaxy GeForce 9800GT Extrem Edition (OC)

I hope you guys have some Tips to fix the speed Problem.

So Far

Drakkhan
#5
Lightbulb 
Hmm... About the speed...
I've tried that game too.
Dragonball: Infinite World (NTSC - SLUS_218.42)

With the latest beta (681) of Playground,
all speed hacks on (x3 cycle rate; Enable IOP x2 cycle rate; WaitCycles Sync Hack)

EE Recs: "Chop/Zero" + "None"(Clamp) + both checked (Flush to Zero + Denormals Zero)
VU Recs: "Chop/Zero" + "None"(Clamp) + both checked (Flush to Zero + Denormals Zero)

No Gamefixes...
MTGS activated

Plugins:
Both graphics;
ZeroSPU2 PG r563-Dev 0.4.6;
SSSPSX PAD
Linuz/PG Iso CDVD 0.8.0


Sound Plugin: Checked first two (Time Scaling + Real Time Mode)

I've noticed something strange... xD

The menu runs well (ZeroGS better than GSDX)
Ingame, I've chosen Goku, and my opponent was Gohan. (same if opponent is Goku -- another combo not tested yet)
I get just 20 - 35 Frames while fighting (in Hyperbolic Time Chamber, in another map too)
BUT-
After I (Goku) transformed into a super sayan, I've got about 55+ Frames. ôo

Sorry, if its allready said anywhere. ^^
------
Tested with official release of PP -- Same thing..
+
It's same with ZeroGS and GSDX
------

My Specs:

Windows Vista x64 Ultimate
Amd Athlon 64 x2 6000+ (@2x3.3 Ghz)
4 GB DDR Ram (@824MHZ)
ATI HD4850 (@stock)
---------------------
I hope I could help...
cYa




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