01-14-2017, 04:33 PM
(This post was last modified: 01-14-2017, 04:36 PM by toxicshadow.
Edit Reason: should have been "gcc" version
)
I am trying to compile a clean build of PCSX2 on a 64bit machine (creating a 32bit executable).
I have done this many times in the past with no problems. I have just downloaded the latest GIT revision and have come across the following problem:
Would anybody be able to try and build the latest GIT revision and post the results here? I am trying to workout if the problem is at my end or with the code?
I have gcc version 6.3.1 (Fedora 25).
Thanks.
I have done this many times in the past with no problems. I have just downloaded the latest GIT revision and have come across the following problem:
Code:
Building pcsx2 with -DCMAKE_BUILD_PO=FALSE -DCMAKE_BUILD_TYPE=Release -DSDL2_API=FALSE -DGTK3_API=TRUE -DCMAKE_TOOLCHAIN_FILE=cmake/linux-compiler-i386-multilib.cmake
-- The C compiler identification is GNU 6.3.1
-- The CXX compiler identification is GNU 6.3.1
-- Check for working C compiler: /usr/bin/cc
-- Check for working C compiler: /usr/bin/cc -- broken
CMake Error at /usr/share/cmake/Modules/CMakeTestCCompiler.cmake:61 (message):
The C compiler "/usr/bin/cc" is not able to compile a simple test program.
It fails with the following output:
Change Dir: /mnt/games/native_emulators/source_files/pcsx2/build_rel/CMakeFiles/CMakeTmp
Run Build Command:"/usr/bin/gmake" "cmTC_b7076/fast"
/usr/bin/gmake -f CMakeFiles/cmTC_b7076.dir/build.make
CMakeFiles/cmTC_b7076.dir/build
gmake[1]: Entering directory
'/mnt/games/native_emulators/source_files/pcsx2/build_rel/CMakeFiles/CMakeTmp'
Building C object CMakeFiles/cmTC_b7076.dir/testCCompiler.c.o
/usr/bin/cc -m32 -o CMakeFiles/cmTC_b7076.dir/testCCompiler.c.o -c
/mnt/games/native_emulators/source_files/pcsx2/build_rel/CMakeFiles/CMakeTmp/testCCompiler.c
Linking C executable cmTC_b7076
/usr/bin/cmake -E cmake_link_script CMakeFiles/cmTC_b7076.dir/link.txt
--verbose=1
/usr/bin/cc -m32 CMakeFiles/cmTC_b7076.dir/testCCompiler.c.o -o cmTC_b7076
-rdynamic
/usr/bin/ld: cannot find crt1.o: No such file or directory
/usr/bin/ld: cannot find crti.o: No such file or directory
/usr/bin/ld: cannot find -lc
/usr/bin/ld: cannot find crtn.o: No such file or directory
collect2: error: ld returned 1 exit status
CMakeFiles/cmTC_b7076.dir/build.make:97: recipe for target 'cmTC_b7076'
failed
gmake[1]: *** [cmTC_b7076] Error 1
gmake[1]: Leaving directory
'/mnt/games/native_emulators/source_files/pcsx2/build_rel/CMakeFiles/CMakeTmp'
Makefile:126: recipe for target 'cmTC_b7076/fast' failed
gmake: *** [cmTC_b7076/fast] Error 2
CMake will not be able to correctly generate this project.
Call Stack (most recent call first):
CMakeLists.txt:2 (project)
-- Configuring incomplete, errors occurred
Would anybody be able to try and build the latest GIT revision and post the results here? I am trying to workout if the problem is at my end or with the code?
I have gcc version 6.3.1 (Fedora 25).
Thanks.