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Problems emulating PoP the warrior within
#1
In GSDX DX11 Hardware mode (native res)

Code:
nothing is showing other than the HP bar and other non rendered stuffs

In GSDX DX11 Software mode

Code:
"GSdx: out-of-memory, texturing temporarily disabled" with flickering and something similar to GoW green effect back at 0.9.6
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#2
You aren't running the obsolete 0.9.6 still are you, if you are you won't get any support for it, everything below version 1.2.1 or probably even 1.3.0 won't get any support anymore.
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#3
Focus on the 2 words "back at"
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#4
Just saying, no ill intentions Smile
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#5
As always: Please post your system specs, the emulog and all non-default settings.
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#6
everything is default

my system specs are i3 4130 and GTX 750ti
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#7
Update : it's working perfectly in OpenGL render mode. y u do dis Gabest Sad
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#8
update directX.

emulog?
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#9
Code:
PCSX2 1.2.1.r5873 - compiled on Feb  3 2014
Savestate version: 0x9a0a0000

Host Machine Init:
    Operating System =  Microsoft Windows 7 Ultimate Edition Service Pack 1 (build 7601), 64-bit
    Physical RAM     =  8135 MB
    CPU name         =  Intel(R) Core(TM) i3-4130 CPU @ 3.40GHz
    Vendor/Model     =  GenuineIntel (stepping 03)
    CPU speed        =  3.397 ghz (2 logical threads)
    x86PType         =  Standard OEM
    x86Flags         =  bfebfbff 7fdafbbf
    x86EFlags        =  2c100000

x86 Features Detected:
    MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. FMA

Reserving memory for recompilers...

Loading plugins...
    Binding   GS: D:\PCSX2 1.2.1\Plugins\gsdx32-avx-r5875.dll
Windows 6.1.7601 (Service Pack 1 1.0)
    Binding  PAD: D:\PCSX2 1.2.1\Plugins\lilypad-r5875.dll
    Binding SPU2: D:\PCSX2 1.2.1\Plugins\spu2-x-r5875.dll
    Binding CDVD: D:\PCSX2 1.2.1\Plugins\cdvdGigaherz.dll
    Binding  USB: D:\PCSX2 1.2.1\Plugins\USBnull.dll
    Binding   FW: D:\PCSX2 1.2.1\Plugins\FWnull.dll
    Binding DEV9: D:\PCSX2 1.2.1\Plugins\DEV9null.dll
Plugins loaded successfully.

(GameDB) 9655 games on record (loaded in 168ms)
HLE Notice: ELF does not have a path.


Initializing plugins...
    Init GS
Windows 6.1.7601 (Service Pack 1 1.0)
    Init PAD
    Init SPU2
    Init CDVD
    Init USB
    Init FW
    Init DEV9
Plugins initialized successfully.

Opening plugins...
    Opening GS
    Opening PAD
    Opening SPU2
    Opening CDVD
isoFile open ok: D:\Prince of Persia - Warrior Within.iso
    Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1878128 sectors)
    Opening USB
    Opening FW
    Opening DEV9
McdSlot 0: D:\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1: D:\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
    Bios Found: Japan   v01.00(17/01/2000)  Console
    BIOS rom1 module not found, skipping...
    BIOS rom2 module not found, skipping...
    BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_210.22;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_210.22;1) Game CRC = 0x6B17B39F, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_210.22;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
Closing plugins...
    Closing DEV9
    Closing FW
    Closing USB
    Closing CDVD
    Closing SPU2
    Closing PAD
    Closing GS
Plugins closed successfully.
Shutting down plugins...
Plugins shutdown successfully.
(GameDB) Unloading...
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#10
Could be related to your bios version. The first japanese bios was a bit different to the other ones. It could be that this is the problem. Why you can solve it with OpenGL I don' know. Have you checked directX?

Can you please look for ZeroGS and give it a try?
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