Problems using GSdx Plugin with Direct3D 9 and 11
#1
Hello,

i have problems running the emulator with the GSdx (SSE2) Plugin and using Direct3D 9 or 11 (Hardware and software). The Open GL option (Hardware and software) works fine. The Plugins SSSE3 and SSE41 seams not to be compatible with my processor.

My System is using these components:
- Windows 8.1 Pro
- AMD Phenom II X4 955
- NVIDIA GeForce GTX 760
- 8 GB RAM

If i want to start a game with one of these settings (Direct3D 9 or Direct3D 11) if get the following error:

Quote:---------------------------
Microsoft Visual C++ Runtime Library
---------------------------
Runtime Error!

Program:



This application has requested the Runtime to terminate it in an unusual way.
Please contact the application's support team for more information.


---------------------------
OK
---------------------------

The console says nothing about the error:

Quote:PCSX2 1.2.1.r5873 - compiled on Feb 3 2014
Savestate version: 0x9a0a0000

Host Machine Init:
Operating System = Microsoft (build 9200), 64-bit
Physical RAM = 8187 MB
CPU name = AMD Phenom™ II X4 955 Processor
Vendor/Model = AuthenticAMD (stepping 02)
CPU speed = 3.191 ghz (4 logical threads)
x86PType = Standard OEM
x86Flags = 178bfbff 00802009
x86EFlags = efd3fbff

x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3
MMX2 .. 3DNOW .. 3DNOW2.. SSE4a

Reserving memory for recompilers...

Loading plugins...
Binding GS: E:\Programme\PCSX2\plugins\gsdx32-sse2-r5875.dll
Windows 6.2.9200
Binding PAD: E:\Programme\PCSX2\plugins\lilypad-r5875.dll
Binding SPU2: E:\Programme\PCSX2\plugins\zerospu2-r5875.dll
Binding CDVD: E:\Programme\PCSX2\plugins\cdvdGigaherz.dll
Binding USB: E:\Programme\PCSX2\plugins\USBnull.dll
Binding FW: E:\Programme\PCSX2\plugins\FWnull.dll
Binding DEV9: E:\Programme\PCSX2\plugins\DEV9null.dll
Plugins loaded successfully.

(GameDB) 9655 games on record (loaded in 238ms)
HLE Notice: ELF does not have a path.


Initializing plugins...
Init GS
Windows 6.2.9200
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
NVIDIA GeForce GTX 760 (9.18.13.3788)
Opening CDVD
* CDVD: Opening drive '\\.\G:'...
* CDVD: IO thread started...
* CDVD: Disk Type: Double-Layer DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 2) (1946064 sectors)
Opening USB
Opening FW
Opening DEV9

I have also reinstalled "Visual C++ Redistributable Packages für Visual Studio 2013" and the Emulator...

Hope anyone can help me Smile
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#2
Update directx.
[Image: XTe1j6J.png]
Gaming Rig: Intel i7 6700k @ 4.8Ghz | GTX 1070 TI | 32GB RAM | 960GB(480GB+480GB RAID0) SSD | 2x 1TB HDD
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#3
The DirectX Version is up2date:

[Image: dxf3kgp.png]
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#4
That page does not mean it is up to date.
[Image: XTe1j6J.png]
Gaming Rig: Intel i7 6700k @ 4.8Ghz | GTX 1070 TI | 32GB RAM | 960GB(480GB+480GB RAID0) SSD | 2x 1TB HDD
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#5
http://www.microsoft.com/en-us/download/...x?id=34429

Download & Install.
AMD Ryzen 5 3600 @ 3.60~4.20 GHz | Corsair Vengeance LPX 32 GB (2x16GB) DDR4-3200
MSI GeForce GTX 1660 Super @ 6 GB | Samsung 980 1TB | Windows 10 Pro x64 (22H2)
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#6
Oh... yeah that was the problem... Blush

Thank you Rolleyes
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