03-25-2011, 01:20 PM
try changing the clamping and rounding modes for the invisible character issue.
Problems with SSX Tricky
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03-25-2011, 01:20 PM
try changing the clamping and rounding modes for the invisible character issue.
03-25-2011, 10:24 PM
Yeah! that helped. it runs a little slow every now and then but i can live with that
finally i get to play through one of my fav games again. thanks alot for fast and good help If it can help anyone else, the settings im using for ssx: EE/IOP EmotionEngine - Recompiler IOP - Recompiler Round Mode -Nearest Clamping Mode - Normal Flush to Zero and Denormals is checked. VUs VU0 - microVU Recompiler VU1 - microVU Recompiler Round Mode - Chop / Zero Clamping Mode - Normal Flush to Zero and Denormals is checked. Speedhacks Enabled EE Cyclerate: set to 2 VU Cyclerate: set to 1 Other hacks: INTC Spin Detection and Wait Loop Detection enabled. microVU Hacks: mVU Flag Hack enabled Might not be the best settings but it works.
You need to only set Round Mode = Nearest in EE/IOP to solve the invisible player problem (i run it at 3x internal)
06-21-2012, 12:12 AM
(This post was last modified: 06-21-2012, 12:12 AM by refraction.)
And that's all he had done, did you really resurrect a 3 month old thread for that?
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