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Pump It Up - Exceed [SLUS 21131] (U)
#1
status=5;
version=1.1.0;
console=PS2;
crc=C2370E72;
img_t=empty;
img_f=empty;
wikiurl=Link;
Code:
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#2
PC Specs:

CPU: Intel Core i7 @ 3.4Ghz
GPU: Nvidia GTX 285 768MB

Build Description: PCSX2 29 12 2012 1.1.0 r5492- Windows
GSdx 5464 SSE41 [09 12 2012]
LilyPad 0.11.0 [28 12 2012]
cdvdGigaherz 0.8.0 [28 12 2012]
USBnull Driver 0.7.0 [28 12 2012]
SPU2-X 2.0.0 [28 12 2012]
DEV9null Driver 0.5.0 [28 12 2012]
FWnull Driver 0.7.0 [28 12 2012]
USA v02.00(14/06/2004) Console
DC and MTGS | VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:

N/A

Gamefixes Used:

N/A

Amount of testing done (little/medium/much/completed-game): medium

Comments:

Status is unchanged. Runs at 200% speed.

Bugs:

N/A

Status
Playable
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Intel Core i7 920 @ 3.4 Ghz | 6 GB DDR3 RAM in Triple Channel | GeForce GTX 285
2.5 TB Hard Drive Space | Windows 7 Ultimate x64

Official betatester of PCSX2
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#3
Compatibility Report

PC Specifications:
CPU: Intel Core 2 Duo T9300 @ 2.5 GHz
GPU: NVidia Quadro FX 3600M 512 MB

Build Description: PCSX2 July 30 2015 1.3.1 (Git: 814-gf4e881a) -Windows

BIOS: USA v02.20 (10/02/2006) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks:
Default/Recommended speedhacks.

Gamefixes:
None

Amount of testing done (little/medium/much/completed game):
Much

Bugs:
1.) Bottom half of screen at Intros look a little funky. It can also affect in-game by making the bottom half of screen lighter than top (sometimes causes flickering).
2.) When in-game, most of the arrow keys flicker (on some levels). It can get really annoying.
The same bugs occur with OpenGL rendering
3.) Using Custom resolution on GSdx produces a few black lines across the screen, vertically and horizontally, but can still be playable with.

Comments:
The game runs flawlessly in software mode. Menus look okay. Of course, since it's a 2D game, it's very playable in Software Mode (Expect moderate framerate drops if you're on an aged PC like mine).

Status:
Playable


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#4
After some more research, it seems that all "levels" have problems. On some the flickering keys are completely gone, on some the background is garbage, and some have unusual artifacts on screen.


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#5
It needs to be tested in DX11 and OGL mode. It's possible some of those fixes might help it.
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PCSX2 General Troubleshooting FAQ
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#6
For the half screen issue, open GSdx.ini and add this line
Quote:UserHacks_ColorDepthClearOverlap = 1
In the GUI enable user hack. If it doesn't help => texture cache issue.

Edit: only openGL + depth support enabled.
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#7
Thanks, @gregory. The half-screen issue is fixed.

My GPU doesn't support DirectX 11, @Blyss Sarania.
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#8
I know, but I meant that just someone needs to test it in that mode. Not you, specifically.
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PCSX2 General Troubleshooting FAQ
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