Resolved: [Bug Report] Soul Calibur III [NTSC-U]
#1
# PCSX2 versions used: 
  • pcsx2-v1.3.1-1256-gbbd74e5 (latest dev build)
# Emulation settings: "Safest" preset, no hacks.
# Plugins used: GSdx AVX2 using the OpenGL renderer and software mode.
# Plugin settings: CRC Hack Level "None"
# Description: 
Using the OpenGL renderer, character shadows seem to be missing. Also missing is the subtle scanline overlay.
Software mode works as expected.

# CPU: Intel® Core™ i5-4690K CPU @ 3.50GHz
# GPU: NVIDIA GeForce GTX 970 (Driver: NVIDIA 358.50)

# Screenshots:

OpenGL renderer. No character shadows and no scanline overlay.
[Image: 4of7qnI.jpg]

Software mode output, for reference:
[Image: CzelVJ4.jpg]


GS dump attached to this post.


Attached Files
.7z   SC3-GS-MissingEffects.7z (Size: 5,24 MB / Downloads: 394)

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#2
Thanks for the report, managed to reproduce the bug. Smile

Thank you for your report.
This bug report has now been marked as Pushed and has been posted as an issue in our Github repository HERE

Issue link: https://github.com/PCSX2/pcsx2/issues/895

This thread will now be moved in the Pushed bug reports subforum.
We're supposed to be working as a team, if we aren't helping and suggesting things to each other, we aren't working as a team.
- Refraction
#3
Thank you for your report.
This bug report has now been marked as Resolved since it has been fixed on our code base.

This thread will now be closed and moved to the resolved bug reports subforum.
CPU: I7-4770 3.9GHZ
Motherboard: Asrock B85M - DGS
RAM: Hyper X Savage 2x8GB 1.6GHZ CL9
GPU: GTX1070 8GB GDDR5
OS: Windows 10 Pro 64bit




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