Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Quake 3 - Revolution [SLUS 20167] (U)
#1
status=5;
version=1.3.0;
console=PS2;
crc=A56A0525;
img_t=empty;
img_f=empty;
wikiurl=Link;
Code:
empty
[Image: ayusignew.jpg]
Intel Core i7 920 @ 3.4 Ghz | 6 GB DDR3 RAM in Triple Channel | GeForce GTX 285
2.5 TB Hard Drive Space | Windows 7 Ultimate x64

Official betatester of PCSX2
Reply

Sponsored links

#2
1)Game title-Quake 3 - Revolution
2)ELF nameWackoLUS 20167
3)Game CRC-A56A0525
Compatibility report:Not Work

PC Specs:

CPU: I5 3330
GPU: HD radeon 6850

Build Description: PCSX2 1.1.svn5854 Release Pack - Windows
If other please specify: N/A

BIOS Used: USA v02.20(10/02/2006) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:
Standard Speedhackers

Gamefixes Used:


Amount of testing done (little/medium/much/completed-game):

Comments: Unchanged

Bugs: In intro,after the memory card check,you should go to Menu...,but not,you only heard a shoot,This is the last thing you will be heard and you have a gray screen,tested with all posibilities

Status

Intro
Reply
#3
Maybe this can be helpful,the emulog show some problem with MPEG-2,even using the hack for this...the problem continues,i already tested again a some minutes ago with 1.3 5932 and still unchanged.

Below the emulog.
MPEG2_Play being called.
Movie player allocating 181248
Movie player finished allocating - memory at 12E4060
Movie player allocating 1048831
Movie player finished allocating - memory at 1310490
Movie player allocating 262271
Movie player finished allocating - memory at 14105C0
Movie player allocating 0
Movie player finished allocating - memory at 18FCDF0
Movie player allocating 0
Movie player finished allocating - memory at 18FCE20
Movie player allocating 0
Movie player finished allocating - memory at 18FCE50
Movie player allocating 0
Movie player finished allocating - memory at 18FCE80
Movie player allocating 0
Movie player finished allocating - memory at 18FCEB0
Movie player allocating 0
Movie player finished allocating - memory at 18FCEE0
Movie player allocating 0
Movie player finished allocating - memory at 18FCF10
Movie player allocating 0
Movie player finished allocating - memory at 18FCF40
Movie player allocating 0
Movie player finished allocating - memory at 18FCF70
Movie player allocating 128
Movie player finished allocating - memory at 18FD410
Movie player allocating 384
Movie player finished allocating - memory at 18FD4C0
Movie player allocating 32768
Movie player finished allocating - memory at 1450670

1)Game title-Quake 3 - Revolution
2)ELF nameWackoLUS 20167
3)Game CRC-A56A0525
Compatibility report:Not Work

PC Specs:

CPU: I5 3330
GPU: HD radeon 6850

Build Description: PCSX2 1.3.svn5932 Release Pack - Windows
If other please specify: N/A

BIOS Used: USA v02.20(10/02/2006) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:
Standard Speedhackers

Gamefixes Used:


Amount of testing done (little/medium/much/completed-game):

Comments: Unchanged

Bugs: In intro,after the memory card check,you should go to Menu...,but not,you only heard a shoot,This is the last thing you will be heard and you have a gray screen,tested with all posibilities

Status

Intro
Reply
#4
1)Game title-Quake 3 - Revolution
2)ELF nameWackoLUS 20167
3)Game CRC-A56A0525
Compatibility report:Work fine.

PC Specs:

CPU: I5 3330
GPU: HD radeon 6850

Build Description: PCSX2 1.3. 29 of April by Blyss Sarania Release Pack - Windows
If other please specify: N/A

BIOS Used: USA v02.20(10/02/2006) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:
Standard Speedhackers

Gamefixes Used:


Amount of testing done (little/medium/much/completed-game):

Comments: Needs go to the Gameindex and write this code.

Serial = SLUS-20167
Name = Quake III - Revolution
Region = NTSC-U
Compat = 2
[patches = A8B236F1]
patch=1,EE,202ef5b8,word,03e00008
patch=1,EE,202ef5bc,word,00000000
[/patches]

Needs download the ELF file,and in the emulator run the Elf selected.

(Its a extremely light game XD)

Bugs: Will skip the main video automatically because the MPEG its defective.(No bugs in game)

Status

Playable
Reply
#5
Please do not post modified copyrighted software. Tell people how to patch the elf file rather than posting it.
[Image: ref_sig_anim.gif]
Like our Facebook Page and visit our Facebook Group!
Reply
#6
Here's a couple byte patch that also skips movies. I wrote it before I saw this thread's patch so it's existence is a little redundant.

I believe this affects the very movie playback function on it loading the files. This does skip the credits video when you complete the game as well.

What's not mentioned is that the GSDX11 hardware renderer has trouble with the mipmaps and the texture cache. Playing it in software does not exhibit this problem.

Note that it still hangs when you sit at the main menu (not submenus) for the frontend video to play, which appears to be done in completely different functions.

EDIT: also a pnach for the European release


Attached Files
.pnach   2064ACE6.pnach (Size: 205 bytes / Downloads: 288)
.pnach   A56A0525.pnach (Size: 203 bytes / Downloads: 334)
Reply
#7
Yes,the pnachs works fine also,then,i make a new report.

1)Game title-Quake 3 - Revolution
2)ELF nameWackoLUS 20167
3)Game CRC-A56A0525
Compatibility report:Work fine.

PC Specs:

CPU: I5 3330
GPU: HD radeon 6850

Build Description: PCSX2 1.3. 5 of June by Blyss Sarania Release Pack - Windows
If other please specify: N/A

BIOS Used: USA v02.20(10/02/2006) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:
Standard Speedhackers

Gamefixes Used:


Amount of testing done (little/medium/much/completed-game):




Comments-Needs the pnach to work fine.

(Its a extremely light game XD)

Bugs: Will skip the main video automatically .(No bugs in game)

Status

Playable
Reply




Users browsing this thread: 1 Guest(s)